Player Matchup

Amaterasu
Amaterasu
Baezil
Amaterasu
Level 226
God Stats
2W - 1L
1,638 SR
Queue Stats
466W - 35L
1,906 Elo+
Party 2
Skadi
Skadi
Jestyr
Skadi
Level 104
God Stats
1W - 1L
1,279 SR
Queue Stats
159W - 142L
1,504 Elo+
Solo
Olorun
Olorun
OctaviaSilver
Olorun
Level 177
God Stats
8W - 6L
1,636 SR
Queue Stats
431W - 428L
1,540 Elo+
Solo
Ao Kuang
Ao Kuang
Sparconix
Ao Kuang
Level 194
God Stats
9W - 0L
2,222 SR
Queue Stats
400W - 20L
2,044 Elo+
Party 2
Maman Brigitte
Maman Brigitte
average
Maman Brigitte
Level 209
God Stats
21W - 3L
2,279 SR
Queue Stats
497W - 69L
1,878 Elo+
Party 2
Team Averages
Level 182
1,811 SR
1,774 Elo+

VS

Team Averages
Level 169
1,510 SR
1,483 Elo+
Nox
Nox
IvIBERSERKERIvI
Nox
Level 166
God Stats
1W - 2L
1,524 SR
Queue Stats
342W - 352L
1,514 Elo+
Party 1
Cupid
Cupid
KingSamal
Cupid
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,275 Elo+
Party 1
Agni
Agni
SewItUp288
Agni
Level 146
God Stats
0W - 1L
1,483 SR
Queue Stats
18W - 21L
1,506 Elo+
Party 1
Ah Puch
Ah Puch
gripperthief
Ah Puch
Level 209
God Stats
9W - 8L
1,541 SR
Queue Stats
433W - 433L
1,567 Elo+
Party 1
Freya
Freya
threepeet
Freya
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Baezil
Amaterasu
14
6 / 5 / 16
9,254
1,157
8,490
12,648
11,024
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Skadi
Jestyr
Skadi
14
9 / 3 / 8
9,167
1,146
8,791
7,475
2,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

14
1 / 2 / 16
8,553
1,069
4,791
10,143
7,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ao Kuang
Sparconix
Ao Kuang
16
8 / 1 / 14
9,676
1,210
9,075
12,909
10,570
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maman Brigitte
average
Maman Brigitte
14
4 / 3 / 12
8,353
1,044
10,076
12,813
6,549
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 8
7,015
877
2,112
7,646
4,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cupid
KingSamal
Cupid
10
1 / 6 / 3
6,344
793
3,488
8,355
2,664
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 5
6,942
868
4,731
7,677
2,098
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
gripperthief
Ah Puch
15
6 / 5 / 3
8,970
1,121
11,189
10,190
4,075
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
threepeet
Freya
13
3 / 6 / 4
7,377
922
8,510
10,271
3,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
34
28
Kills
11
14
Deaths
28
66
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Baezil
Amaterasu
6
5
16
2.8
L
0
6
8
0.67
W
Skadi
Jestyr
Skadi
9
3
8
4.33
L
Cupid
KingSamal
Cupid
1
6
3
0.42
W
1
2
16
4.5
L
1
5
5
0.7
W
Ao Kuang
Sparconix
Ao Kuang
8
1
14
15
W
Maman Brigitte
average
Maman Brigitte
4
3
12
3.33
L
Ah Puch
gripperthief
Ah Puch
6
5
3
1.5
L
Freya
threepeet
Freya
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,223
Damage
30,030
55,988
Taken
44,139
38,719
Mitigated
17,172
22,569
Healing
9,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Baezil
Amaterasu
8,490
3,512
0
2,414
12,648
11,024
428
5,288
5,420
216
14,333
L
2,112
234
318
662
7,646
4,809
0
3,541
4,105
11,063
0
W
Skadi
Jestyr
Skadi
8,791
3,188
553
1,026
7,475
2,782
4,090
3,569
3,904
0
27,166
L
Cupid
KingSamal
Cupid
3,488
1,467
1,379
1,497
8,355
2,664
0
5,118
3,237
0
7,468
W
4,791
2,101
6,082
4,607
10,143
7,794
1,936
5,583
3,437
12,005
658
L
4,731
375
373
1,684
7,677
2,098
0
3,090
4,587
8,853
0
W
Ao Kuang
Sparconix
Ao Kuang
9,075
1,213
470
3,695
12,909
10,570
984
4,745
6,601
20,019
815
W
Maman Brigitte
average
Maman Brigitte
10,076
749
0
3,722
12,813
6,549
255
6,603
6,154
19,803
0
L
Ah Puch
gripperthief
Ah Puch
11,189
207
443
1,506
10,190
4,075
0
5,071
5,119
23,534
493
L
Freya
threepeet
Freya
8,510
2,724
244
1,762
10,271
3,526
0
6,262
4,009
12,338
247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,003
Gold Earned
36,648
116
Minions Killed
61
0
Camps Cleared
0
857,106
Distance Traveled
712,058
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,254
1,157
14
2
0
164,095
0
L
Nox
7,015
877
20
3
0
131,798
0
W
Skadi
9,167
1,146
45
6
0
159,550
0
L
Cupid
6,344
793
9
1
0
153,322
0
W
Olorun
8,553
1,069
17
2
0
174,020
0
L
Agni
6,942
868
8
1
0
121,821
0
W
Ao Kuang
9,676
1,210
13
2
0
187,969
0
W
Maman Brigitte
8,353
1,044
27
3
0
171,472
0
L
Ah Puch
8,970
1,121
18
2
0
155,059
0
L
Freya
7,377
922
6
1
0
150,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role