Player Matchup

Achilles
Achilles
 
Achilles
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
dvaslayer
Sol
Level 108
God Stats
4W - 4L
1,432 SR
Queue Stats
119W - 116L
1,477 Elo+
Party 2
Ullr
Ullr
itsArkin
Ullr
Level 128
God Stats
1W - 0L
1,407 SR
Queue Stats
115W - 107L
1,490 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
lazaruscrowley
Ah Muzen Cab
Level 110
God Stats
17W - 16L
1,587 SR
Queue Stats
508W - 536L
1,494 Elo+
Solo
Team Averages
Level 122
1,485 SR
1,492 Elo+

VS

Team Averages
Level 87
1,438 SR
1,536 Elo+
Hou Yi
Hou Yi
BrodoSwaggin204
Hou Yi
Level 95
God Stats
0W - 2L
1,206 SR
Queue Stats
61W - 47L
1,571 Elo+
Party 1
Maui
Maui
Chiefbeefstink
Maui
Level 67
God Stats
4W - 4L
1,515 SR
Queue Stats
101W - 90L
1,519 Elo+
Party 1
Loki
Loki
Parkavelli22
Loki
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 102L
1,533 Elo+
Party 1
Arachne
Arachne
SplashFTP
Arachne
Level 49
God Stats
3W - 4L
1,348 SR
Queue Stats
88W - 76L
1,553 Elo+
Party 1
Nox
Nox
Tonyphobia
Nox
Level 134
God Stats
9W - 4L
1,622 SR
Queue Stats
167W - 166L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
4 / 2 / 7
6,732
1,346
4,569
5,830
4,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bacchus
 
Bacchus
10
2 / 2 / 9
6,231
1,246
3,593
3,821
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 1 / 9
6,208
1,242
5,441
2,502
723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ullr
11
2 / 1 / 5
6,316
1,263
3,626
3,877
1,308
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
lazaruscrowley
Ah Muzen Cab
12
3 / 1 / 5
6,499
1,300
2,305
3,079
1,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
5,200
1,040
4,221
3,406
923
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 4 / 2
5,329
1,066
3,348
6,466
5,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 4 / 3
5,081
1,016
3,710
5,080
1,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
SplashFTP
Arachne
9
0 / 2 / 2
4,812
962
2,228
6,387
5,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

5
0 / 0 / 0
4,244
849
0
0
0

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
12
Kills
4
7
Deaths
12
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
2
7
3.75
W
Bacchus
 
Bacchus
2
2
9
3.25
L
1
2
3
1.25
L
2
4
2
0.75
L
1
4
3
0.63
L
Arachne
SplashFTP
Arachne
0
2
2
0.5
L
0
0
0
0
W
1
1
9
5.5
W
Ullr
2
1
5
4.5
W
Ah Muzen Cab
lazaruscrowley
Ah Muzen Cab
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,534
Damage
13,507
19,109
Taken
21,339
12,210
Mitigated
12,984
4,843
Healing
3,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,569
1,107
560
1,060
5,830
4,273
40
767
4,873
0
6,026
W
Bacchus
 
Bacchus
3,593
360
208
587
3,821
4,570
0
534
3,066
5,293
0
L
4,221
1,913
238
347
3,406
923
0
1,253
1,994
0
9,427
L
3,348
815
0
396
6,466
5,403
0
2,624
3,480
5,679
0
L
3,710
298
540
579
5,080
1,478
0
1,539
3,234
0
8,437
L
Arachne
SplashFTP
Arachne
2,228
962
118
1,239
6,387
5,180
0
2,908
3,212
0
3,308
L
0
0
0
0
0
0
0
0
0
0
0
W
5,441
1,577
0
710
2,502
723
1,135
490
1,908
10,950
0
W
Ullr
3,626
1,301
0
984
3,877
1,308
1,455
705
2,959
0
11,262
W
Ah Muzen Cab
lazaruscrowley
Ah Muzen Cab
2,305
727
499
235
3,079
1,336
968
462
2,578
0
10,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,986
Gold Earned
24,666
69
Minions Killed
32
0
Camps Cleared
0
489,904
Distance Traveled
413,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,732
1,346
6
1
0
120,715
0
W
Bacchus
6,231
1,246
7
1
0
93,577
0
L
Hou Yi
5,200
1,040
10
2
0
93,477
0
L
Maui
5,329
1,066
6
1
0
102,471
0
L
Loki
5,081
1,016
10
2
0
102,861
0
L
Arachne
4,812
962
6
1
0
114,735
0
L
Nox
4,244
849
0
0
0
0
0
W
Sol
6,208
1,242
16
3
0
92,747
0
W
Ullr
6,316
1,263
23
5
0
101,435
0
W
Ah Muzen Cab
6,499
1,300
17
3
0
81,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role