Player Matchup

Achilles
Achilles
Silver I
DangerDarkFell
Achilles
Silver I
Level 155
God Stats
0W - 1L
1,806 SR
Queue Stats
13W - 18L
1,572 MMR
Party 2
Bastet
Bastet
Gold IV
ElGamerProYoni
Bastet
Gold IV
Level 155
God Stats
0W - 2L
1,429 SR
Queue Stats
25W - 35L
1,677 MMR
Party 2
Poseidon
Poseidon
Gold IV
Joshuafranco12
Poseidon
Gold IV
Level 156
God Stats
0W - 1L
1,582 SR
Queue Stats
25W - 31L
1,752 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 155
1,606 SR
1,667 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 221
1,742 SR
2,033 MMR
Raijin
Raijin
Diamond V
BRAV0 Jr
Raijin
Diamond V
Level 146
God Stats
2W - 1L
1,797 SR
Queue Stats
66W - 34L
1,958 MMR
Party 1
Amaterasu
Amaterasu
Masters
BiteTheSteez
Amaterasu
Masters
Level 361
God Stats
49W - 41L
1,690 SR
Queue Stats
1,639W - 1,281L
2,654 MMR
Party 1
Awilix
Awilix
Gold V
Xtra Trippyy
Awilix
Gold V
Level 156
God Stats
1W - 0L
1,737 SR
Queue Stats
7W - 8L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
2 / 4 / 4
8,608
783
4,931
11,822
10,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 7 / 6
8,349
759
5,983
11,068
2,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poseidon
16
4 / 6 / 2
10,413
947
8,007
10,836
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
CthulhuFafnirKumbhakarnaSerqetBacchus

VS

Bans
Ne ZhaKuzenboXing TianGebAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BRAV0 Jr
Raijin
18
9 / 2 / 8
11,696
1,063
16,615
10,002
3,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
BiteTheSteez
Amaterasu
17
4 / 2 / 12
10,373
943
9,710
18,271
17,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
15
4 / 3 / 7
10,041
913
4,745
9,718
4,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
6
Kills
17
17
Deaths
7
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Raijin
BRAV0 Jr
Raijin
9
2
8
6.5
W
Amaterasu
BiteTheSteez
Amaterasu
4
2
12
5
L
Achilles
2
4
4
1
L
0
7
6
0.43
L
Poseidon
4
6
2
0.83
W
Awilix
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,921
Damage
31,070
33,726
Taken
37,991
17,307
Mitigated
25,465
3,072
Healing
13,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
BRAV0 Jr
Raijin
16,615
1,634
29
4,024
10,002
3,807
1,291
1,747
7,938
53,502
633
W
Amaterasu
BiteTheSteez
Amaterasu
9,710
3,018
0
7,543
18,271
17,571
1,114
3,361
14,613
71
24,525
L
Achilles
4,931
1,212
0
1,370
11,822
10,962
0
4,583
6,200
0
14,737
L
5,983
872
0
1,202
11,068
2,938
0
5,452
4,809
0
20,539
L
Poseidon
8,007
642
0
500
10,836
3,407
0
4,426
5,788
35,951
0
W
Awilix
4,745
1,644
0
1,436
9,718
4,087
679
2,959
6,725
0
29,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,370
Gold Earned
32,110
128
Minions Killed
164
0
Camps Cleared
0
573,731
Distance Traveled
658,202
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,696
1,063
103
9
0
198,382
1
W
Amaterasu
10,373
943
25
2
0
239,399
2
L
Achilles
8,608
783
24
2
0
175,346
0
L
Bastet
8,349
759
26
2
0
205,251
0
L
Poseidon
10,413
947
78
7
0
193,134
0
W
Awilix
10,041
913
36
3
0
220,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role