Player Matchup

Mulan
Mulan
FrenchBaguette17
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,219 Elo+
Solo
Apollo
Apollo
SirusJ
Apollo
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,292 Elo+
Party 1
Chronos
Chronos
Sophaklngdom
Chronos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,442 Elo+
Party 1
Merlin
Merlin
Theking8686
Merlin
Level 28
God Stats
1W - 2L
1,521 SR
Queue Stats
44W - 66L
1,372 Elo+
Solo
Vulcan
Vulcan
bigdsnake
Vulcan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,508 Elo+
Party 1
Team Averages
Level 60
1,504 SR
1,366 Elo+

VS

Team Averages
Level 72
1,472 SR
1,421 Elo+
Cu Chulainn
Cu Chulainn
ImApe
Cu Chulainn
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,532 Elo+
Solo
Nox
Nox
JollyVixen
Nox
Level 99
God Stats
4W - 6L
1,337 SR
Queue Stats
484W - 500L
1,465 Elo+
Solo
Ymir
Ymir
K0sm1c_777
Ymir
Level 81
God Stats
8W - 1L
1,525 SR
Queue Stats
400W - 407L
1,415 Elo+
Solo
Raijin
Raijin
WrEcKeD4-20
Raijin
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 55L
1,435 Elo+
Solo
Medusa
Medusa
su-man7901
Medusa
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 27L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 3
5,783
723
4,304
6,827
3,189
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Apollo
SirusJ
Apollo
12
2 / 5 / 4
6,510
814
4,437
6,768
2,639
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chronos
Sophaklngdom
Chronos
12
2 / 5 / 5
6,998
875
3,963
7,105
2,773
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Merlin
13
3 / 6 / 5
6,886
861
4,270
6,628
2,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
bigdsnake
Vulcan
12
2 / 4 / 3
6,411
801
2,975
5,681
1,985
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ImApe
Cu Chulainn
16
14 / 2 / 7
9,666
1,208
17,337
15,555
9,190
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 2 / 11
7,830
979
3,568
4,872
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 3 / 6
7,773
972
2,675
7,367
6,468
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
12
1 / 3 / 8
7,385
923
2,668
6,010
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
su-man7901
Medusa
14
3 / 3 / 12
8,333
1,042
3,858
5,156
1,952
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
11
Kills
22
22
Deaths
13
20
Assists
44
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
Cu Chulainn
ImApe
Cu Chulainn
14
2
7
8.75
W
2
2
11
3.75
W
2
3
6
1.67
L
Apollo
SirusJ
Apollo
2
5
4
0.8
L
Chronos
Sophaklngdom
Chronos
2
5
5
0.9
L
Merlin
3
6
5
0.92
W
Raijin
1
3
8
1.67
L
Vulcan
bigdsnake
Vulcan
2
4
3
0.88
W
Medusa
su-man7901
Medusa
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,949
Damage
30,106
33,009
Taken
38,960
12,890
Mitigated
21,592
4,706
Healing
12,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,304
603
49
1,809
6,827
3,189
0
2,579
4,127
0
5,227
W
Cu Chulainn
ImApe
Cu Chulainn
17,337
1,713
102
6,403
15,555
9,190
106
2,873
10,905
287
29,167
W
3,568
392
491
1,469
4,872
2,001
1,566
1,836
3,036
11,946
0
W
2,675
73
324
1,046
7,367
6,468
156
3,028
4,339
7,062
741
L
Apollo
SirusJ
Apollo
4,437
943
190
784
6,768
2,639
0
1,032
5,543
0
13,304
L
Chronos
Sophaklngdom
Chronos
3,963
1,202
516
566
7,105
2,773
0
2,133
4,798
5,835
378
L
Merlin
4,270
832
251
194
6,628
2,304
0
1,080
5,350
11,646
0
W
Raijin
2,668
447
387
1,235
6,010
1,981
792
2,435
3,575
6,618
19
L
Vulcan
bigdsnake
Vulcan
2,975
214
216
131
5,681
1,985
0
2,214
3,270
5,888
0
W
Medusa
su-man7901
Medusa
3,858
652
751
336
5,156
1,952
3,203
796
4,360
0
14,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,588
Gold Earned
40,987
54
Minions Killed
104
0
Camps Cleared
0
497,258
Distance Traveled
697,060
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,783
723
3
0
0
66,273
0
W
Cu Chulainn
9,666
1,208
27
3
0
159,593
0
W
Nox
7,830
979
16
2
0
137,838
0
W
Ymir
7,773
972
22
3
0
113,056
0
L
Apollo
6,510
814
17
2
0
110,641
0
L
Chronos
6,998
875
10
1
0
100,271
0
L
Merlin
6,886
861
11
1
0
113,264
0
W
Raijin
7,385
923
13
2
0
155,417
0
L
Vulcan
6,411
801
13
2
0
106,809
0
W
Medusa
8,333
1,042
26
3
0
131,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role