Player Matchup

Zhong Kui
Zhong Kui
Exzacutive
Zhong Kui
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,373 Elo+
Party 1
Gilgamesh
Gilgamesh
Potatoperson17
Gilgamesh
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,400 Elo+
Party 1
Charon
Charon
SnakeWithLegs76
Charon
Level 4
God Stats
1W - 1L
1,755 SR
Queue Stats
3W - 5L
1,400 Elo+
Party 1
Team Averages
Level 76
1,585 SR
1,391 Elo+

VS

Team Averages
Level 89
1,623 SR
1,474 Elo+
Amaterasu
Amaterasu
Clap God 3K
Amaterasu
Level 93
God Stats
1W - 0L
1,828 SR
Queue Stats
159W - 126L
1,520 Elo+
Party 2
Izanami
Izanami
KAIRO86
Izanami
Level 85
God Stats
6W - 5L
1,445 SR
Queue Stats
13W - 12L
1,387 Elo+
Solo
Ah Puch
Ah Puch
RuthlessMinime
Ah Puch
Level 89
God Stats
4W - 1L
1,595 SR
Queue Stats
162W - 136L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Exzacutive
Zhong Kui
13
0 / 5 / 3
7,709
771
7,853
9,120
4,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gilgamesh
Potatoperson17
Gilgamesh
13
1 / 2 / 2
7,542
754
5,666
12,249
8,499
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 5 / 1
8,351
835
4,309
12,046
7,414
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Clap God 3K
Amaterasu
15
5 / 2 / 7
9,413
941
7,194
9,933
8,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Izanami
KAIRO86
Izanami
15
2 / 0 / 8
9,145
915
6,217
7,135
2,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
5 / 1 / 7
9,552
955
16,186
5,613
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
3
Kills
12
12
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Clap God 3K
Amaterasu
5
2
7
4.25
L
Zhong Kui
Exzacutive
Zhong Kui
0
5
3
0.3
W
Izanami
KAIRO86
Izanami
2
0
8
6
L
Gilgamesh
Potatoperson17
Gilgamesh
1
2
2
1
W
5
1
7
8.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,828
Damage
29,597
33,415
Taken
22,681
20,837
Mitigated
13,101
2,347
Healing
7,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Clap God 3K
Amaterasu
7,194
2,960
0
3,303
9,933
8,437
702
5,448
4,481
0
21,487
L
Zhong Kui
Exzacutive
Zhong Kui
7,853
1,971
0
1,628
9,120
4,924
0
4,314
4,067
28,092
3,886
W
Izanami
KAIRO86
Izanami
6,217
4,265
0
2,411
7,135
2,520
2,251
3,648
3,485
0
42,502
L
Gilgamesh
Potatoperson17
Gilgamesh
5,666
979
0
670
12,249
8,499
0
4,175
7,218
0
15,878
W
16,186
836
0
2,065
5,613
2,144
0
2,527
3,086
37,368
0
L
4,309
775
0
49
12,046
7,414
0
6,006
5,262
18,077
953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,602
Gold Earned
28,110
120
Minions Killed
149
0
Camps Cleared
0
504,005
Distance Traveled
564,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,413
941
28
3
0
197,681
0
L
Zhong Kui
7,709
771
66
7
0
156,182
0
W
Izanami
9,145
915
77
8
0
179,335
0
L
Gilgamesh
7,542
754
26
3
0
174,125
0
W
Ah Puch
9,552
955
44
4
0
187,961
0
L
Charon
8,351
835
28
3
0
173,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role