Player Matchup

Kuzenbo
Kuzenbo
Arise Oblivion
Kuzenbo
Level 187
God Stats
8W - 18L
1,327 SR
Queue Stats
214W - 217L
1,456 Elo+
Solo
Izanami
Izanami
Jolt
Izanami
Level 124
God Stats
22W - 36L
1,425 SR
Queue Stats
310W - 313L
1,454 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ShoeStir
Morgan Le Fay
Level 149
God Stats
75W - 92L
1,529 SR
Queue Stats
692W - 675L
1,535 Elo+
Party 1
Ravana
Ravana
aprilfool98
Ravana
Level 149
God Stats
46W - 38L
1,618 SR
Queue Stats
663W - 634L
1,545 Elo+
Party 1
Cu Chulainn
Cu Chulainn
snk33yb33ky
Cu Chulainn
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
228W - 238L
1,490 Elo+
Party 1
Team Averages
Level 146
1,480 SR
1,496 Elo+

VS

Team Averages
Level 151
1,539 SR
1,543 Elo+
Charon
Charon
Kyttaroo
Charon
Level 157
God Stats
4W - 5L
1,430 SR
Queue Stats
284W - 266L
1,508 Elo+
Party 3
Ravana
Ravana
PredatoR1289838
Ravana
Level 127
God Stats
1W - 1L
1,302 SR
Queue Stats
270W - 259L
1,509 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SkibidiSkaði
Morgan Le Fay
Level 173
God Stats
41W - 30L
1,569 SR
Queue Stats
698W - 680L
1,515 Elo+
Solo
Nemesis
Nemesis
XxsmaKDxX
Nemesis
Level 144
God Stats
15W - 11L
1,557 SR
Queue Stats
190W - 167L
1,562 Elo+
Party 2
Izanami
Izanami
flicka8
Izanami
Level 155
God Stats
3W - 0L
1,836 SR
Queue Stats
48W - 27L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,066
507
2,094
9,034
5,942
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Izanami
Jolt
Izanami
11
1 / 1 / 1
5,721
572
3,770
6,041
1,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
ShoeStir
Morgan Le Fay
10
2 / 4 / 2
6,294
629
5,687
6,426
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
11
5 / 3 / 4
6,531
653
6,458
6,679
2,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
snk33yb33ky
Cu Chulainn
11
3 / 1 / 3
6,529
653
7,142
10,435
5,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Kyttaroo
Charon
9
0 / 1 / 4
6,174
617
4,143
7,491
4,958
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 0
5,198
520
4,975
6,700
3,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
SkibidiSkaði
Morgan Le Fay
11
5 / 4 / 1
6,279
628
6,190
8,115
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
XxsmaKDxX
Nemesis
10
1 / 2 / 4
5,411
541
4,030
10,063
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Izanami
flicka8
Izanami
11
5 / 1 / 1
6,550
655
8,531
5,309
1,677
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
11
Kills
11
11
Deaths
11
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Izanami
Jolt
Izanami
1
1
1
1.5
W
Charon
Kyttaroo
Charon
0
1
4
2
W
0
3
0
0
L
Morgan Le Fay
ShoeStir
Morgan Le Fay
2
4
2
0.75
W
Morgan Le Fay
SkibidiSkaði
Morgan Le Fay
5
4
1
1.38
W
Nemesis
XxsmaKDxX
Nemesis
1
2
4
1.5
L
Ravana
5
3
4
2.33
W
Izanami
flicka8
Izanami
5
1
1
5.5
L
Cu Chulainn
snk33yb33ky
Cu Chulainn
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,151
Damage
27,869
38,615
Taken
37,678
17,783
Mitigated
15,269
9,815
Healing
13,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,094
834
147
3,215
9,034
5,942
0
2,308
6,726
15,295
309
L
Izanami
Jolt
Izanami
3,770
2,695
0
1,913
6,041
1,548
0
461
5,580
0
42,206
W
Charon
Kyttaroo
Charon
4,143
1,066
0
2,846
7,491
4,958
260
1,476
5,983
16,746
1,054
W
4,975
1,399
0
2,621
6,700
3,217
0
944
5,698
120
31,530
L
Morgan Le Fay
ShoeStir
Morgan Le Fay
5,687
311
0
1,417
6,426
1,891
624
3,129
2,997
36,231
809
W
Morgan Le Fay
SkibidiSkaði
Morgan Le Fay
6,190
203
0
1,549
8,115
2,585
0
2,684
5,081
29,197
858
W
Nemesis
XxsmaKDxX
Nemesis
4,030
1,606
0
4,037
10,063
2,832
0
1,303
8,640
0
27,813
L
Ravana
6,458
2,065
0
514
6,679
2,718
0
1,560
4,964
0
42,376
W
Izanami
flicka8
Izanami
8,531
5,571
0
2,411
5,309
1,677
626
1,553
3,700
0
55,798
L
Cu Chulainn
snk33yb33ky
Cu Chulainn
7,142
939
0
2,609
10,435
5,684
0
1,943
7,855
4,505
31,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,141
Gold Earned
29,612
308
Minions Killed
287
0
Camps Cleared
0
948,248
Distance Traveled
1,033,652
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,066
507
25
3
0
163,530
0
L
Izanami
5,721
572
81
8
0
197,159
1
W
Charon
6,174
617
27
3
0
193,990
0
W
Ravana
5,198
520
55
6
0
204,758
0
L
Morgan Le Fay
6,294
629
70
7
0
186,674
0
W
Morgan Le Fay
6,279
628
56
6
0
194,657
0
W
Nemesis
5,411
541
51
5
0
253,032
0
L
Ravana
6,531
653
66
7
0
220,258
0
W
Izanami
6,550
655
98
10
0
187,215
1
L
Cu Chulainn
6,529
653
66
7
0
180,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role