Player Matchup

Chaac
Chaac
CJ-DA-_-GR3AT
Chaac
Level 156
God Stats
84W - 54L
1,599 SR
Queue Stats
562W - 514L
1,472 Elo+
Solo
Sylvanus
Sylvanus
Footbird
Sylvanus
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 101L
1,535 Elo+
Party 2
Anubis
Anubis
TheHammer2795
Anubis
Level 79
God Stats
8W - 7L
1,721 SR
Queue Stats
29W - 26L
1,549 Elo+
Party 2
Anhur
Anhur
mepiro2256
Anhur
Level 102
God Stats
5W - 2L
1,705 SR
Queue Stats
17W - 17L
1,523 Elo+
Party 2
Awilix
Awilix
vSlizy
Awilix
Level 67
God Stats
10W - 11L
1,449 SR
Queue Stats
164W - 157L
1,433 Elo+
Solo
Team Averages
Level 106
1,595 SR
1,502 Elo+

VS

Team Averages
Level 107
1,545 SR
1,533 Elo+
Skadi
Skadi
AFNFMONTE
Skadi
Level 77
God Stats
9W - 2L
1,962 SR
Queue Stats
25W - 18L
1,557 Elo+
Solo
Kali
Kali
Haux_023
Kali
Level 156
God Stats
0W - 5L
1,586 SR
Queue Stats
120W - 138L
1,505 Elo+
Party 1
Atlas
Atlas
Simbolo2610
Atlas
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,564 Elo+
Solo
Agni
Agni
TheInsomniac250
Agni
Level 105
God Stats
0W - 2L
1,074 SR
Queue Stats
46W - 44L
1,530 Elo+
Party 1
Tyr
Tyr
oBLUE K00LAIDo
Tyr
Level 159
God Stats
7W - 7L
1,600 SR
Queue Stats
64W - 63L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,793
685
4,153
5,924
3,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
Footbird
Sylvanus
9
2 / 0 / 4
5,381
769
2,289
3,806
2,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
4 / 1 / 2
5,858
837
3,752
3,302
1,362
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Anhur
9
4 / 0 / 2
5,195
742
3,766
4,096
1,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Awilix
vSlizy
Awilix
9
3 / 1 / 2
5,145
735
1,895
4,816
1,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AFNFMONTE
Skadi
5
0 / 4 / 0
3,383
483
1,513
3,885
482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kali
7
1 / 2 / 1
4,156
594
1,848
5,132
1,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
0 / 1 / 0
3,696
528
2,027
4,158
2,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

8
1 / 5 / 0
4,113
588
1,703
4,563
682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 0
4,543
649
3,026
6,590
3,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
13
Kills
2
2
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Skadi
AFNFMONTE
Skadi
0
4
0
0
W
0
0
1
0.5
W
Sylvanus
Footbird
Sylvanus
2
0
4
4
L
Kali
1
2
1
0.75
L
0
1
0
0
W
4
1
2
5
L
1
5
0
0.2
W
Anhur
4
0
2
5
L
0
1
0
0
W
Awilix
vSlizy
Awilix
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,855
Damage
10,117
21,944
Taken
24,328
9,845
Mitigated
7,654
9,376
Healing
7,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AFNFMONTE
Skadi
1,513
617
0
368
3,885
482
0
953
2,932
0
11,259
W
4,153
346
0
1,899
5,924
3,522
0
120
5,804
0
26,049
W
Sylvanus
Footbird
Sylvanus
2,289
734
1,681
2,261
3,806
2,072
424
885
2,921
13,885
1,176
L
Kali
1,848
782
0
1,814
5,132
1,002
0
932
4,200
0
17,125
L
2,027
825
0
1,686
4,158
2,053
0
1,166
2,992
10,389
0
W
3,752
98
0
1,960
3,302
1,362
457
1,703
1,599
25,089
2,568
L
1,703
0
0
440
4,563
682
0
2,877
1,686
16,327
0
W
Anhur
3,766
2,005
0
1,123
4,096
1,329
805
1,115
2,981
0
27,881
L
3,026
831
0
3,121
6,590
3,435
0
0
6,590
0
24,866
W
Awilix
vSlizy
Awilix
1,895
806
0
452
4,816
1,560
0
27
4,789
0
30,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,372
Gold Earned
19,891
223
Minions Killed
173
0
Camps Cleared
0
708,502
Distance Traveled
659,684
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,383
483
31
4
0
103,269
0
W
Chaac
4,793
685
53
8
0
160,901
1
W
Sylvanus
5,381
769
21
3
0
125,592
0
L
Kali
4,156
594
36
5
0
148,637
0
L
Atlas
3,696
528
17
2
0
143,203
1
W
Anubis
5,858
837
45
6
0
124,745
0
L
Agni
4,113
588
35
5
0
126,273
0
W
Anhur
5,195
742
52
7
0
121,496
0
L
Tyr
4,543
649
54
8
0
138,302
0
W
Awilix
5,145
735
52
7
0
175,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role