Player Matchup

He Bo
He Bo
BenVibeZ
He Bo
Level 218
God Stats
1W - 0L
1,658 SR
Queue Stats
79W - 13L
1,896 Elo+
Party 2
Tyr
Tyr
MonKingVonDank
Tyr
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 5L
1,535 Elo+
Party 2
Sobek
Sobek
mondank
Sobek
Level 154
God Stats
1W - 0L
1,528 SR
Queue Stats
21W - 26L
1,510 Elo+
Party 2
Team Averages
Level 126
1,562 SR
1,647 Elo+

VS

Team Averages
Level 123
1,726 SR
1,562 Elo+
Nu Wa
Nu Wa
SFxSpazz
Nu Wa
Level 103
God Stats
34W - 24L
1,612 SR
Queue Stats
264W - 263L
1,546 Elo+
Party 1
Tsukuyomi
Tsukuyomi
StepSisWYD3015
Tsukuyomi
Level 119
God Stats
12W - 12L
1,575 SR
Queue Stats
635W - 624L
1,547 Elo+
Party 1
Bellona
Bellona
WorseGroundhog4
Bellona
Level 148
God Stats
4W - 1L
1,990 SR
Queue Stats
42W - 34L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BenVibeZ
He Bo
15
9 / 1 / 6
9,716
972
12,058
8,221
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

16
6 / 0 / 9
9,431
943
7,400
9,728
8,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
mondank
Sobek
13
1 / 4 / 10
7,917
792
3,702
10,934
9,753
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
SFxSpazz
Nu Wa
13
2 / 5 / 3
7,646
765
7,600
6,619
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
StepSisWYD3015
Tsukuyomi
13
1 / 6 / 2
7,437
744
6,220
9,076
3,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
2 / 5 / 3
8,473
847
6,651
11,294
8,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
16
Kills
5
5
Deaths
16
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
He Bo
BenVibeZ
He Bo
9
1
6
12
W
6
0
9
10.5
L
Nu Wa
SFxSpazz
Nu Wa
2
5
3
0.7
L
Tsukuyomi
StepSisWYD3015
Tsukuyomi
1
6
2
0.33
L
2
5
3
0.7
W
Sobek
mondank
Sobek
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,160
Damage
20,471
28,883
Taken
26,989
20,287
Mitigated
14,325
7,546
Healing
3,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
BenVibeZ
He Bo
12,058
802
0
3,041
8,221
2,337
310
1,398
6,532
44,179
0
W
7,400
638
199
2,448
9,728
8,197
0
3,319
5,886
0
22,188
L
Nu Wa
SFxSpazz
Nu Wa
7,600
4,413
0
0
6,619
1,923
198
2,925
3,561
18,092
0
L
Tsukuyomi
StepSisWYD3015
Tsukuyomi
6,220
1,299
0
1,159
9,076
3,859
0
5,378
3,440
0
24,332
L
6,651
1,929
0
2,365
11,294
8,543
0
6,662
4,195
0
21,933
W
Sobek
mondank
Sobek
3,702
339
0
1,858
10,934
9,753
0
2,904
7,704
17,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,064
Gold Earned
23,556
127
Minions Killed
100
0
Camps Cleared
0
532,657
Distance Traveled
489,714
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,716
972
79
8
0
197,584
0
W
Tyr
9,431
943
30
3
0
190,932
0
L
Nu Wa
7,646
765
30
3
0
144,539
0
L
Tsukuyomi
7,437
744
41
4
0
178,814
0
L
Bellona
8,473
847
29
3
0
166,361
0
W
Sobek
7,917
792
18
2
0
144,141
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role