Player Matchup

Sylvanus
Sylvanus
Apollinator
Sylvanus
Level 149
God Stats
7W - 6L
1,651 SR
Queue Stats
52W - 43L
1,539 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BlondeManatee48
Morgan Le Fay
Level 142
God Stats
4W - 3L
1,481 SR
Queue Stats
241W - 242L
1,451 Elo+
Solo
Mulan
Mulan
Firekid1151
Mulan
Level 87
God Stats
39W - 37L
1,479 SR
Queue Stats
133W - 130L
1,447 Elo+
Party 3
Danzaburou
Danzaburou
ObliviousOT
Danzaburou
Level 98
God Stats
8W - 7L
1,486 SR
Queue Stats
117W - 123L
1,402 Elo+
Party 3
Nemesis
Nemesis
TheDeadBanana01
Nemesis
Level 145
God Stats
23W - 15L
1,651 SR
Queue Stats
338W - 314L
1,638 Elo+
Solo
Team Averages
Level 124
1,550 SR
1,495 Elo+

VS

Team Averages
Level 126
1,545 SR
1,507 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Bhuvha
Ymir
Level 119
God Stats
9W - 6L
1,609 SR
Queue Stats
77W - 73L
1,529 Elo+
Party 2
Thor
Thor
DarkVEVO
Thor
Level 109
God Stats
1W - 4L
1,560 SR
Queue Stats
168W - 155L
1,507 Elo+
Party 1
Rama
Rama
Its_Ixbalanque
Rama
Level 122
God Stats
1W - 1L
1,689 SR
Queue Stats
172W - 163L
1,496 Elo+
Party 1
King Arthur
King Arthur
oBLUE K00LAIDo
King Arthur
Level 159
God Stats
1W - 3L
1,369 SR
Queue Stats
46W - 55L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Apollinator
Sylvanus
13
2 / 1 / 8
8,478
565
5,864
17,252
14,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
BlondeManatee48
Morgan Le Fay
14
3 / 3 / 1
8,114
541
10,600
9,257
2,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 5 / 1
8,258
551
10,847
17,349
9,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
ObliviousOT
Danzaburou
15
4 / 0 / 2
9,040
603
7,692
6,482
2,067
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 2 / 4
8,067
538
8,431
11,377
4,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 2 / 3
7,941
529
12,044
8,548
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Bhuvha
Ymir
10
2 / 6 / 1
6,861
457
4,825
14,883
10,029
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
14
3 / 1 / 1
7,615
508
6,255
13,116
4,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
0 / 4 / 1
7,360
491
3,596
10,237
2,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
oBLUE K00LAIDo
King Arthur
14
4 / 4 / 3
9,055
604
14,545
18,279
14,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
17
Kills
11
11
Deaths
17
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
2
3
1.75
W
Sylvanus
Apollinator
Sylvanus
2
1
8
6
L
Ymir
Bhuvha
Ymir
2
6
1
0.42
W
Morgan Le Fay
BlondeManatee48
Morgan Le Fay
3
3
1
1.17
L
Thor
3
1
1
3.5
W
3
5
1
0.7
L
0
4
1
0.13
W
Danzaburou
ObliviousOT
Danzaburou
4
0
2
5
W
5
2
4
3.5
L
King Arthur
oBLUE K00LAIDo
King Arthur
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,434
Damage
41,265
61,717
Taken
65,063
33,056
Mitigated
33,372
25,046
Healing
21,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
12,044
3,014
0
3,205
8,548
2,178
0
4,467
3,622
53,211
0
W
Sylvanus
Apollinator
Sylvanus
5,864
1,723
3,873
6,260
17,252
14,235
354
4,542
12,405
30,407
1,808
L
Ymir
Bhuvha
Ymir
4,825
834
0
2,413
14,883
10,029
0
3,783
10,834
19,269
398
W
Morgan Le Fay
BlondeManatee48
Morgan Le Fay
10,600
586
0
2,017
9,257
2,726
0
4,579
4,342
61,597
678
L
Thor
6,255
1,276
0
6,881
13,116
4,058
0
3,900
8,954
0
58,459
W
10,847
2,441
0
6,846
17,349
9,712
538
1,007
16,184
0
50,749
L
3,596
3,020
0
3,954
10,237
2,971
0
1,568
8,639
0
57,928
W
Danzaburou
ObliviousOT
Danzaburou
7,692
3,927
0
3,842
6,482
2,067
203
2,448
3,892
0
71,532
W
8,431
3,693
0
2,208
11,377
4,316
0
3,027
8,116
0
61,110
L
King Arthur
oBLUE K00LAIDo
King Arthur
14,545
2,637
0
4,723
18,279
14,136
0
1,402
16,021
0
70,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,957
Gold Earned
38,832
469
Minions Killed
465
0
Camps Cleared
0
1,473,251
Distance Traveled
1,506,247
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,941
529
105
7
0
319,458
4
W
Sylvanus
8,478
565
40
3
0
265,991
2
L
Ymir
6,861
457
16
1
0
305,627
4
W
Morgan Le Fay
8,114
541
102
7
0
291,451
1
L
Thor
7,615
508
97
6
0
339,291
0
W
Mulan
8,258
551
88
6
0
246,342
4
L
Rama
7,360
491
134
9
0
274,209
3
W
Danzaburou
9,040
603
131
9
0
302,964
0
W
Nemesis
8,067
538
108
7
0
366,503
0
L
King Arthur
9,055
604
113
8
0
267,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role