Player Matchup

Athena
Athena
BUSTERDUST3R
Athena
Level 108
God Stats
2W - 2L
1,669 SR
Queue Stats
10W - 12L
1,521 Elo+
Party 1
Neith
Neith
DirtyyBadger
Neith
Level 101
God Stats
0W - 1L
1,224 SR
Queue Stats
7W - 11L
1,435 Elo+
Party 1
Ra
Ra
GODSDONG420
Ra
Level 100
God Stats
2W - 2L
1,788 SR
Queue Stats
17W - 21L
1,480 Elo+
Party 1
Team Averages
Level 103
1,560 SR
1,479 Elo+

VS

Team Averages
Level 61
1,586 SR
1,504 Elo+
Zeus
Zeus
Dreamghoul-
Zeus
Level 103
God Stats
13W - 3L
1,885 SR
Queue Stats
416W - 403L
1,411 Elo+
Party 2
Ymir
Ymir
The_Neegler
Ymir
Level 30
God Stats
7W - 6L
1,667 SR
Queue Stats
25W - 25L
1,661 Elo+
Solo
Fenrir
Fenrir
yeltf
Fenrir
Level 49
God Stats
8W - 6L
1,204 SR
Queue Stats
296W - 273L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
0 / 4 / 1
6,541
654
1,602
8,674
6,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
0 / 1 / 1
6,444
644
2,237
5,566
1,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 5 / 0
6,839
684
2,469
5,932
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 5
9,151
915
10,190
2,677
701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

14
2 / 0 / 4
8,428
843
2,861
3,845
2,284
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
yeltf
Fenrir
14
3 / 1 / 6
8,772
877
3,706
5,819
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
10
10
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
0
4
1
0.13
L
0
1
1
0.5
W
5
0
5
7.5
L
1
5
0
0.2
W
2
0
4
4
W
Fenrir
yeltf
Fenrir
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,308
Damage
16,757
20,172
Taken
12,341
10,624
Mitigated
5,564
2,153
Healing
1,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
1,602
285
0
12
8,674
6,661
0
4,574
4,079
9,273
61
L
2,237
353
31
450
5,566
1,835
0
4,608
958
0
9,995
W
10,190
584
0
537
2,677
701
240
952
1,434
34,647
0
L
2,469
294
875
785
5,932
2,128
0
3,803
2,096
15,201
0
W
2,861
645
0
250
3,845
2,284
245
1,214
2,548
24,275
1,340
W
Fenrir
yeltf
Fenrir
3,706
730
0
1,184
5,819
2,579
234
1,410
4,306
0
25,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,824
Gold Earned
26,351
69
Minions Killed
151
0
Camps Cleared
0
427,787
Distance Traveled
543,197
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,541
654
17
2
0
149,408
0
L
Neith
6,444
644
22
2
0
148,502
0
W
Zeus
9,151
915
62
6
0
187,394
1
L
Ra
6,839
684
30
3
0
129,877
0
W
Ymir
8,428
843
41
4
0
158,378
0
W
Fenrir
8,772
877
48
5
0
197,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role