Player Matchup

Cupid
Cupid
Skanfol
Cupid
Level 129
God Stats
4W - 5L
1,576 SR
Queue Stats
31W - 28L
1,515 Elo+
Party 1
Ymir
Ymir
Smitero07
Ymir
Level 39
God Stats
0W - 5L
1,310 SR
Queue Stats
38W - 50L
1,443 Elo+
Solo
Kali
Kali
Steavejohn15
Kali
Level 220
God Stats
3W - 6L
1,437 SR
Queue Stats
305W - 287L
1,582 Elo+
Solo
Agni
Agni
Thereostru
Agni
Level 159
God Stats
2W - 2L
1,665 SR
Queue Stats
14W - 5L
1,720 Elo+
Party 1
Geb
Geb
iSunris3
Geb
Level 143
God Stats
0W - 2L
1,551 SR
Queue Stats
29W - 27L
1,543 Elo+
Party 1
Team Averages
Level 138
1,508 SR
1,561 Elo+

VS

Team Averages
Level 129
1,573 SR
1,539 Elo+
Kali
Kali
ForeverrLSU
Kali
Level 140
God Stats
3W - 2L
1,460 SR
Queue Stats
82W - 73L
1,551 Elo+
Party 2
Kukulkan
Kukulkan
GeauxPro
Kukulkan
Level 126
God Stats
4W - 5L
1,570 SR
Queue Stats
62W - 53L
1,572 Elo+
Party 2
Cupid
Cupid
H0RYZIN
Cupid
Level 158
God Stats
11W - 7L
1,603 SR
Queue Stats
82W - 71L
1,548 Elo+
Party 2
Sylvanus
Sylvanus
LABATMAN17
Sylvanus
Level 147
God Stats
28W - 14L
1,678 SR
Queue Stats
37W - 25L
1,591 Elo+
Party 2
Shiva
Shiva
niwatori2828jp
Shiva
Level 75
God Stats
34W - 28L
1,554 SR
Queue Stats
244W - 251L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Skanfol
Cupid
9
0 / 2 / 0
5,157
469
2,118
5,094
1,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ymir
12
2 / 0 / 0
7,287
662
5,574
6,291
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 1 / 0
5,742
522
1,888
8,455
3,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

3
0 / 0 / 0
3,828
348
115
1,001
191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 0
5,307
482
3,200
6,770
3,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
5,472
497
2,457
8,411
2,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kukulkan
GeauxPro
Kukulkan
10
1 / 0 / 0
5,441
495
1,176
1,905
684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
H0RYZIN
Cupid
12
2 / 0 / 1
6,120
556
3,699
4,907
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
LABATMAN17
Sylvanus
10
1 / 0 / 2
6,348
577
2,385
4,864
2,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 2 / 0
5,506
501
4,254
8,096
4,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
2
Kills
4
4
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Kukulkan
GeauxPro
Kukulkan
1
0
0
1
W
Cupid
H0RYZIN
Cupid
2
0
1
2.5
W
Sylvanus
LABATMAN17
Sylvanus
1
0
2
2
L
Cupid
Skanfol
Cupid
0
2
0
0
L
Ymir
2
0
0
2
L
0
1
0
0
L
0
0
0
0
L
0
1
0
0
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,895
Damage
13,971
27,611
Taken
28,183
10,832
Mitigated
12,080
10,186
Healing
12,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,457
1,033
0
3,385
8,411
2,706
0
1,453
6,912
0
51,096
W
Kukulkan
GeauxPro
Kukulkan
1,176
330
0
442
1,905
684
0
1,088
817
29,050
841
W
Cupid
H0RYZIN
Cupid
3,699
1,984
264
3,170
4,907
1,710
472
558
4,349
0
46,023
W
Sylvanus
LABATMAN17
Sylvanus
2,385
452
704
2,276
4,864
2,647
0
1,235
3,629
23,603
1,922
L
Cupid
Skanfol
Cupid
2,118
914
734
2,334
5,094
1,054
0
873
4,221
0
33,564
L
Ymir
5,574
815
0
2,328
6,291
2,580
0
0
6,291
44,983
2,240
L
1,888
708
0
2,298
8,455
3,096
0
624
7,831
0
50,828
L
115
0
0
415
1,001
191
0
285
716
4,010
0
L
3,200
31
0
2,077
6,770
3,911
0
1,779
4,991
22,922
0
W
4,254
216
0
1,877
8,096
4,333
0
3,884
3,792
0
36,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,321
Gold Earned
28,887
316
Minions Killed
313
0
Camps Cleared
0
911,124
Distance Traveled
1,021,033
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
5,472
497
81
7
0
250,984
2
W
Kukulkan
5,441
495
54
5
0
126,967
0
W
Cupid
6,120
556
73
7
0
211,639
1
W
Sylvanus
6,348
577
43
4
0
207,168
0
L
Cupid
5,157
469
80
7
0
205,849
0
L
Ymir
7,287
662
109
10
0
183,933
4
L
Kali
5,742
522
90
8
0
246,236
0
L
Agni
3,828
348
10
1
0
47,101
0
L
Geb
5,307
482
27
2
0
228,005
3
W
Shiva
5,506
501
62
6
0
224,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role