Player Matchup

Cabrakan
Cabrakan
Silver IV
 
Cabrakan
Silver IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver V
Magma_17F
Erlang Shen
Silver V
Level 66
God Stats
12W - 6L
1,562 SR
Queue Stats
187W - 204L
586 MMR
Solo
Anubis
Anubis
Silver III
MrZcavenger
Anubis
Silver III
Level 60
God Stats
13W - 8L
1,887 SR
Queue Stats
179W - 203L
830 MMR
Solo
Artemis
Artemis
Bronze I
RileyNoReid
Artemis
Bronze I
Level 132
God Stats
10W - 6L
1,556 SR
Queue Stats
375W - 416L
370 MMR
Solo
Fenrir
Fenrir
Silver III
mikezo28
Fenrir
Silver III
Level 158
God Stats
58W - 58L
1,462 SR
Queue Stats
461W - 511L
828 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,593 SR
823 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 111
1,448 SR
799 MMR
Vulcan
Vulcan
Silver IV
 
Vulcan
Silver IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver IV
MADMAN_GONE_WILD
Thanatos
Silver IV
Level 81
God Stats
5W - 11L
1,356 SR
Queue Stats
130W - 158L
883 MMR
Solo
Nike
Nike
Silver V
RJ DEADLY34
Nike
Silver V
Level 88
God Stats
2W - 2L
1,638 SR
Queue Stats
37W - 66L
577 MMR
Solo
Medusa
Medusa
Bronze IV
blackjoe1992
Medusa
Bronze IV
Level 64
God Stats
2W - 7L
1,290 SR
Queue Stats
29W - 66L
224 MMR
Solo
King Arthur
King Arthur
Silver IV
ironmannn
King Arthur
Silver IV
Level 163
God Stats
19W - 17L
1,454 SR
Queue Stats
114W - 131L
812 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
3 / 3 / 6
8,403
560
4,276
14,496
17,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Magma_17F
Erlang Shen
14
0 / 3 / 2
8,220
548
4,515
12,427
9,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
15
9 / 4 / 2
10,046
670
10,094
9,258
3,717
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
RileyNoReid
Artemis
16
8 / 1 / 2
9,758
651
8,458
9,660
3,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
mikezo28
Fenrir
14
4 / 2 / 3
8,122
541
8,005
8,560
3,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AgniArachneMerlinMulanDanzaburou

VS

Bans
AwilixLokiSurtrJormungandrAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
8
0 / 7 / 2
6,097
406
4,872
6,350
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 6 / 1
8,732
582
5,706
17,245
5,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
2 / 3 / 4
6,627
442
3,636
10,615
6,839
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
12
1 / 8 / 0
7,370
491
7,077
11,622
2,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
ironmannn
King Arthur
12
1 / 0 / 0
7,319
488
6,267
7,678
6,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
24
Kills
12
13
Deaths
24
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
3
6
2
L
Vulcan
 
Vulcan
0
7
2
0.14
L
8
6
1
1.42
W
Erlang Shen
Magma_17F
Erlang Shen
0
3
2
0.33
W
Anubis
9
4
2
2.5
L
2
3
4
1.33
W
Artemis
RileyNoReid
Artemis
8
1
2
9
L
Medusa
1
8
0
0.13
L
King Arthur
ironmannn
King Arthur
1
0
0
1
W
Fenrir
mikezo28
Fenrir
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,348
Damage
27,558
54,401
Taken
53,510
38,101
Mitigated
22,821
19,345
Healing
14,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
4,276
830
317
1,892
14,496
17,262
229
1,064
13,432
28,285
875
L
Vulcan
 
Vulcan
4,872
458
0
340
6,350
1,211
0
3,409
2,941
23,082
0
L
5,706
2,128
0
10,129
17,245
5,789
0
4,581
12,664
0
63,181
W
Erlang Shen
Magma_17F
Erlang Shen
4,515
2,520
0
5,163
12,427
9,897
0
0
12,427
0
53,894
W
Anubis
10,094
256
0
3,806
9,258
3,717
1,672
3,626
5,632
49,621
2,809
L
3,636
300
0
1,186
10,615
6,839
0
3,760
6,855
0
22,093
W
Artemis
RileyNoReid
Artemis
8,458
5,068
0
6,739
9,660
3,380
565
0
9,660
0
73,990
L
Medusa
7,077
1,803
0
1,132
11,622
2,334
0
2,076
9,546
0
48,710
L
King Arthur
ironmannn
King Arthur
6,267
709
0
1,620
7,678
6,648
0
0
7,678
0
48,672
W
Fenrir
mikezo28
Fenrir
8,005
1,705
0
1,428
8,560
3,845
0
780
7,780
0
56,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,549
Gold Earned
36,145
424
Minions Killed
346
0
Camps Cleared
0
1,394,325
Distance Traveled
1,184,005
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,403
560
43
3
0
245,467
2
L
Vulcan
6,097
406
39
3
0
182,549
0
L
Thanatos
8,732
582
109
7
0
298,798
0
W
Erlang Shen
8,220
548
97
6
0
296,761
0
W
Anubis
10,046
670
103
7
0
267,611
0
L
Nike
6,627
442
29
2
0
206,463
2
W
Artemis
9,758
651
104
7
0
261,404
0
L
Medusa
7,370
491
82
5
0
260,258
0
L
King Arthur
7,319
488
87
6
0
235,937
0
W
Fenrir
8,122
541
77
5
0
323,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role