Player Matchup

Medusa
Medusa
Bobbydice22
Medusa
Level 62
God Stats
11W - 9L
1,506 SR
Queue Stats
38W - 45L
1,477 Elo+
Solo
Cabrakan
Cabrakan
Ilovejayce
Cabrakan
Level 49
God Stats
2W - 3L
1,315 SR
Queue Stats
121W - 128L
1,440 Elo+
Solo
He Bo
He Bo
Sicelet
He Bo
Level 122
God Stats
15W - 11L
1,560 SR
Queue Stats
272W - 257L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
TheOgLuke
Sun Wukong
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,452 Elo+
Solo
Agni
Agni
liquidgizmo
Agni
Level 68
God Stats
5W - 1L
1,616 SR
Queue Stats
110W - 142L
1,477 Elo+
Solo
Team Averages
Level 75
1,499 SR
1,453 Elo+

VS

Team Averages
Level 59
1,492 SR
1,358 Elo+
Anubis
Anubis
Italiandesert3
Anubis
Level 48
God Stats
6W - 13L
1,465 SR
Queue Stats
9W - 21L
1,385 Elo+
Solo
Thanatos
Thanatos
Javirodm7
Thanatos
Level 61
God Stats
9W - 14L
1,391 SR
Queue Stats
83W - 123L
1,344 Elo+
Party 1
Poseidon
Poseidon
NishiMakiDesu
Poseidon
Level 47
God Stats
2W - 2L
1,685 SR
Queue Stats
70W - 100L
1,347 Elo+
Party 1
Fafnir
Fafnir
pittthekillers04
Fafnir
Level 112
God Stats
9W - 14L
1,417 SR
Queue Stats
125W - 128L
1,408 Elo+
Solo
Charybdis
Charybdis
rmadrid14
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
4 / 3 / 14
7,665
511
17,018
9,478
2,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
Ilovejayce
Cabrakan
13
7 / 3 / 8
7,800
520
6,313
11,862
12,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
Sicelet
He Bo
16
4 / 2 / 8
8,944
596
6,570
8,890
2,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
TheOgLuke
Sun Wukong
14
11 / 1 / 11
9,907
660
10,478
13,206
11,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
1 / 4 / 5
7,840
523
4,351
7,535
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 4
6,587
439
3,430
9,174
3,412
Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Thanatos
Javirodm7
Thanatos
11
4 / 6 / 1
7,250
483
5,482
12,236
5,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Poseidon
NishiMakiDesu
Poseidon
12
4 / 5 / 2
7,655
510
7,832
8,801
2,661
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 3 / 4
7,278
485
4,509
15,383
16,449
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
rmadrid14
Charybdis
11
2 / 6 / 8
6,897
460
7,792
12,791
3,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
32
27
Kills
13
13
Deaths
27
46
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
3
14
3.67
W
Cabrakan
Ilovejayce
Cabrakan
7
3
8
3.67
L
1
7
4
0.43
L
Thanatos
Javirodm7
Thanatos
4
6
1
0.75
L
Poseidon
NishiMakiDesu
Poseidon
4
5
2
1
W
He Bo
Sicelet
He Bo
4
2
8
4
W
Sun Wukong
TheOgLuke
Sun Wukong
11
1
11
16.5
W
1
4
5
0.88
L
2
3
4
1.33
L
Charybdis
rmadrid14
Charybdis
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,730
Damage
29,045
50,971
Taken
58,385
31,831
Mitigated
31,310
11,101
Healing
11,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
17,018
6,779
0
1,920
9,478
2,963
628
3,086
6,340
0
53,188
W
Cabrakan
Ilovejayce
Cabrakan
6,313
758
116
1,908
11,862
12,449
285
3,230
8,499
26,161
0
L
3,430
397
0
960
9,174
3,412
295
3,124
6,000
29,365
568
L
Thanatos
Javirodm7
Thanatos
5,482
1,731
0
4,565
12,236
5,068
142
1,640
10,566
0
34,417
L
Poseidon
NishiMakiDesu
Poseidon
7,832
1,162
0
1,114
8,801
2,661
785
3,079
5,386
35,264
2,251
W
He Bo
Sicelet
He Bo
6,570
234
0
5,035
8,890
2,449
0
2,742
6,102
81,090
858
W
Sun Wukong
TheOgLuke
Sun Wukong
10,478
1,918
0
1,232
13,206
11,941
211
3,649
9,215
0
53,244
W
4,351
0
0
890
7,535
2,029
347
2,107
5,092
40,454
225
L
4,509
1,751
0
2,609
15,383
16,449
0
4,615
10,638
14,131
0
L
Charybdis
rmadrid14
Charybdis
7,792
3,499
0
2,124
12,791
3,720
0
3,917
8,724
0
34,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,156
Gold Earned
35,667
391
Minions Killed
240
0
Camps Cleared
0
1,451,354
Distance Traveled
1,326,768
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,665
511
70
5
0
296,847
6
W
Cabrakan
7,800
520
36
2
0
260,991
0
L
Anubis
6,587
439
47
3
0
234,682
0
L
Thanatos
7,250
483
40
3
0
281,287
0
L
Poseidon
7,655
510
76
5
0
260,813
3
W
He Bo
8,944
596
130
9
0
327,421
0
W
Sun Wukong
9,907
660
79
5
0
289,176
0
W
Agni
7,840
523
76
5
0
276,919
0
L
Fafnir
7,278
485
14
1
0
297,324
0
L
Charybdis
6,897
460
63
4
0
252,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role