Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DalmeichonxD
Thanatos
Level 67
God Stats
22W - 29L
1,347 SR
Queue Stats
191W - 214L
1,468 Elo+
Solo
Cthulhu
Cthulhu
FlatF1zz
Cthulhu
Level 26
God Stats
3W - 2L
1,512 SR
Queue Stats
4W - 7L
1,333 Elo+
Party 2
Ishtar
Ishtar
JaceWBalron
Ishtar
Level 125
God Stats
23W - 12L
1,649 SR
Queue Stats
263W - 247L
1,489 Elo+
Solo
Zhong Kui
Zhong Kui
darkstabbed
Zhong Kui
Level 82
God Stats
2W - 2L
1,417 SR
Queue Stats
12W - 7L
1,580 Elo+
Party 2
Team Averages
Level 76
1,485 SR
1,474 Elo+

VS

Team Averages
Level 93
1,481 SR
1,435 Elo+
Cthulhu
Cthulhu
Erebusskii
Cthulhu
Level 147
God Stats
6W - 7L
1,565 SR
Queue Stats
221W - 202L
1,494 Elo+
Solo
Bacchus
Bacchus
GVibez94
Bacchus
Level 64
God Stats
46W - 57L
1,477 SR
Queue Stats
82W - 82L
1,392 Elo+
Party 1
Chaac
Chaac
Lāundry
Chaac
Level 125
God Stats
1W - 1L
1,537 SR
Queue Stats
44W - 23L
1,565 Elo+
Solo
Fenrir
Fenrir
Ramsesbk08
Fenrir
Level 42
God Stats
2W - 7L
1,298 SR
Queue Stats
24W - 49L
1,278 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ThorOdinsSon19
Ah Muzen Cab
Level 89
God Stats
3W - 8L
1,526 SR
Queue Stats
84W - 89L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 1 / 0
7,433
572
5,973
7,663
5,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
DalmeichonxD
Thanatos
12
2 / 2 / 1
6,448
496
1,843
9,600
3,856
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
FlatF1zz
Cthulhu
10
3 / 0 / 1
6,022
463
4,442
6,098
3,366
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
12
3 / 1 / 3
6,769
521
9,972
8,108
2,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
darkstabbed
Zhong Kui
13
4 / 0 / 2
7,640
588
7,394
6,304
4,218
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Erebusskii
Cthulhu
11
0 / 4 / 0
5,679
437
3,173
9,626
4,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
GVibez94
Bacchus
8
0 / 4 / 1
5,416
417
1,922
8,996
7,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Lāundry
Chaac
12
1 / 2 / 0
6,778
521
5,215
11,788
5,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Ramsesbk08
Fenrir
10
2 / 2 / 1
5,936
457
2,881
8,401
3,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
ThorOdinsSon19
Ah Muzen Cab
9
0 / 2 / 2
5,545
427
5,790
9,928
2,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
14
Kills
3
4
Deaths
14
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
0
2
W
Thanatos
DalmeichonxD
Thanatos
2
2
1
1.25
L
Cthulhu
Erebusskii
Cthulhu
0
4
0
0
W
Cthulhu
FlatF1zz
Cthulhu
3
0
1
3.5
L
Bacchus
GVibez94
Bacchus
0
4
1
0.13
W
Ishtar
3
1
3
4.5
L
Chaac
Lāundry
Chaac
1
2
0
0.5
L
Fenrir
Ramsesbk08
Fenrir
2
2
1
1.25
L
Ah Muzen Cab
ThorOdinsSon19
Ah Muzen Cab
0
2
2
0.5
W
Zhong Kui
darkstabbed
Zhong Kui
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,624
Damage
18,981
37,773
Taken
48,739
19,478
Mitigated
23,870
19,651
Healing
10,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,973
1,446
0
3,659
7,663
5,354
76
0
7,663
49,742
995
W
Thanatos
DalmeichonxD
Thanatos
1,843
277
0
6,894
9,600
3,856
0
353
9,247
0
53,199
L
Cthulhu
Erebusskii
Cthulhu
3,173
0
0
884
9,626
4,854
0
4,472
5,154
35,435
2,257
W
Cthulhu
FlatF1zz
Cthulhu
4,442
380
56
0
6,098
3,366
135
618
5,480
14,612
1,545
L
Bacchus
GVibez94
Bacchus
1,922
320
1,311
1,119
8,996
7,241
0
2,886
6,110
8,421
260
W
Ishtar
9,972
5,977
0
4,960
8,108
2,684
968
1,283
6,825
0
61,485
L
Chaac
Lāundry
Chaac
5,215
979
0
4,749
11,788
5,729
0
5,185
6,603
0
44,811
L
Fenrir
Ramsesbk08
Fenrir
2,881
167
0
1,250
8,401
3,158
0
2,099
6,302
0
26,192
L
Ah Muzen Cab
ThorOdinsSon19
Ah Muzen Cab
5,790
1,513
0
1,673
9,928
2,888
0
2,708
7,220
0
39,132
W
Zhong Kui
darkstabbed
Zhong Kui
7,394
1,569
0
4,082
6,304
4,218
772
2,673
3,631
51,828
1,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,312
Gold Earned
29,354
357
Minions Killed
277
0
Camps Cleared
0
1,221,287
Distance Traveled
1,267,716
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,433
572
70
5
0
230,190
0
W
Thanatos
6,448
496
80
6
0
290,154
0
L
Cthulhu
5,679
437
62
5
0
239,175
2
W
Cthulhu
6,022
463
35
3
0
252,424
0
L
Bacchus
5,416
417
14
1
0
242,910
0
W
Ishtar
6,769
521
83
6
0
225,691
0
L
Chaac
6,778
521
81
6
0
279,004
4
L
Fenrir
5,936
457
49
4
0
274,095
0
L
Ah Muzen Cab
5,545
427
71
5
0
232,532
5
W
Zhong Kui
7,640
588
89
7
0
222,828
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role