Player Matchup

Chernobog
Chernobog
DEAGLE77
Chernobog
Level 169
God Stats
4W - 3L
1,612 SR
Queue Stats
279W - 279L
1,449 Elo+
Party 1
Fenrir
Fenrir
JayManni007
Fenrir
Level 114
God Stats
4W - 0L
1,866 SR
Queue Stats
165W - 189L
1,433 Elo+
Solo
Cupid
Cupid
KylerDurden88
Cupid
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 46L
1,282 Elo+
Solo
Bacchus
Bacchus
Ratbat84
Bacchus
Level 155
God Stats
2W - 1L
1,461 SR
Queue Stats
117W - 135L
1,368 Elo+
Party 1
Merlin
Merlin
Yuldin
Merlin
Level 121
God Stats
1W - 1L
1,261 SR
Queue Stats
52W - 64L
1,422 Elo+
Solo
Team Averages
Level 129
1,540 SR
1,391 Elo+

VS

Team Averages
Level 67
1,345 SR
1,324 Elo+
Ah Muzen Cab
Ah Muzen Cab
DragonskeeperMXI
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 31L
1,303 Elo+
Party 2
Baron Samedi
Baron Samedi
RoyalMimic
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,255 Elo+
Party 2
Erlang Shen
Erlang Shen
Sp16yRoshi150
Erlang Shen
Level 24
God Stats
0W - 2L
1,254 SR
Queue Stats
2W - 12L
1,071 Elo+
Party 2
Hou Yi
Hou Yi
Yahllmyasmim
Hou Yi
Level 157
God Stats
1W - 1L
1,303 SR
Queue Stats
131W - 141L
1,433 Elo+
Solo
Anubis
Anubis
zpauloblack
Anubis
Level 95
God Stats
1W - 4L
1,170 SR
Queue Stats
88W - 62L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DEAGLE77
Chernobog
20
11 / 4 / 11
13,045
815
24,436
15,813
6,637
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
18
2 / 5 / 16
11,343
709
9,901
19,294
20,326
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
3 / 2 / 10
11,359
710
7,209
12,430
5,091
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bacchus
Ratbat84
Bacchus
19
6 / 4 / 10
11,615
726
10,580
20,369
27,904
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Yuldin
Merlin
18
3 / 4 / 11
11,261
704
19,757
10,738
4,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DragonskeeperMXI
Ah Muzen Cab
16
1 / 5 / 8
9,596
600
7,839
13,837
4,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
RoyalMimic
Baron Samedi
16
3 / 6 / 8
10,133
633
16,446
17,085
8,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Sp16yRoshi150
Erlang Shen
17
3 / 5 / 9
9,973
623
7,319
17,950
18,979
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
18
4 / 3 / 10
10,781
674
12,492
11,989
4,911
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
19
8 / 6 / 10
11,530
721
15,016
17,279
8,358
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
64
25
Kills
19
19
Deaths
25
58
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DEAGLE77
Chernobog
11
4
11
4.13
L
Ah Muzen Cab
DragonskeeperMXI
Ah Muzen Cab
1
5
8
1
W
Fenrir
2
5
16
2
W
3
2
10
4
W
Bacchus
Ratbat84
Bacchus
6
4
10
2.75
L
Baron Samedi
RoyalMimic
Baron Samedi
3
6
8
1.17
L
Erlang Shen
Sp16yRoshi150
Erlang Shen
3
5
9
1.5
L
Hou Yi
4
3
10
3
W
Merlin
Yuldin
Merlin
3
4
11
2.13
L
Anubis
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,883
Damage
59,112
78,644
Taken
78,140
64,533
Mitigated
45,377
32,982
Healing
21,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DEAGLE77
Chernobog
24,436
11,277
1,432
1,504
15,813
6,637
3,691
5,629
10,184
0
47,639
L
Ah Muzen Cab
DragonskeeperMXI
Ah Muzen Cab
7,839
1,470
655
1,890
13,837
4,590
0
7,783
6,054
0
17,130
W
Fenrir
9,901
1,080
149
2,129
19,294
20,326
420
8,670
10,624
4,477
14,822
W
7,209
3,117
11,520
7,170
12,430
5,091
3,085
5,282
7,148
0
27,555
W
Bacchus
Ratbat84
Bacchus
10,580
643
2,704
4,104
20,369
27,904
111
8,368
12,001
20,221
0
L
Baron Samedi
RoyalMimic
Baron Samedi
16,446
1,070
1,884
3,915
17,085
8,539
516
6,751
10,334
33,288
0
L
Erlang Shen
Sp16yRoshi150
Erlang Shen
7,319
1,658
572
2,205
17,950
18,979
84
7,927
10,023
0
12,700
L
Hou Yi
12,492
4,039
789
3,292
11,989
4,911
0
5,460
6,529
0
29,211
W
Merlin
Yuldin
Merlin
19,757
1,357
954
1,316
10,738
4,575
301
3,307
7,431
44,025
0
L
Anubis
15,016
745
962
5,803
17,279
8,358
0
5,090
12,189
35,667
206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,623
Gold Earned
52,013
210
Minions Killed
151
0
Camps Cleared
0
1,415,457
Distance Traveled
1,296,786
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,045
815
64
4
0
252,103
0
L
Ah Muzen Cab
9,596
600
10
1
0
273,706
0
W
Fenrir
11,343
709
28
2
0
308,797
0
W
Cupid
11,359
710
46
3
0
288,406
0
W
Bacchus
11,615
726
23
1
0
308,017
0
L
Baron Samedi
10,133
633
52
3
0
249,636
0
L
Erlang Shen
9,973
623
8
1
0
286,584
0
L
Hou Yi
10,781
674
50
3
0
248,810
0
W
Merlin
11,261
704
49
3
0
258,134
0
L
Anubis
11,530
721
31
2
0
238,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role