Player Matchup

Arachne
Arachne
CarneAsadaaa
Arachne
Level 173
God Stats
29W - 23L
1,653 SR
Queue Stats
430W - 449L
1,703 Elo+
Party 1
He Bo
He Bo
ElectricEagle17
He Bo
Level 156
God Stats
2W - 1L
1,595 SR
Queue Stats
174W - 207L
1,614 Elo+
Party 1
Awilix
Awilix
FirexFalcon
Awilix
Level 199
God Stats
10W - 5L
1,700 SR
Queue Stats
219W - 230L
1,687 Elo+
Party 1
King Arthur
King Arthur
GlockG22foryou
King Arthur
Level 126
God Stats
15W - 2L
1,990 SR
Queue Stats
120W - 102L
1,680 Elo+
Party 1
Skadi
Skadi
SamAthena
Skadi
Level 97
God Stats
21W - 20L
1,573 SR
Queue Stats
182W - 192L
1,672 Elo+
Party 1
Team Averages
Level 150
1,702 SR
1,671 Elo+

VS

Team Averages
Level 124
1,522 SR
1,512 Elo+
Ganesha
Ganesha
 
Ganesha
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
AYSFLORES95
Surtr
Level 89
God Stats
7W - 8L
1,615 SR
Queue Stats
128W - 114L
1,482 Elo+
Party 2
Poseidon
Poseidon
MarcoosCantu552
Poseidon
Level 109
God Stats
14W - 6L
1,711 SR
Queue Stats
141W - 132L
1,489 Elo+
Party 2
Ullr
Ullr
UranícRey
Ullr
Level 173
God Stats
0W - 4L
1,182 SR
Queue Stats
52W - 52L
1,564 Elo+
Solo
Serqet
Serqet
hazocantu
Serqet
Level 137
God Stats
8W - 6L
1,601 SR
Queue Stats
155W - 141L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CarneAsadaaa
Arachne
11
3 / 1 / 8
6,936
631
6,632
9,827
5,246
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 1 / 10
6,788
617
5,088
6,490
1,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
14
12 / 1 / 2
8,570
779
8,582
8,078
2,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

King Arthur
GlockG22foryou
King Arthur
14
9 / 0 / 2
8,611
783
7,053
7,566
4,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
SamAthena
Skadi
12
4 / 0 / 4
7,151
650
6,382
5,111
1,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
7
0 / 6 / 1
4,966
451
2,148
12,039
6,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

8
0 / 7 / 0
4,846
441
539
7,521
2,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Poseidon
9
1 / 7 / 1
5,289
481
5,111
7,182
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 0
5,301
482
3,653
6,526
1,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Serqet
hazocantu
Serqet
10
1 / 8 / 1
5,462
497
3,682
10,269
3,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
30
Kills
3
3
Deaths
30
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
6
1
0.08
L
0
7
0
0
W
Arachne
CarneAsadaaa
Arachne
3
1
8
7
W
2
1
10
7
W
Awilix
12
1
2
13
W
King Arthur
GlockG22foryou
King Arthur
9
0
2
10
L
Poseidon
1
7
1
0.21
W
Skadi
SamAthena
Skadi
4
0
4
6
L
1
2
0
0.5
L
Serqet
hazocantu
Serqet
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,737
Damage
15,133
37,072
Taken
43,537
15,485
Mitigated
16,532
10,381
Healing
5,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,148
360
45
2,416
12,039
6,571
0
1,682
10,357
13,149
823
L
539
77
0
607
7,521
2,831
0
535
6,986
326
15,644
W
Arachne
CarneAsadaaa
Arachne
6,632
5,651
0
3,830
9,827
5,246
371
2,323
7,170
1,423
24,440
W
5,088
363
0
3,070
6,490
1,539
0
1,052
5,230
50,997
0
W
Awilix
8,582
3,299
0
682
8,078
2,403
0
2,162
5,338
0
55,047
W
King Arthur
GlockG22foryou
King Arthur
7,053
1,162
0
1,740
7,566
4,884
10
0
7,566
0
59,490
L
Poseidon
5,111
619
0
959
7,182
1,404
0
903
6,279
26,880
261
W
Skadi
SamAthena
Skadi
6,382
1,652
0
1,059
5,111
1,413
445
910
4,201
0
53,447
L
3,653
1,191
0
1,515
6,526
1,813
0
1,037
5,489
0
37,591
L
Serqet
hazocantu
Serqet
3,682
584
0
90
10,269
3,913
0
931
9,338
0
34,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,056
Gold Earned
25,864
401
Minions Killed
265
0
Camps Cleared
0
1,187,515
Distance Traveled
1,075,092
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,966
451
0
0
0
196,855
1
L
Surtr
4,846
441
39
4
0
208,499
0
W
Arachne
6,936
631
40
4
0
210,590
0
W
He Bo
6,788
617
80
7
0
251,379
1
W
Awilix
8,570
779
91
8
0
259,669
0
W
King Arthur
8,611
783
104
9
0
222,739
0
L
Poseidon
5,289
481
58
5
0
222,315
0
W
Skadi
7,151
650
86
8
0
243,138
4
L
Ullr
5,301
482
104
9
0
201,212
0
L
Serqet
5,462
497
64
6
0
246,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role