Player Matchup

Chaac
Chaac
kcrem68
Chaac
Level 106
God Stats
14W - 5L
1,549 SR
Queue Stats
365W - 407L
1,407 Elo+
Party 1
Chronos
Chronos
krazygearz
Chronos
Level 123
God Stats
3W - 1L
1,663 SR
Queue Stats
108W - 122L
1,467 Elo+
Party 1
Yemoja
Yemoja
unnknownzeroo
Yemoja
Level 144
God Stats
5W - 16L
1,253 SR
Queue Stats
370W - 410L
1,434 Elo+
Party 1
Team Averages
Level 124
1,488 SR
1,436 Elo+

VS

Team Averages
Level 58
1,400 SR
1,404 Elo+
Ymir
Ymir
KevJr16
Ymir
Level 45
God Stats
24W - 34L
1,414 SR
Queue Stats
88W - 87L
1,461 Elo+
Party 2
Hel
Hel
SniloTheOg
Hel
Level 83
God Stats
0W - 5L
1,321 SR
Queue Stats
58W - 76L
1,415 Elo+
Solo
Skadi
Skadi
leximinor1
Skadi
Level 47
God Stats
15W - 22L
1,466 SR
Queue Stats
17W - 31L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
kcrem68
Chaac
14
4 / 4 / 1
10,023
771
6,906
17,011
12,498
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chronos
krazygearz
Chronos
18
5 / 0 / 5
11,796
907
15,389
6,648
2,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
1 / 1 / 6
10,695
823
6,628
10,674
7,461
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
KevJr16
Ymir
14
1 / 1 / 4
9,448
727
3,846
11,905
14,807
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 5 / 3
9,301
715
10,734
12,391
4,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Skadi
15
3 / 4 / 1
9,602
739
7,853
9,658
3,363
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
10
Kills
5
5
Deaths
10
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
KevJr16
Ymir
1
1
4
3
L
1
5
3
0.5
W
Chaac
kcrem68
Chaac
4
4
1
1.13
W
Chronos
krazygearz
Chronos
5
0
5
7.5
L
Skadi
3
4
1
0.88
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,923
Damage
22,433
34,333
Taken
33,954
22,817
Mitigated
22,381
11,865
Healing
4,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
KevJr16
Ymir
3,846
575
0
0
11,905
14,807
0
7,868
3,721
9,823
0
L
10,734
579
1,447
2,969
12,391
4,211
0
6,970
5,206
31,628
1,015
W
Chaac
kcrem68
Chaac
6,906
2,080
0
3,773
17,011
12,498
309
3,984
12,521
32
21,891
W
Chronos
krazygearz
Chronos
15,389
1,176
0
36
6,648
2,858
2,491
3,971
2,315
52,808
612
L
Skadi
7,853
4,763
0
0
9,658
3,363
0
6,409
3,009
0
23,744
W
6,628
1,678
3,937
4,119
10,674
7,461
947
4,990
5,346
23,733
1,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,514
Gold Earned
28,351
137
Minions Killed
97
0
Camps Cleared
0
754,346
Distance Traveled
659,398
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,448
727
12
1
0
226,896
0
L
Hel
9,301
715
54
4
0
220,253
1
W
Chaac
10,023
771
22
2
0
242,851
0
W
Chronos
11,796
907
69
5
0
289,229
0
L
Skadi
9,602
739
31
2
0
212,249
0
W
Yemoja
10,695
823
46
4
0
222,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role