Player Matchup

Artemis
Artemis
Diamond IV
Daeige
Artemis
Diamond IV
Level 182
God Stats
107W - 80L
1,680 SR
Queue Stats
364W - 424L
2,078 MMR
Party 1
Charon
Charon
Diamond V
Huntertranz69ovo
Charon
Diamond V
Level 46
God Stats
20W - 12L
1,726 SR
Queue Stats
140W - 133L
2,109 MMR
Party 1
Atlas
Atlas
Platinum II
amgosek
Atlas
Platinum II
Level 157
God Stats
22W - 28L
1,540 SR
Queue Stats
462W - 448L
1,942 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 128
1,648 SR
2,043 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 154
1,537 SR
1,723 MMR
Chronos
Chronos
Diamond IV
Dwreck772
Chronos
Diamond IV
Level 147
God Stats
3W - 7L
1,525 SR
Queue Stats
436W - 517L
2,218 MMR
Solo
Achilles
Achilles
Silver I
Eskuanchi
Achilles
Silver I
Level 148
God Stats
37W - 40L
1,574 SR
Queue Stats
102W - 115L
1,151 MMR
Solo
Ullr
Ullr
Platinum II
P4TRON75
Ullr
Platinum II
Level 167
God Stats
25W - 27L
1,513 SR
Queue Stats
153W - 139L
1,799 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Daeige
Artemis
17
2 / 0 / 7
10,104
842
14,949
6,983
2,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 1 / 8
9,867
822
8,012
8,512
7,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
amgosek
Atlas
18
6 / 0 / 4
10,984
915
9,692
8,492
6,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KuzenboCthulhuSerqetFafnirOdin

VS

Bans
Ne ZhaAresXing TianKumbhakarnaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dwreck772
Chronos
15
0 / 2 / 1
8,830
736
4,606
9,681
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Eskuanchi
Achilles
14
1 / 5 / 0
8,830
736
2,941
16,652
11,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ullr
16
0 / 3 / 1
9,096
758
6,488
10,274
3,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
Daeige
Artemis
2
0
7
5.5
L
Chronos
Dwreck772
Chronos
0
2
1
0.25
L
Achilles
Eskuanchi
Achilles
1
5
0
0.2
W
2
1
8
6
L
Ullr
0
3
1
0.17
W
Atlas
amgosek
Atlas
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,653
Damage
14,035
23,987
Taken
36,607
16,845
Mitigated
18,998
2,136
Healing
8,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Daeige
Artemis
14,949
3,449
0
582
6,983
2,831
1,288
1,464
5,454
0
53,263
L
Chronos
Dwreck772
Chronos
4,606
540
0
2,893
9,681
3,336
0
3,953
5,260
31,396
0
L
Achilles
Eskuanchi
Achilles
2,941
258
227
3,103
16,652
11,839
0
6,262
9,774
603
9,761
W
8,012
582
0
500
8,512
7,832
260
2,205
6,290
18,547
1,502
L
Ullr
6,488
222
0
1,843
10,274
3,823
0
4,779
5,105
0
50,016
W
Atlas
amgosek
Atlas
9,692
2,186
0
1,054
8,492
6,182
0
1,598
6,877
30,135
2,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,955
Gold Earned
26,756
180
Minions Killed
169
0
Camps Cleared
0
705,497
Distance Traveled
683,102
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,104
842
98
8
0
225,029
0
L
Chronos
8,830
736
67
6
0
235,475
2
L
Achilles
8,830
736
24
2
0
216,382
0
W
Charon
9,867
822
33
3
0
239,912
0
L
Ullr
9,096
758
78
7
0
231,245
0
W
Atlas
10,984
915
49
4
0
240,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role