Player Matchup

Awilix
Awilix
I Am BackTalk
Awilix
Level 92
God Stats
3W - 2L
1,529 SR
Queue Stats
28W - 25L
1,477 Elo+
Solo
Xbalanque
Xbalanque
Jwuq
Xbalanque
Level 143
God Stats
2W - 2L
1,371 SR
Queue Stats
294W - 295L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
ReV Truth
Cthulhu
Level 100
God Stats
3W - 2L
1,526 SR
Queue Stats
62W - 59L
1,526 Elo+
Party 1
Vulcan
Vulcan
SUPERSAIYAN4QS
Vulcan
Level 123
God Stats
21W - 15L
1,611 SR
Queue Stats
252W - 254L
1,525 Elo+
Party 1
Shiva
Shiva
ThaChosenOne29
Shiva
Level 157
God Stats
5W - 4L
1,599 SR
Queue Stats
359W - 357L
1,473 Elo+
Party 1
Team Averages
Level 123
1,527 SR
1,503 Elo+

VS

Team Averages
Level 149
1,420 SR
1,500 Elo+
Bakasura
Bakasura
 
Bakasura
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
B0MB3R89
Gilgamesh
Level 157
God Stats
15W - 8L
1,617 SR
Queue Stats
252W - 233L
1,482 Elo+
Solo
Thoth
Thoth
FIubber22
Thoth
Level 129
God Stats
3W - 7L
1,387 SR
Queue Stats
226W - 231L
1,490 Elo+
Party 2
Bacchus
Bacchus
SuperShafter
Bacchus
Level 159
God Stats
2W - 4L
1,464 SR
Queue Stats
229W - 230L
1,539 Elo+
Party 2
Izanami
Izanami
TomasoM
Izanami
Level 157
God Stats
0W - 6L
1,135 SR
Queue Stats
245W - 260L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
5,221
522
2,199
5,070
1,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Jwuq
Xbalanque
10
0 / 1 / 1
4,966
497
4,248
6,283
1,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
ReV Truth
Cthulhu
9
1 / 3 / 1
5,448
545
3,049
6,705
3,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
2 / 2 / 0
5,987
599
3,977
3,397
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 3
6,302
630
5,664
6,530
4,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
1 / 1 / 2
5,482
548
3,118
10,783
3,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
B0MB3R89
Gilgamesh
8
0 / 3 / 0
4,866
487
1,688
6,356
3,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
FIubber22
Thoth
10
1 / 2 / 0
5,413
541
2,700
5,120
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
SuperShafter
Bacchus
10
4 / 0 / 3
6,051
605
3,110
6,007
5,003
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
TomasoM
Izanami
11
2 / 0 / 2
6,096
610
5,024
5,122
1,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
6
Kills
8
8
Deaths
6
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
1
2
2
L
Gilgamesh
B0MB3R89
Gilgamesh
0
3
0
0
L
Thoth
FIubber22
Thoth
1
2
0
0.5
W
2
2
2
1.5
W
Xbalanque
Jwuq
Xbalanque
0
1
1
0.5
W
Cthulhu
ReV Truth
Cthulhu
1
3
1
0.5
W
2
2
0
1
L
Bacchus
SuperShafter
Bacchus
4
0
3
5.5
W
1
0
3
2.5
L
Izanami
TomasoM
Izanami
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,137
Damage
15,640
27,985
Taken
33,388
12,217
Mitigated
15,405
5,591
Healing
11,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,118
1,854
0
5,847
10,783
3,591
0
1,798
8,794
0
28,496
L
Gilgamesh
B0MB3R89
Gilgamesh
1,688
489
0
935
6,356
3,594
0
434
5,536
0
23,456
L
Thoth
FIubber22
Thoth
2,700
0
0
450
5,120
1,510
0
3,279
1,805
38,367
0
W
2,199
886
0
405
5,070
1,758
0
966
4,104
0
30,254
W
Xbalanque
Jwuq
Xbalanque
4,248
1,300
0
1,361
6,283
1,613
0
299
5,954
0
37,348
W
Cthulhu
ReV Truth
Cthulhu
3,049
387
0
1,261
6,705
3,208
0
2,367
4,173
15,407
0
W
3,977
36
0
382
3,397
963
0
2,098
1,244
34,661
1,001
L
Bacchus
SuperShafter
Bacchus
3,110
588
0
2,322
6,007
5,003
0
1,784
4,223
10,552
2,034
W
5,664
623
0
2,182
6,530
4,675
0
0
5,883
8,510
34,534
L
Izanami
TomasoM
Izanami
5,024
3,720
0
2,293
5,122
1,707
0
496
4,626
0
49,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,924
Gold Earned
27,908
295
Minions Killed
305
0
Camps Cleared
0
1,046,639
Distance Traveled
1,002,496
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,482
548
70
7
0
232,381
0
L
Gilgamesh
4,866
487
42
4
0
154,540
0
L
Thoth
5,413
541
75
8
0
203,847
0
W
Awilix
5,221
522
58
6
0
230,978
0
W
Xbalanque
4,966
497
58
6
0
201,932
0
W
Cthulhu
5,448
545
27
3
0
208,677
0
W
Vulcan
5,987
599
70
7
0
202,366
0
L
Bacchus
6,051
605
13
1
0
211,233
5
W
Shiva
6,302
630
82
8
0
202,686
0
L
Izanami
6,096
610
105
11
0
200,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role