Player Matchup

Artio
Artio
 
Artio
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
ELV3RGAS
Sobek
Level 23
God Stats
4W - 2L
1,643 SR
Queue Stats
21W - 33L
1,422 Elo+
Party 1
Ra
Ra
ElPaloXD
Ra
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 78L
1,551 Elo+
Party 1
Serqet
Serqet
MaK1N
Serqet
Level 118
God Stats
7W - 5L
1,819 SR
Queue Stats
42W - 53L
1,454 Elo+
Party 1
Nut
Nut
Rupelpa
Nut
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,675 Elo+
Party 1
Team Averages
Level 91
1,592 SR
1,520 Elo+

VS

Team Averages
Level 84
1,580 SR
1,520 Elo+
Nike
Nike
 
Nike
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Leddg
Chernobog
Level 67
God Stats
2W - 7L
1,319 SR
Queue Stats
167W - 148L
1,516 Elo+
Party 3
Medusa
Medusa
Miyagiii_Sama
Medusa
Level 88
God Stats
0W - 1L
1,911 SR
Queue Stats
26W - 24L
1,533 Elo+
Party 3
Sylvanus
Sylvanus
P1ge0n_Sama
Sylvanus
Level 113
God Stats
56W - 46L
1,528 SR
Queue Stats
152W - 147L
1,490 Elo+
Party 3
King Arthur
King Arthur
gamersaresoft
King Arthur
Level 25
God Stats
20W - 14L
1,641 SR
Queue Stats
53W - 49L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
1 / 1 / 0
6,779
616
5,634
12,990
9,600
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
ELV3RGAS
Sobek
10
1 / 2 / 4
5,758
523
2,612
9,816
7,120
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
8 / 1 / 3
8,027
730
8,601
7,827
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
MaK1N
Serqet
12
2 / 1 / 4
6,532
594
3,420
6,846
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nut
12
1 / 2 / 5
6,128
557
3,351
5,745
1,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
1 / 5 / 3
6,099
554
3,863
9,488
2,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Leddg
Chernobog
12
4 / 3 / 2
6,510
592
6,318
8,743
2,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 2 / 2
6,033
548
4,318
4,237
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
P1ge0n_Sama
Sylvanus
11
2 / 2 / 4
6,282
571
4,062
7,858
5,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

King Arthur
gamersaresoft
King Arthur
12
0 / 1 / 0
6,683
608
6,513
9,692
6,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
13
Kills
7
7
Deaths
13
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
1
0
1
L
Nike
 
Nike
1
5
3
0.5
W
Sobek
ELV3RGAS
Sobek
1
2
4
1.5
W
8
1
3
9.5
L
Chernobog
Leddg
Chernobog
4
3
2
1.67
W
Serqet
MaK1N
Serqet
2
1
4
4
L
0
2
2
0.5
L
Sylvanus
P1ge0n_Sama
Sylvanus
2
2
4
2
W
Nut
1
2
5
1.75
L
King Arthur
gamersaresoft
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,618
Damage
25,074
43,224
Taken
40,018
22,769
Mitigated
19,043
19,802
Healing
8,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,634
747
0
6,191
12,990
9,600
0
85
12,905
50,039
0
L
Nike
 
Nike
3,863
445
0
596
9,488
2,625
0
5,065
4,423
0
36,887
W
Sobek
ELV3RGAS
Sobek
2,612
251
0
2,818
9,816
7,120
0
1,028
8,788
12,923
925
W
8,601
1,284
1,231
3,544
7,827
2,522
225
389
7,438
58,378
613
L
Chernobog
Leddg
Chernobog
6,318
3,107
0
2,721
8,743
2,500
0
3,659
4,863
0
51,614
W
Serqet
MaK1N
Serqet
3,420
717
0
3,734
6,846
2,000
0
600
6,246
0
40,014
L
4,318
986
0
1,100
4,237
1,514
0
963
3,274
0
37,106
L
Sylvanus
P1ge0n_Sama
Sylvanus
4,062
975
301
1,453
7,858
5,494
0
1,326
6,064
21,703
9,449
W
Nut
3,351
2,018
0
2,284
5,745
1,527
0
1,867
3,878
0
44,024
L
King Arthur
gamersaresoft
King Arthur
6,513
631
0
1,840
9,692
6,910
0
5,574
4,118
115
44,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,224
Gold Earned
31,607
391
Minions Killed
353
0
Camps Cleared
0
1,197,640
Distance Traveled
1,192,393
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,779
616
98
9
0
213,905
0
L
Nike
6,099
554
69
6
0
266,912
0
W
Sobek
5,758
523
20
2
0
225,994
0
W
Ra
8,027
730
113
10
0
255,253
3
L
Chernobog
6,510
592
80
7
0
246,351
1
W
Serqet
6,532
594
77
7
0
283,335
1
L
Medusa
6,033
548
70
6
0
232,129
0
L
Sylvanus
6,282
571
49
4
0
213,376
6
W
Nut
6,128
557
83
8
0
219,153
0
L
King Arthur
6,683
608
85
8
0
233,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role