Player Matchup

Bastet
Bastet
Ganjro
Bastet
Level 128
God Stats
1W - 1L
1,516 SR
Queue Stats
52W - 52L
1,455 Elo+
Party 1
Anubis
Anubis
JuicyKS
Anubis
Level 81
God Stats
2W - 0L
1,489 SR
Queue Stats
46W - 42L
1,468 Elo+
Party 1
Hachiman
Hachiman
LemonsPothos
Hachiman
Level 21
God Stats
2W - 1L
1,757 SR
Queue Stats
36W - 34L
1,462 Elo+
Party 1
Apollo
Apollo
Shhaaaggy
Apollo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 111L
1,465 Elo+
Party 1
Ymir
Ymir
bryan0503
Ymir
Level 93
God Stats
1W - 1L
1,298 SR
Queue Stats
87W - 85L
1,453 Elo+
Party 1
Team Averages
Level 82
1,512 SR
1,461 Elo+

VS

Team Averages
Level 19
1,515 SR
1,377 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Arw_710
Maui
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 19L
1,121 Elo+
Solo
Vulcan
Vulcan
FrenchBaguette17
Vulcan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,243 Elo+
Solo
Hun Batz
Hun Batz
ImApe
Hun Batz
Level 16
God Stats
2W - 2L
1,797 SR
Queue Stats
30W - 20L
1,619 Elo+
Solo
Raijin
Raijin
PoloBoiE225337
Raijin
Level 23
God Stats
1W - 4L
1,277 SR
Queue Stats
55W - 67L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ganjro
Bastet
14
6 / 1 / 8
7,340
1,223
10,796
6,058
2,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
JuicyKS
Anubis
14
5 / 1 / 10
7,991
1,332
8,838
5,605
2,916
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
LemonsPothos
Hachiman
11
1 / 3 / 8
6,163
1,027
2,480
4,295
1,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Apollo
Shhaaaggy
Apollo
11
2 / 4 / 6
6,223
1,037
1,954
5,775
1,952
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
12
1 / 1 / 11
6,777
1,130
1,540
6,926
4,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
2 / 3 / 6
6,163
1,027
3,649
5,868
5,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Maui
Arw_710
Maui
11
2 / 4 / 4
6,303
1,051
1,293
9,118
6,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 1
4,908
818
1,616
1,480
372
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
ImApe
Hun Batz
13
4 / 4 / 4
6,868
1,145
12,268
6,578
2,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 4 / 5
6,577
1,096
5,766
6,131
2,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
30
15
Kills
10
10
Deaths
16
43
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
3
6
1.67
L
Maui
Arw_710
Maui
2
4
4
1
L
0
1
1
0.5
W
Bastet
Ganjro
Bastet
6
1
8
10
L
Hun Batz
ImApe
Hun Batz
4
4
4
1.5
W
Anubis
JuicyKS
Anubis
5
1
10
10
W
Hachiman
LemonsPothos
Hachiman
1
3
8
1.67
L
2
4
5
1.13
W
Apollo
Shhaaaggy
Apollo
2
4
6
1.25
W
Ymir
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,608
Damage
24,592
28,659
Taken
29,175
12,478
Mitigated
16,530
11,650
Healing
3,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,649
588
204
605
5,868
5,044
0
2,680
3,188
8,773
0
L
Maui
Arw_710
Maui
1,293
171
0
754
9,118
6,457
0
2,938
6,180
2,100
0
L
1,616
34
0
250
1,480
372
0
246
1,234
3,647
128
W
Bastet
Ganjro
Bastet
10,796
3,381
745
1,842
6,058
2,018
453
2,573
3,468
0
15,326
L
Hun Batz
ImApe
Hun Batz
12,268
2,019
388
464
6,578
2,429
0
2,396
4,182
0
22,862
W
Anubis
JuicyKS
Anubis
8,838
717
447
3,010
5,605
2,916
78
2,660
2,909
21,538
591
W
Hachiman
LemonsPothos
Hachiman
2,480
1,370
15
404
4,295
1,130
231
1,456
2,752
0
5,890
L
5,766
644
489
403
6,131
2,228
0
1,761
4,370
10,099
400
W
Apollo
Shhaaaggy
Apollo
1,954
973
87
657
5,775
1,952
288
1,914
3,749
0
6,309
W
Ymir
1,540
83
1,307
3,136
6,926
4,462
88
2,959
3,766
5,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,494
Gold Earned
30,819
67
Minions Killed
60
0
Camps Cleared
0
636,577
Distance Traveled
477,164
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,163
1,027
4
1
0
105,080
0
L
Maui
6,303
1,051
2
0
0
116,117
0
L
Vulcan
4,908
818
4
1
0
41,111
0
W
Bastet
7,340
1,223
12
2
0
153,935
0
L
Hun Batz
6,868
1,145
32
5
0
112,907
0
W
Anubis
7,991
1,332
27
5
0
124,841
0
W
Hachiman
6,163
1,027
6
1
0
128,939
0
L
Raijin
6,577
1,096
18
3
0
101,949
0
W
Apollo
6,223
1,037
8
1
0
122,865
0
W
Ymir
6,777
1,130
14
2
0
105,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role