Player Matchup

Pele
Pele
 
Pele
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Alfresito04
Sylvanus
Level 57
God Stats
15W - 10L
1,644 SR
Queue Stats
123W - 121L
1,599 Elo+
Party 2
Sun Wukong
Sun Wukong
ReformedTato
Sun Wukong
Level 33
God Stats
1W - 2L
1,261 SR
Queue Stats
11W - 24L
1,325 Elo+
Solo
Zhong Kui
Zhong Kui
RenzitoTuTerror
Zhong Kui
Level 241
God Stats
6W - 8L
1,461 SR
Queue Stats
493W - 458L
1,578 Elo+
Solo
Kukulkan
Kukulkan
miguelito7635
Kukulkan
Level 117
God Stats
10W - 11L
1,480 SR
Queue Stats
32W - 35L
1,542 Elo+
Party 2
Team Averages
Level 110
1,469 SR
1,509 Elo+

VS

Team Averages
Level 116
1,491 SR
1,589 Elo+
Awilix
Awilix
MyTeamlsGood
Awilix
Level 126
God Stats
6W - 7L
1,515 SR
Queue Stats
217W - 155L
1,633 Elo+
Party 3
Nox
Nox
Nhoxii
Nox
Level 37
God Stats
6W - 12L
1,337 SR
Queue Stats
138W - 135L
1,573 Elo+
Party 1
Cabrakan
Cabrakan
Patroclez
Cabrakan
Level 161
God Stats
3W - 1L
1,785 SR
Queue Stats
470W - 396L
1,559 Elo+
Party 3
King Arthur
King Arthur
ThePedrovitcch
King Arthur
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
502W - 458L
1,556 Elo+
Party 1
Apollo
Apollo
Vätt
Apollo
Level 168
God Stats
3W - 8L
1,316 SR
Queue Stats
174W - 172L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
4 / 1 / 7
6,252
625
7,375
9,215
3,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sylvanus
Alfresito04
Sylvanus
11
4 / 0 / 14
6,942
694
4,229
6,992
4,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
ReformedTato
Sun Wukong
12
1 / 0 / 5
6,479
648
6,322
9,043
6,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zhong Kui
RenzitoTuTerror
Zhong Kui
13
7 / 2 / 1
7,655
766
6,385
8,173
5,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Kukulkan
miguelito7635
Kukulkan
12
3 / 2 / 3
6,578
658
4,504
4,488
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
3 / 7 / 1
5,769
577
6,108
9,500
2,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nox
Nhoxii
Nox
11
1 / 1 / 0
5,884
588
5,513
3,377
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Patroclez
Cabrakan
9
1 / 6 / 2
5,719
572
4,398
12,652
12,179
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

King Arthur
ThePedrovitcch
King Arthur
9
0 / 2 / 0
5,475
548
4,693
10,578
5,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Vätt
Apollo
11
0 / 3 / 1
5,576
558
4,399
6,259
1,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
19
Kills
5
5
Deaths
19
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
1
7
7.5
W
Sylvanus
Alfresito04
Sylvanus
4
0
14
11
L
Awilix
3
7
1
0.5
L
Nox
Nhoxii
Nox
1
1
0
1
L
Cabrakan
Patroclez
Cabrakan
1
6
2
0.33
W
Sun Wukong
ReformedTato
Sun Wukong
1
0
5
3.5
W
Zhong Kui
RenzitoTuTerror
Zhong Kui
7
2
1
3.75
L
King Arthur
ThePedrovitcch
King Arthur
0
2
0
0
L
Apollo
Vätt
Apollo
0
3
1
0.17
W
Kukulkan
miguelito7635
Kukulkan
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,815
Damage
25,111
37,911
Taken
42,366
21,932
Mitigated
23,169
15,357
Healing
8,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,375
1,888
0
1,605
9,215
3,646
0
3,217
5,998
0
53,134
W
Sylvanus
Alfresito04
Sylvanus
4,229
1,234
3,162
3,547
6,992
4,613
0
2,628
4,364
12,692
0
L
Awilix
6,108
2,401
0
2,037
9,500
2,366
0
3,593
5,907
0
33,185
L
Nox
Nhoxii
Nox
5,513
315
0
448
3,377
1,101
0
1,265
2,112
35,481
0
L
Cabrakan
Patroclez
Cabrakan
4,398
787
0
1,220
12,652
12,179
0
5,450
7,202
17,431
40
W
Sun Wukong
ReformedTato
Sun Wukong
6,322
818
0
3,429
9,043
6,833
0
1,324
7,719
0
45,083
W
Zhong Kui
RenzitoTuTerror
Zhong Kui
6,385
2,400
0
3,151
8,173
5,252
0
1,609
6,564
51,772
2,580
L
King Arthur
ThePedrovitcch
King Arthur
4,693
593
0
2,857
10,578
5,628
0
735
9,843
0
39,693
L
Apollo
Vätt
Apollo
4,399
3,468
0
1,505
6,259
1,895
0
4,048
2,211
0
40,361
W
Kukulkan
miguelito7635
Kukulkan
4,504
566
0
463
4,488
1,588
0
1,203
3,285
48,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,906
Gold Earned
28,423
365
Minions Killed
321
0
Camps Cleared
0
1,053,632
Distance Traveled
1,054,484
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,252
625
81
8
0
258,748
0
W
Sylvanus
6,942
694
17
2
0
223,745
0
L
Awilix
5,769
577
56
6
0
224,445
0
L
Nox
5,884
588
70
7
0
196,668
0
L
Cabrakan
5,719
572
38
4
0
212,618
0
W
Sun Wukong
6,479
648
81
8
0
208,878
4
W
Zhong Kui
7,655
766
100
10
0
170,059
0
L
King Arthur
5,475
548
80
8
0
204,042
2
L
Apollo
5,576
558
77
8
0
216,711
1
W
Kukulkan
6,578
658
86
9
0
192,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role