Player Matchup

Surtr
Surtr
Ayienx
Surtr
Level 69
God Stats
4W - 4L
1,552 SR
Queue Stats
113W - 108L
1,489 Elo+
Party 1
Atlas
Atlas
Bahamasec
Atlas
Level 123
God Stats
2W - 1L
1,437 SR
Queue Stats
211W - 176L
1,486 Elo+
Solo
Artemis
Artemis
Invastel
Artemis
Level 96
God Stats
8W - 8L
1,592 SR
Queue Stats
111W - 97L
1,520 Elo+
Party 1
Poseidon
Poseidon
M3DM1ke
Poseidon
Level 77
God Stats
32W - 8L
1,869 SR
Queue Stats
101W - 94L
1,482 Elo+
Solo
Thor
Thor
Pinkieepie
Thor
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,441 Elo+
Party 1
Team Averages
Level 85
1,590 SR
1,484 Elo+

VS

Team Averages
Level 95
1,553 SR
1,494 Elo+
Kukulkan
Kukulkan
DKILLZZZ7291
Kukulkan
Level 7
God Stats
5W - 8L
1,426 SR
Queue Stats
6W - 8L
1,384 Elo+
Party 2
Kali
Kali
HailKouhai
Kali
Level 115
God Stats
4W - 5L
1,304 SR
Queue Stats
149W - 142L
1,472 Elo+
Solo
Skadi
Skadi
ItyBtyWtyTty
Skadi
Level 142
God Stats
22W - 16L
1,700 SR
Queue Stats
581W - 567L
1,555 Elo+
Party 2
Ares
Ares
Neptear
Ares
Level 69
God Stats
12W - 7L
1,648 SR
Queue Stats
329W - 311L
1,514 Elo+
Solo
Medusa
Medusa
ShtevieElks
Medusa
Level 143
God Stats
19W - 11L
1,685 SR
Queue Stats
279W - 274L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Ayienx
Surtr
11
4 / 6 / 0
6,000
545
6,363
12,505
7,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Atlas
Bahamasec
Atlas
9
1 / 1 / 0
5,344
486
4,536
8,053
5,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Invastel
Artemis
8
0 / 6 / 1
4,484
408
6,062
7,150
1,949
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
M3DM1ke
Poseidon
12
1 / 1 / 0
6,767
615
2,053
3,548
1,001
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 3 / 1
5,440
495
2,879
9,260
3,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DKILLZZZ7291
Kukulkan
11
0 / 1 / 1
5,914
538
981
2,136
662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 2 / 2
6,380
580
4,359
11,042
4,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 3 / 3
7,882
717
10,251
9,039
3,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
Neptear
Ares
10
3 / 1 / 5
6,566
597
4,335
8,067
6,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
11
4 / 0 / 4
6,169
561
7,612
6,202
2,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
7
Kills
17
17
Deaths
7
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Surtr
Ayienx
Surtr
4
6
0
0.67
L
Atlas
Bahamasec
Atlas
1
1
0
1
W
Kukulkan
DKILLZZZ7291
Kukulkan
0
1
1
0.5
W
5
2
2
3
L
Artemis
Invastel
Artemis
0
6
1
0.08
W
5
3
3
2.17
L
Poseidon
M3DM1ke
Poseidon
1
1
0
1
W
Ares
Neptear
Ares
3
1
5
5.5
L
1
3
1
0.5
W
Medusa
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,893
Damage
27,538
40,516
Taken
36,486
18,784
Mitigated
17,055
9,330
Healing
10,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Ayienx
Surtr
6,363
2,636
0
2,736
12,505
7,085
1
0
12,505
364
27,197
L
Atlas
Bahamasec
Atlas
4,536
1,623
0
3,032
8,053
5,373
0
2,239
5,814
20,725
0
W
Kukulkan
DKILLZZZ7291
Kukulkan
981
88
0
0
2,136
662
0
517
1,483
34,430
0
W
4,359
2,517
0
4,966
11,042
4,069
0
1,542
9,315
0
33,618
L
Artemis
Invastel
Artemis
6,062
2,434
0
1,085
7,150
1,949
0
1,080
6,070
0
26,394
W
10,251
3,287
0
719
9,039
3,697
404
586
7,973
0
59,159
L
Poseidon
M3DM1ke
Poseidon
2,053
222
0
655
3,548
1,001
0
937
2,611
51,184
277
W
Ares
Neptear
Ares
4,335
589
0
3,331
8,067
6,135
301
1,789
6,278
17,733
2,681
L
2,879
719
0
1,822
9,260
3,376
0
813
8,447
0
34,528
W
Medusa
7,612
2,167
0
1,180
6,202
2,492
640
2,151
4,051
0
46,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,035
Gold Earned
32,911
269
Minions Killed
313
0
Camps Cleared
0
1,049,273
Distance Traveled
1,138,287
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,000
545
49
4
0
194,421
5
L
Atlas
5,344
486
17
2
0
220,181
0
W
Kukulkan
5,914
538
74
7
0
221,317
0
W
Kali
6,380
580
50
5
0
252,510
0
L
Artemis
4,484
408
38
3
0
208,314
4
W
Skadi
7,882
717
103
9
0
170,151
2
L
Poseidon
6,767
615
107
10
0
224,283
0
W
Ares
6,566
597
23
2
0
257,078
6
L
Thor
5,440
495
58
5
0
202,074
2
W
Medusa
6,169
561
63
6
0
237,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role