Player Matchup

Sylvanus
Sylvanus
BlabbyYeti8
Sylvanus
Level 128
God Stats
5W - 9L
1,477 SR
Queue Stats
69W - 69L
1,497 Elo+
Solo
Achilles
Achilles
Kidseeghosts7959
Achilles
Level 65
God Stats
0W - 1L
1,167 SR
Queue Stats
50W - 39L
1,504 Elo+
Party 1
Janus
Janus
LowHigh24
Janus
Level 84
God Stats
9W - 18L
1,263 SR
Queue Stats
254W - 218L
1,457 Elo+
Party 1
Ne Zha
Ne Zha
callme_clouds
Ne Zha
Level 76
God Stats
3W - 5L
1,357 SR
Queue Stats
139W - 135L
1,456 Elo+
Party 1
Rama
Rama
suks2suk
Rama
Level 146
God Stats
6W - 6L
1,620 SR
Queue Stats
424W - 376L
1,520 Elo+
Party 1
Team Averages
Level 100
1,377 SR
1,487 Elo+

VS

Team Averages
Level 125
1,552 SR
1,489 Elo+
Skadi
Skadi
BlaznAzureCrow
Skadi
Level 141
God Stats
7W - 5L
1,547 SR
Queue Stats
176W - 161L
1,513 Elo+
Solo
Mulan
Mulan
Hunkerton
Mulan
Level 69
God Stats
32W - 24L
1,583 SR
Queue Stats
192W - 196L
1,546 Elo+
Solo
Ao Kuang
Ao Kuang
Shinji_012
Ao Kuang
Level 190
God Stats
11W - 6L
1,643 SR
Queue Stats
740W - 699L
1,443 Elo+
Solo
Chang'e
Chang'e
ninjaMari88
Chang'e
Level 106
God Stats
5W - 2L
1,432 SR
Queue Stats
96W - 90L
1,506 Elo+
Solo
Guan Yu
Guan Yu
savid0120
Guan Yu
Level 118
God Stats
8W - 4L
1,557 SR
Queue Stats
175W - 163L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BlabbyYeti8
Sylvanus
9
1 / 5 / 2
5,679
437
3,903
11,244
5,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 1 / 0
5,568
428
6,129
13,312
11,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
LowHigh24
Janus
12
0 / 3 / 0
6,858
528
6,287
7,017
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 8 / 0
5,729
441
5,350
13,608
4,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
13
2 / 2 / 0
7,425
571
8,717
11,665
4,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
8,037
618
9,751
9,102
2,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Mulan
Hunkerton
Mulan
12
4 / 1 / 2
7,841
603
6,273
12,205
9,193
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Shinji_012
Ao Kuang
14
9 / 0 / 2
8,056
620
9,043
12,403
4,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chang'e
ninjaMari88
Chang'e
14
4 / 0 / 3
7,847
604
5,451
7,995
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
savid0120
Guan Yu
14
0 / 0 / 5
8,080
622
9,432
12,643
10,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
19
19
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BlabbyYeti8
Sylvanus
1
5
2
0.4
W
2
2
3
1.75
W
Mulan
Hunkerton
Mulan
4
1
2
5
L
0
1
0
0
L
Janus
LowHigh24
Janus
0
3
0
0
W
Ao Kuang
Shinji_012
Ao Kuang
9
0
2
10
L
0
8
0
0
W
Chang'e
ninjaMari88
Chang'e
4
0
3
5.5
W
Guan Yu
savid0120
Guan Yu
0
0
5
2.5
L
Rama
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,386
Damage
39,950
56,846
Taken
54,348
27,599
Mitigated
29,046
15,369
Healing
19,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BlabbyYeti8
Sylvanus
3,903
1,388
703
2,548
11,244
5,657
0
1,444
9,800
14,792
5,604
W
9,751
4,225
0
1,808
9,102
2,622
66
1,822
7,280
0
69,987
W
Mulan
Hunkerton
Mulan
6,273
838
0
4,618
12,205
9,193
24
2,636
9,325
0
24,570
L
6,129
2,037
0
1,000
13,312
11,758
0
1,768
11,544
425
30,476
L
Janus
LowHigh24
Janus
6,287
239
0
544
7,017
1,757
0
4,690
2,133
51,131
0
W
Ao Kuang
Shinji_012
Ao Kuang
9,043
1,891
0
4,324
12,403
4,097
0
1,914
10,327
53,835
0
L
5,350
1,189
0
4,926
13,608
4,082
0
4,427
8,907
0
38,253
W
Chang'e
ninjaMari88
Chang'e
5,451
510
547
3,732
7,995
2,276
510
1,944
5,839
52,425
2,331
W
Guan Yu
savid0120
Guan Yu
9,432
1,695
186
4,478
12,643
10,858
119
1,184
11,419
0
57,584
L
Rama
8,717
6,757
0
5,648
11,665
4,345
0
1,647
10,018
0
67,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,259
Gold Earned
39,861
370
Minions Killed
416
0
Camps Cleared
0
1,239,950
Distance Traveled
1,373,695
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,679
437
40
3
0
174,342
0
W
Skadi
8,037
618
128
10
0
245,581
0
W
Mulan
7,841
603
23
2
0
282,456
2
L
Achilles
5,568
428
47
4
0
260,796
0
L
Janus
6,858
528
102
8
0
272,340
0
W
Ao Kuang
8,056
620
79
6
0
306,901
0
L
Ne Zha
5,729
441
73
6
0
290,602
0
W
Chang'e
7,847
604
100
8
0
260,698
0
W
Guan Yu
8,080
622
86
7
0
278,059
2
L
Rama
7,425
571
108
8
0
241,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role