Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
SSS_sebi
Vulcan
Level 158
God Stats
6W - 3L
1,649 SR
Queue Stats
183W - 158L
1,555 Elo+
Party 1
Artemis
Artemis
zandyzaddy
Artemis
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,602 Elo+
Party 2
Team Averages
Level 98
1,530 SR
1,531 Elo+

VS

Team Averages
Level 120
1,543 SR
1,541 Elo+
Khepri
Khepri
C Note4438
Khepri
Level 157
God Stats
1W - 3L
1,647 SR
Queue Stats
81W - 65L
1,546 Elo+
Party 4
Nu Wa
Nu Wa
Slade9910
Nu Wa
Level 159
God Stats
193W - 139L
1,653 SR
Queue Stats
299W - 290L
1,555 Elo+
Party 4
Kali
Kali
SpatialPaladin
Kali
Level 156
God Stats
0W - 1L
1,378 SR
Queue Stats
67W - 54L
1,555 Elo+
Party 3
Medusa
Medusa
ThickestRichard
Medusa
Level 21
God Stats
3W - 7L
1,387 SR
Queue Stats
27W - 31L
1,482 Elo+
Party 3
Mulan
Mulan
yayeetnib
Mulan
Level 106
God Stats
3W - 3L
1,648 SR
Queue Stats
77W - 76L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 1 / 0
7,023
638
9,399
11,188
9,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bacchus
 
Bacchus
10
1 / 0 / 3
6,495
590
4,317
6,131
5,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
 
Horus
10
0 / 1 / 2
5,536
503
4,591
7,753
3,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
SSS_sebi
Vulcan
13
2 / 0 / 0
7,191
654
4,783
5,281
1,598
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
zandyzaddy
Artemis
12
2 / 0 / 1
6,613
601
6,029
5,036
1,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
C Note4438
Khepri
9
0 / 1 / 0
5,274
479
1,698
6,612
3,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Nu Wa
Slade9910
Nu Wa
12
0 / 2 / 1
6,432
585
3,372
5,706
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 0 / 0
5,063
460
3,633
8,642
2,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
0 / 2 / 0
5,021
456
2,935
6,938
1,740
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
yayeetnib
Mulan
11
1 / 3 / 0
5,706
519
6,231
12,220
5,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
8
Kills
2
2
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
1
0
3
W
Bacchus
 
Bacchus
1
0
3
2.5
W
Horus
 
Horus
0
1
2
1
L
Khepri
C Note4438
Khepri
0
1
0
0
W
Vulcan
SSS_sebi
Vulcan
2
0
0
2
L
Nu Wa
Slade9910
Nu Wa
0
2
1
0.25
L
1
0
0
1
L
0
2
0
0
L
Mulan
yayeetnib
Mulan
1
3
0
0.33
W
Artemis
zandyzaddy
Artemis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,119
Damage
17,869
35,389
Taken
40,118
21,105
Mitigated
14,696
11,242
Healing
11,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,399
1,473
0
3,029
11,188
9,518
0
235
10,924
0
51,637
W
Bacchus
 
Bacchus
4,317
661
0
2,739
6,131
5,262
0
1,340
4,749
23,707
1,287
W
Horus
 
Horus
4,591
1,768
324
1,385
7,753
3,073
53
372
7,330
0
43,989
L
Khepri
C Note4438
Khepri
1,698
135
1,043
1,510
6,612
3,435
0
1,908
4,704
16,237
0
W
Vulcan
SSS_sebi
Vulcan
4,783
166
0
1,749
5,281
1,598
0
1,867
3,148
62,197
1,268
L
Nu Wa
Slade9910
Nu Wa
3,372
1,066
0
1,340
5,706
1,313
0
2,631
3,075
50,237
0
L
3,633
2,073
0
1,847
8,642
2,771
0
2,077
6,565
0
28,782
L
2,935
690
0
1,508
6,938
1,740
0
2,200
4,738
0
32,104
L
Mulan
yayeetnib
Mulan
6,231
926
0
4,693
12,220
5,437
0
0
12,220
0
35,351
W
Artemis
zandyzaddy
Artemis
6,029
2,301
0
2,016
5,036
1,654
24
838
4,168
0
50,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,858
Gold Earned
27,496
372
Minions Killed
311
0
Camps Cleared
0
1,195,411
Distance Traveled
1,151,410
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,023
638
64
6
0
230,094
0
W
Bacchus
6,495
590
20
2
0
227,982
3
W
Horus
5,536
503
59
5
0
268,250
0
L
Khepri
5,274
479
20
2
0
227,355
5
W
Vulcan
7,191
654
125
11
0
259,863
1
L
Nu Wa
6,432
585
126
11
0
215,626
0
L
Kali
5,063
460
40
4
0
278,741
0
L
Medusa
5,021
456
63
6
0
200,231
0
L
Mulan
5,706
519
62
6
0
229,457
0
W
Artemis
6,613
601
104
9
0
209,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role