Player Matchup

Mulan
Mulan
DahyunBestWaifu
Mulan
Level 158
God Stats
17W - 10L
1,568 SR
Queue Stats
116W - 73L
1,608 Elo+
Party 2
Baron Samedi
Baron Samedi
DommyMofaka
Baron Samedi
Level 276
God Stats
2W - 1L
1,474 SR
Queue Stats
42W - 31L
1,680 Elo+
Party 2
Horus
Horus
Longueuil
Horus
Level 124
God Stats
1W - 0L
1,700 SR
Queue Stats
57W - 27L
1,714 Elo+
Party 2
Team Averages
Level 186
1,581 SR
1,667 Elo+

VS

Team Averages
Level 121
1,592 SR
1,573 Elo+
Discordia
Discordia
BeyondPlusUltra
Discordia
Level 180
God Stats
22W - 14L
1,561 SR
Queue Stats
236W - 244L
1,633 Elo+
Solo
Bacchus
Bacchus
BigDaddyBeef35
Bacchus
Level 68
God Stats
25W - 15L
1,635 SR
Queue Stats
166W - 167L
1,496 Elo+
Party 1
Artemis
Artemis
Larnery
Artemis
Level 116
God Stats
2W - 5L
1,580 SR
Queue Stats
223W - 220L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 6
9,656
878
9,790
12,556
13,373
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
DommyMofaka
Baron Samedi
17
4 / 2 / 6
10,123
920
7,041
10,593
5,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Horus
Longueuil
Horus
17
2 / 0 / 8
9,866
897
8,855
15,571
14,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BeyondPlusUltra
Discordia
16
1 / 2 / 1
9,030
821
12,088
7,946
3,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
0 / 4 / 0
7,645
695
4,842
13,258
13,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Artemis
Larnery
Artemis
14
1 / 4 / 1
8,479
771
11,006
7,232
2,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
10
Kills
2
2
Deaths
10
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
BeyondPlusUltra
Discordia
1
2
1
0.75
L
0
4
0
0
W
4
0
6
7
W
Baron Samedi
DommyMofaka
Baron Samedi
4
2
6
3.5
L
Artemis
Larnery
Artemis
1
4
1
0.38
W
Horus
Longueuil
Horus
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,686
Damage
27,936
38,720
Taken
28,436
33,644
Mitigated
19,867
20,451
Healing
4,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BeyondPlusUltra
Discordia
12,088
287
0
2,219
7,946
3,597
0
1,907
5,388
50,008
0
L
4,842
373
0
2,255
13,258
13,398
0
4,645
7,373
8,703
0
W
9,790
1,112
0
4,073
12,556
13,373
496
5,316
6,971
2,554
25,250
W
Baron Samedi
DommyMofaka
Baron Samedi
7,041
392
2,103
4,087
10,593
5,437
668
4,821
5,680
35,921
1,145
L
Artemis
Larnery
Artemis
11,006
1,812
0
473
7,232
2,872
0
1,503
5,358
0
31,149
W
Horus
Longueuil
Horus
8,855
2,541
2,451
7,737
15,571
14,834
519
6,279
8,989
2,091
25,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,645
Gold Earned
25,154
150
Minions Killed
135
0
Camps Cleared
0
629,455
Distance Traveled
645,629
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,030
821
89
8
0
221,219
0
L
Bacchus
7,645
695
8
1
0
223,766
2
W
Mulan
9,656
878
47
4
0
209,384
0
W
Baron Samedi
10,123
920
67
6
0
200,986
0
L
Artemis
8,479
771
38
3
0
200,644
0
W
Horus
9,866
897
36
3
0
219,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role