Player Matchup

Cernunnos
Cernunnos
Bornsamoan
Cernunnos
Level 68
God Stats
7W - 7L
1,527 SR
Queue Stats
64W - 65L
1,455 Elo+
Party 1
Bacchus
Bacchus
GVibez94
Bacchus
Level 64
God Stats
29W - 43L
1,466 SR
Queue Stats
29W - 43L
1,388 Elo+
Party 1
Sun Wukong
Sun Wukong
SleepyHookworm78
Sun Wukong
Level 68
God Stats
49W - 33L
1,577 SR
Queue Stats
197W - 179L
1,500 Elo+
Solo
Hera
Hera
ThorOdinsSon19
Hera
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 51L
1,442 Elo+
Party 1
Da Ji
Da Ji
Zaniegh9066
Da Ji
Level 55
God Stats
4W - 4L
1,500 SR
Queue Stats
16W - 19L
1,469 Elo+
Solo
Team Averages
Level 69
1,514 SR
1,451 Elo+

VS

Team Averages
Level 77
1,434 SR
1,462 Elo+
Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Iconic_JPDaniel
Nemesis
Level 82
God Stats
1W - 3L
1,336 SR
Queue Stats
311W - 289L
1,502 Elo+
Party 3
Ra
Ra
SA3Dv825
Ra
Level 59
God Stats
16W - 15L
1,490 SR
Queue Stats
47W - 46L
1,425 Elo+
Solo
Amaterasu
Amaterasu
SirParzivalVIX
Amaterasu
Level 89
God Stats
1W - 1L
1,301 SR
Queue Stats
80W - 82L
1,440 Elo+
Party 2
Cernunnos
Cernunnos
zerow_olf
Cernunnos
Level 29
God Stats
4W - 3L
1,544 SR
Queue Stats
64W - 74L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bornsamoan
Cernunnos
13
1 / 3 / 2
7,821
559
4,792
9,560
3,256
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
GVibez94
Bacchus
11
1 / 3 / 1
6,653
475
2,018
10,773
8,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sun Wukong
SleepyHookworm78
Sun Wukong
12
0 / 4 / 0
6,774
484
6,531
13,462
7,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
1 / 5 / 0
6,851
489
7,449
8,461
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 7 / 0
6,511
465
3,626
11,762
3,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 0 / 7
7,355
525
6,447
8,478
8,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

15
11 / 1 / 2
9,025
645
9,939
11,492
3,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 2 / 3
8,399
600
7,602
7,454
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
SirParzivalVIX
Amaterasu
14
3 / 0 / 4
8,428
602
5,957
12,372
7,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cernunnos
zerow_olf
Cernunnos
14
1 / 2 / 1
7,734
552
6,576
7,782
2,716
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
5
Kills
21
22
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
7
5.5
L
Cernunnos
Bornsamoan
Cernunnos
1
3
2
0.67
L
Bacchus
GVibez94
Bacchus
1
3
1
0.5
W
11
1
2
12
W
4
2
3
2.75
W
Amaterasu
SirParzivalVIX
Amaterasu
3
0
4
5
L
Sun Wukong
SleepyHookworm78
Sun Wukong
0
4
0
0
L
1
5
0
0.2
L
2
7
0
0.29
W
Cernunnos
zerow_olf
Cernunnos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,416
Damage
36,521
54,018
Taken
47,578
24,131
Mitigated
25,025
16,333
Healing
21,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,447
547
544
3,706
8,478
8,429
122
1,723
6,755
25,007
0
L
Cernunnos
Bornsamoan
Cernunnos
4,792
1,638
0
3,214
9,560
3,256
306
2,079
7,481
0
62,080
L
Bacchus
GVibez94
Bacchus
2,018
368
2,143
2,863
10,773
8,565
0
4,792
5,876
8,049
0
W
9,939
3,874
0
6,825
11,492
3,904
738
1,685
9,807
0
70,902
W
7,602
164
955
1,821
7,454
2,318
370
4,037
3,417
56,651
1,623
W
Amaterasu
SirParzivalVIX
Amaterasu
5,957
1,302
0
5,935
12,372
7,658
795
1,119
11,253
0
48,120
L
Sun Wukong
SleepyHookworm78
Sun Wukong
6,531
892
0
3,548
13,462
7,287
0
2,292
10,276
0
46,077
L
7,449
1,347
0
1,100
8,461
1,808
0
2,661
5,800
48,037
481
L
3,626
384
0
3,465
11,762
3,215
0
2,107
9,655
0
33,451
W
Cernunnos
zerow_olf
Cernunnos
6,576
2,754
0
2,056
7,782
2,716
0
687
7,095
0
62,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,610
Gold Earned
40,941
324
Minions Killed
443
0
Camps Cleared
0
1,359,208
Distance Traveled
1,435,043
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,355
525
19
1
0
320,589
6
L
Cernunnos
7,821
559
112
8
0
280,123
2
L
Bacchus
6,653
475
13
1
0
275,400
0
W
Nemesis
9,025
645
110
8
0
301,622
3
W
Ra
8,399
600
114
8
0
296,547
0
W
Amaterasu
8,428
602
96
7
0
277,929
0
L
Sun Wukong
6,774
484
67
5
0
285,708
2
L
Hera
6,851
489
75
5
0
253,739
3
L
Da Ji
6,511
465
57
4
0
264,238
2
W
Cernunnos
7,734
552
104
7
0
238,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role