Player Matchup

He Bo
He Bo
 
He Bo
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Bloody8721
Sun Wukong
Level 67
God Stats
10W - 4L
1,685 SR
Queue Stats
110W - 92L
1,533 Elo+
Party 1
Zhong Kui
Zhong Kui
Eduardo12341747
Zhong Kui
Level 34
God Stats
5W - 1L
1,663 SR
Queue Stats
154W - 160L
1,470 Elo+
Solo
Jing Wei
Jing Wei
Muscly4532
Jing Wei
Level 56
God Stats
1W - 1L
1,828 SR
Queue Stats
187W - 186L
1,409 Elo+
Party 1
Team Averages
Level 81
1,635 SR
1,483 Elo+

VS

Team Averages
Level 125
1,475 SR
1,499 Elo+
Sol
Sol
CAPTAIN N3MESIS
Sol
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 71L
1,522 Elo+
Party 2
Geb
Geb
Hk_Striker_
Geb
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 128L
1,438 Elo+
Solo
Hun Batz
Hun Batz
Obombi
Hun Batz
Level 148
God Stats
0W - 2L
1,278 SR
Queue Stats
52W - 57L
1,515 Elo+
Party 2
Vulcan
Vulcan
QueenCoffeex3
Vulcan
Level 152
God Stats
10W - 7L
1,596 SR
Queue Stats
510W - 527L
1,462 Elo+
Solo
Camazotz
Camazotz
TheNamesFlinch
Camazotz
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
2 / 1 / 5
7,797
975
2,781
4,645
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
 
Susano
13
3 / 2 / 5
7,578
947
7,068
5,659
1,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Bloody8721
Sun Wukong
14
3 / 2 / 4
7,995
999
5,485
8,352
6,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Eduardo12341747
Zhong Kui
14
1 / 0 / 7
7,988
999
3,460
10,665
8,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
Muscly4532
Jing Wei
11
1 / 2 / 5
7,016
877
1,447
5,530
1,604
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
6,756
845
5,491
5,348
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

1
0 / 0 / 0
2,068
259
0
0
0
Hun Batz
Obombi
Hun Batz
13
3 / 2 / 2
6,812
852
6,581
5,182
2,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 2 / 4
6,147
768
6,803
3,721
1,278
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
12
0 / 4 / 3
5,887
736
2,791
7,774
3,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
10
Kills
5
7
Deaths
10
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
1
5
4.5
W
Susano
 
Susano
3
2
5
2.75
W
Sun Wukong
Bloody8721
Sun Wukong
3
2
4
2.5
L
2
2
2
1.5
W
Zhong Kui
Eduardo12341747
Zhong Kui
1
0
7
4.5
L
0
0
0
0
W
Jing Wei
Muscly4532
Jing Wei
1
2
5
1.75
L
Hun Batz
Obombi
Hun Batz
3
2
2
2
L
0
2
4
1
L
Camazotz
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,241
Damage
21,666
34,851
Taken
22,025
20,320
Mitigated
8,677
13,488
Healing
5,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
2,781
233
930
475
4,645
1,334
499
1,173
3,472
18,026
727
W
Susano
 
Susano
7,068
198
716
687
5,659
1,992
934
1,364
4,295
0
14,317
W
Sun Wukong
Bloody8721
Sun Wukong
5,485
338
677
1,922
8,352
6,799
238
2,542
5,810
0
10,594
L
5,491
299
691
2,206
5,348
1,629
0
1,678
3,594
15,835
0
W
Zhong Kui
Eduardo12341747
Zhong Kui
3,460
221
644
5,695
10,665
8,591
890
5,005
5,660
12,286
511
L
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
Muscly4532
Jing Wei
1,447
1,213
88
1,654
5,530
1,604
300
2,020
3,510
0
10,669
L
Hun Batz
Obombi
Hun Batz
6,581
949
0
488
5,182
2,013
0
1,566
3,536
0
13,310
L
6,803
0
304
396
3,721
1,278
0
418
3,303
15,628
347
L
Camazotz
2,791
72
227
1,494
7,774
3,757
0
2,184
5,500
0
5,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,374
Gold Earned
27,670
114
Minions Killed
48
0
Camps Cleared
0
801,030
Distance Traveled
651,535
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,797
975
45
6
0
158,883
0
W
Susano
7,578
947
14
2
0
171,572
0
W
Sun Wukong
7,995
999
15
2
0
183,449
0
L
Sol
6,756
845
21
3
0
173,448
0
W
Zhong Kui
7,988
999
21
3
0
160,230
0
L
Geb
2,068
259
0
0
0
0
0
W
Jing Wei
7,016
877
19
2
0
126,896
0
L
Hun Batz
6,812
852
7
1
0
148,266
0
L
Vulcan
6,147
768
13
2
0
169,620
0
L
Camazotz
5,887
736
7
1
0
160,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role