Player Matchup

Camazotz
Camazotz
Platinum I
DapperSalesman
Camazotz
Platinum I
Level 157
God Stats
4W - 2L
1,623 SR
Queue Stats
198W - 191L
1,779 MMR
Party 1
Serqet
Serqet
Diamond III
GreasyFinger04x
Serqet
Diamond III
Level 145
God Stats
28W - 15L
1,756 SR
Queue Stats
302W - 265L
1,978 MMR
Party 1
Scylla
Scylla
Platinum V
SwankyJungle
Scylla
Platinum V
Level 156
God Stats
6W - 10L
1,570 SR
Queue Stats
545W - 568L
1,407 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,650 SR
1,721 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 70
1,589 SR
1,630 MMR
Baron Samedi
Baron Samedi
Gold V
Boodsy08
Baron Samedi
Gold V
Level 43
God Stats
6W - 6L
1,906 SR
Queue Stats
72W - 98L
1,591 MMR
Party 2
Ares
Ares
Gold I
CrownedCrusader
Ares
Gold I
Level 81
God Stats
16W - 15L
1,590 SR
Queue Stats
64W - 78L
1,878 MMR
Party 2
Anubis
Anubis
Bronze V
ShiirOh
Anubis
Bronze V
Level 87
God Stats
7W - 14L
1,272 SR
Queue Stats
7W - 20L
1,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
16
4 / 1 / 6
9,376
938
8,325
7,785
4,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 0 / 9
9,370
937
7,897
8,987
7,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
16
5 / 1 / 7
10,055
1,006
10,875
4,372
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
CerberusVulcanKuzenboDiscordiaKumbhakarna

VS

Bans
HeraMedusaGaneshaChironFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Boodsy08
Baron Samedi
13
0 / 3 / 2
7,434
743
3,744
9,322
6,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
1 / 5 / 1
7,404
740
7,922
13,052
12,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
ShiirOh
Anubis
12
1 / 5 / 1
8,073
807
3,305
7,284
2,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
13
Kills
2
2
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Boodsy08
Baron Samedi
0
3
2
0.33
L
1
5
1
0.3
W
Camazotz
4
1
6
7
W
4
0
9
8.5
L
Anubis
ShiirOh
Anubis
1
5
1
0.3
W
Scylla
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,097
Damage
14,971
21,144
Taken
29,658
13,200
Mitigated
20,647
7,727
Healing
3,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Boodsy08
Baron Samedi
3,744
451
294
1,591
9,322
6,138
0
3,373
5,502
22,039
0
L
7,922
617
0
1,565
13,052
12,225
0
4,632
7,351
15,089
1,372
W
Camazotz
8,325
2,598
0
4,624
7,785
4,141
61
5,067
2,718
0
33,374
W
7,897
1,800
0
2,488
8,987
7,612
241
5,844
3,143
0
24,239
L
Anubis
ShiirOh
Anubis
3,305
177
0
432
7,284
2,284
0
2,848
4,136
17,605
0
W
Scylla
10,875
418
0
615
4,372
1,447
668
3,357
1,015
51,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,801
Gold Earned
22,911
176
Minions Killed
96
0
Camps Cleared
0
660,433
Distance Traveled
509,950
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,434
743
37
4
0
174,481
0
L
Ares
7,404
740
20
2
0
186,458
0
W
Camazotz
9,376
938
36
4
0
230,343
0
W
Serqet
9,370
937
24
2
0
222,242
0
L
Anubis
8,073
807
39
4
0
149,011
0
W
Scylla
10,055
1,006
116
12
0
207,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role