Player Matchup

Chiron
Chiron
Lord Marciano
Chiron
Level 124
God Stats
4W - 3L
1,630 SR
Queue Stats
306W - 331L
1,452 Elo+
Solo
Ao Kuang
Ao Kuang
Still Goozy
Ao Kuang
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 144L
1,497 Elo+
Party 2
Bacchus
Bacchus
XBrad3nX
Bacchus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 163L
1,465 Elo+
Party 2
Bakasura
Bakasura
hellj7mper
Bakasura
Level 129
God Stats
0W - 2L
1,273 SR
Queue Stats
323W - 338L
1,458 Elo+
Party 2
Guan Yu
Guan Yu
wipplash69
Guan Yu
Level 114
God Stats
2W - 4L
1,476 SR
Queue Stats
470W - 489L
1,507 Elo+
Party 2
Team Averages
Level 125
1,476 SR
1,476 Elo+

VS

Team Averages
Level 146
1,566 SR
1,457 Elo+
Ymir
Ymir
Cheifspartan1
Ymir
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 22L
1,295 Elo+
Solo
Janus
Janus
Roxaus
Janus
Level 85
God Stats
2W - 0L
1,735 SR
Queue Stats
93W - 89L
1,489 Elo+
Solo
Ra
Ra
T-I-GUH
Ra
Level 185
God Stats
1W - 1L
1,386 SR
Queue Stats
185W - 161L
1,545 Elo+
Party 1
Vulcan
Vulcan
The_Mean_Spleen
Vulcan
Level 205
God Stats
14W - 5L
1,590 SR
Queue Stats
278W - 273L
1,512 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
wcozzy
Ah Muzen Cab
Level 149
God Stats
14W - 5L
1,616 SR
Queue Stats
302W - 325L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 4
9,436
786
17,445
12,476
4,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Still Goozy
Ao Kuang
17
10 / 3 / 4
10,071
839
10,905
14,524
9,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bacchus
XBrad3nX
Bacchus
14
0 / 2 / 10
8,535
711
5,261
12,054
11,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
hellj7mper
Bakasura
13
0 / 3 / 6
7,326
611
4,018
16,413
8,567
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Guan Yu
wipplash69
Guan Yu
16
1 / 3 / 10
8,373
698
7,067
14,863
13,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 8
8,782
732
4,171
21,546
12,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Roxaus
Janus
16
2 / 2 / 11
9,632
803
14,405
7,500
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
3 / 1 / 9
9,904
825
11,735
8,929
4,769
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

17
7 / 3 / 4
10,433
869
17,784
8,810
3,300
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
wcozzy
Ah Muzen Cab
15
3 / 3 / 9
9,060
755
12,753
13,888
4,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
56
15
Kills
15
15
Deaths
15
34
Assists
41
Player
Kills
Deaths
Assists
KDA
W
0
6
8
0.67
L
4
4
4
1.5
W
Janus
Roxaus
Janus
2
2
11
3.75
L
Ao Kuang
Still Goozy
Ao Kuang
10
3
4
4
W
3
1
9
7.5
W
7
3
4
3
L
Bacchus
XBrad3nX
Bacchus
0
2
10
2.5
L
Bakasura
hellj7mper
Bakasura
0
3
6
1
W
Ah Muzen Cab
wcozzy
Ah Muzen Cab
3
3
9
2.5
L
Guan Yu
wipplash69
Guan Yu
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,696
Damage
60,848
70,330
Taken
60,673
48,208
Mitigated
28,324
32,698
Healing
22,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,171
414
252
3,925
21,546
12,881
270
4,039
17,108
12,711
460
L
17,445
2,575
1,314
3,391
12,476
4,370
62
8,125
4,351
0
45,613
W
Janus
Roxaus
Janus
14,405
1,535
241
322
7,500
2,493
1,342
3,029
4,375
28,529
656
L
Ao Kuang
Still Goozy
Ao Kuang
10,905
1,623
622
5,517
14,524
9,574
211
9,501
5,023
15,740
147
W
11,735
860
8,333
5,684
8,929
4,769
252
2,880
5,528
19,542
0
W
17,784
279
362
791
8,810
3,300
892
2,659
5,952
34,306
1,160
L
Bacchus
XBrad3nX
Bacchus
5,261
621
1,220
2,905
12,054
11,903
90
7,067
4,903
12,643
0
L
Bakasura
hellj7mper
Bakasura
4,018
2,331
1,371
4,664
16,413
8,567
656
11,726
4,598
0
5,210
W
Ah Muzen Cab
wcozzy
Ah Muzen Cab
12,753
4,935
657
1,648
13,888
4,881
1,242
2,717
10,771
0
19,717
L
Guan Yu
wipplash69
Guan Yu
7,067
740
6,476
5,218
14,863
13,794
0
10,318
4,545
0
17,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,741
Gold Earned
47,811
130
Minions Killed
133
0
Camps Cleared
0
1,066,282
Distance Traveled
1,056,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,782
732
15
1
0
198,088
0
L
Chiron
9,436
786
79
7
0
172,377
0
W
Janus
9,632
803
35
3
0
178,385
0
L
Ao Kuang
10,071
839
15
1
0
202,784
0
W
Ra
9,904
825
20
2
0
232,765
0
W
Vulcan
10,433
869
53
4
0
245,935
0
L
Bacchus
8,535
711
10
1
0
240,008
0
L
Bakasura
7,326
611
6
1
0
216,395
0
W
Ah Muzen Cab
9,060
755
10
1
0
201,295
0
L
Guan Yu
8,373
698
20
2
0
234,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role