Player Matchup

Artemis
Artemis
MrMurkin420
Artemis
Level 74
God Stats
3W - 1L
1,500 SR
Queue Stats
191W - 196L
1,362 Elo+
Party 2
Ganesha
Ganesha
Sm0k3ywieners
Ganesha
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 87L
1,391 Elo+
Party 2
Zhong Kui
Zhong Kui
TotalDrunk01
Zhong Kui
Level 99
God Stats
23W - 25L
1,479 SR
Queue Stats
150W - 156L
1,380 Elo+
Party 2
Team Averages
Level 74
1,493 SR
1,378 Elo+

VS

Team Averages
Level 50
1,499 SR
1,371 Elo+
Achilles
Achilles
KaoticMekuto
Achilles
Level 70
God Stats
1W - 2L
1,800 SR
Queue Stats
8W - 11L
1,376 Elo+
Party 1
Ra
Ra
Kyanite_Dragon
Ra
Level 58
God Stats
0W - 2L
1,199 SR
Queue Stats
7W - 7L
1,440 Elo+
Party 1
Hou Yi
Hou Yi
v-lMonster
Hou Yi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MrMurkin420
Artemis
17
5 / 2 / 7
11,620
830
16,194
10,410
3,784
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
17
0 / 2 / 9
10,346
739
4,466
14,348
15,345
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
TotalDrunk01
Zhong Kui
19
8 / 0 / 3
12,673
905
18,743
15,305
10,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KaoticMekuto
Achilles
17
3 / 2 / 1
10,468
748
12,760
23,445
30,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

15
1 / 4 / 1
9,461
676
7,373
10,340
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
v-lMonster
Hou Yi
14
0 / 7 / 2
9,264
662
3,754
11,750
4,074
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
13
Kills
4
4
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
KaoticMekuto
Achilles
3
2
1
1.75
L
1
4
1
0.38
W
Artemis
MrMurkin420
Artemis
5
2
7
4.25
W
Ganesha
0
2
9
2.25
W
Zhong Kui
TotalDrunk01
Zhong Kui
8
0
3
9.5
L
Hou Yi
v-lMonster
Hou Yi
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,403
Damage
23,887
40,063
Taken
45,535
30,091
Mitigated
38,306
16,358
Healing
8,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
KaoticMekuto
Achilles
12,760
1,323
0
3,644
23,445
30,645
0
11,114
11,998
0
28,582
L
7,373
291
1,954
2,550
10,340
3,587
0
5,148
5,057
32,494
0
W
Artemis
MrMurkin420
Artemis
16,194
6,256
663
3,132
10,410
3,784
3,001
2,305
7,710
0
52,276
W
Ganesha
4,466
259
439
1,870
14,348
15,345
538
3,282
10,573
16,263
1,801
W
Zhong Kui
TotalDrunk01
Zhong Kui
18,743
1,167
0
10,254
15,305
10,962
917
1,662
12,713
58,963
0
L
Hou Yi
v-lMonster
Hou Yi
3,754
836
0
0
11,750
4,074
23
6,311
5,351
0
29,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,639
Gold Earned
29,193
173
Minions Killed
140
0
Camps Cleared
0
739,443
Distance Traveled
689,759
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,468
748
29
2
0
284,258
0
L
Ra
9,461
676
55
4
0
194,938
0
W
Artemis
11,620
830
63
5
0
220,917
2
W
Ganesha
10,346
739
3
0
0
252,088
0
W
Zhong Kui
12,673
905
107
8
0
266,438
0
L
Hou Yi
9,264
662
56
4
0
210,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role