Player Matchup

Medusa
Medusa
 
Medusa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Alexonism
Nu Wa
Level 169
God Stats
186W - 101L
1,760 SR
Queue Stats
732W - 676L
1,527 Elo+
Solo
Ganesha
Ganesha
TPB LEGIT4170
Ganesha
Level 163
God Stats
1W - 1L
1,713 SR
Queue Stats
503W - 499L
1,470 Elo+
Solo
Kukulkan
Kukulkan
YABOKUSAMA
Kukulkan
Level 82
God Stats
1W - 4L
1,728 SR
Queue Stats
45W - 45L
1,479 Elo+
Solo
Arachne
Arachne
xXDARKD3MONXx18
Arachne
Level 72
God Stats
14W - 12L
1,622 SR
Queue Stats
344W - 365L
1,451 Elo+
Solo
Team Averages
Level 126
1,665 SR
1,485 Elo+

VS

Team Averages
Level 146
1,349 SR
1,475 Elo+
Ishtar
Ishtar
GrungeFlavored
Ishtar
Level 115
God Stats
1W - 1L
1,309 SR
Queue Stats
3W - 1L
1,463 Elo+
Solo
Nu Wa
Nu Wa
LacedCatnip
Nu Wa
Level 158
God Stats
32W - 26L
1,558 SR
Queue Stats
277W - 261L
1,471 Elo+
Solo
Ne Zha
Ne Zha
Maya Megumi
Ne Zha
Level 158
God Stats
2W - 1L
1,206 SR
Queue Stats
41W - 47L
1,462 Elo+
Party 1
Nike
Nike
TheFastSpark
Nike
Level 170
God Stats
1W - 7L
1,391 SR
Queue Stats
336W - 333L
1,470 Elo+
Solo
Baba Yaga
Baba Yaga
cains cult
Baba Yaga
Level 129
God Stats
2W - 0L
1,280 SR
Queue Stats
32W - 37L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 1 / 0
6,303
573
5,842
5,112
1,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
Alexonism
Nu Wa
8
0 / 1 / 0
4,450
405
1,498
3,754
712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
8
1 / 1 / 1
5,805
528
2,042
7,549
4,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
YABOKUSAMA
Kukulkan
10
0 / 3 / 0
5,386
490
2,640
5,365
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
0 / 6 / 0
4,393
399
569
7,431
2,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,326
575
2,742
6,227
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 0 / 1
6,531
594
5,311
1,655
474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ne Zha
11
3 / 0 / 4
6,238
567
3,461
7,594
2,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 3
5,796
527
2,562
7,036
3,962
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
cains cult
Baba Yaga
11
3 / 0 / 1
6,663
606
3,666
4,120
1,306
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
12
12
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
1
0
2
L
Nu Wa
Alexonism
Nu Wa
0
1
0
0
W
2
1
1
2.5
W
4
0
1
4.5
W
Ne Zha
3
0
4
5
L
Ganesha
1
1
1
1.5
W
0
2
3
0.75
L
Kukulkan
YABOKUSAMA
Kukulkan
0
3
0
0
W
Baba Yaga
cains cult
Baba Yaga
3
0
1
3.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,591
Damage
17,742
29,211
Taken
26,632
10,311
Mitigated
10,549
5,049
Healing
9,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,842
1,933
0
1,532
5,112
1,473
0
409
4,667
0
48,873
L
Nu Wa
Alexonism
Nu Wa
1,498
275
0
701
3,754
712
0
684
2,996
18,343
0
W
2,742
1,673
0
2,879
6,227
1,952
51
968
5,171
0
32,958
W
5,311
2,099
0
413
1,655
474
184
1,037
565
34,223
728
W
Ne Zha
3,461
475
0
2,636
7,594
2,855
198
667
6,887
0
42,881
L
Ganesha
2,042
446
0
1,829
7,549
4,566
0
1,376
6,076
16,938
1,623
W
2,562
274
0
1,700
7,036
3,962
30
2,275
4,686
0
18,688
L
Kukulkan
YABOKUSAMA
Kukulkan
2,640
57
0
500
5,365
1,452
0
3,549
1,772
39,838
0
W
Baba Yaga
cains cult
Baba Yaga
3,666
247
0
2,196
4,120
1,306
394
856
3,178
40,987
1,803
L
569
435
0
487
7,431
2,108
0
2,378
4,908
0
16,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,337
Gold Earned
31,554
271
Minions Killed
303
0
Camps Cleared
0
1,001,163
Distance Traveled
1,060,616
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,303
573
99
9
0
228,800
0
L
Nu Wa
4,450
405
40
4
0
173,137
0
W
Ishtar
6,326
575
71
6
0
177,322
0
W
Nu Wa
6,531
594
76
7
0
199,704
0
W
Ne Zha
6,238
567
70
6
0
247,410
0
L
Ganesha
5,805
528
9
1
0
195,173
2
W
Nike
5,796
527
31
3
0
240,662
6
L
Kukulkan
5,386
490
87
8
0
198,111
0
W
Baba Yaga
6,663
606
55
5
0
195,518
2
L
Arachne
4,393
399
36
3
0
205,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role