Player Matchup

Amaterasu
Amaterasu
Deneb05
Amaterasu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 54L
1,461 Elo+
Party 3
Neith
Neith
GucciMinh
Neith
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
493W - 491L
1,550 Elo+
Party 2
Danzaburou
Danzaburou
MultipleBloom7A
Danzaburou
Level 141
God Stats
3W - 5L
1,316 SR
Queue Stats
282W - 264L
1,564 Elo+
Solo
Zeus
Zeus
TMGHULK
Zeus
Level 106
God Stats
6W - 2L
1,689 SR
Queue Stats
383W - 386L
1,538 Elo+
Party 2
Ares
Ares
Waren212
Ares
Level 122
God Stats
3W - 1L
1,358 SR
Queue Stats
111W - 96L
1,550 Elo+
Party 3
Team Averages
Level 115
1,473 SR
1,533 Elo+

VS

Team Averages
Level 160
1,607 SR
1,472 Elo+
Shiva
Shiva
HalfTrakHero
Shiva
Level 158
God Stats
7W - 2L
1,665 SR
Queue Stats
239W - 241L
1,550 Elo+
Party 1
Zeus
Zeus
K1D GR1ZZLY
Zeus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,219 Elo+
Solo
Hachiman
Hachiman
Shikhye
Hachiman
Level 158
God Stats
4W - 2L
1,589 SR
Queue Stats
327W - 324L
1,559 Elo+
Party 1
Athena
Athena
TilledTrain
Athena
Level 155
God Stats
5W - 3L
1,620 SR
Queue Stats
246W - 253L
1,534 Elo+
Party 1
Janus
Janus
chimoltrufia
Janus
Level 184
God Stats
10W - 5L
1,660 SR
Queue Stats
172W - 218L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Deneb05
Amaterasu
14
3 / 1 / 7
8,344
759
5,038
7,825
6,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Neith
GucciMinh
Neith
13
1 / 3 / 4
7,778
707
4,828
7,224
3,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
MultipleBloom7A
Danzaburou
16
4 / 1 / 6
9,331
848
8,590
8,060
4,403
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zeus
TMGHULK
Zeus
15
0 / 3 / 9
8,537
776
13,332
6,584
2,705
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ares
14
5 / 2 / 6
8,980
816
5,455
13,720
14,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 4
7,605
691
5,920
11,291
10,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
0 / 3 / 5
7,128
648
10,759
5,345
2,132
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Shikhye
Hachiman
15
6 / 1 / 4
8,986
817
11,237
6,193
2,684
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Athena
12
0 / 5 / 6
7,768
706
4,756
14,838
15,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 0 / 3
8,910
810
4,484
2,282
889
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
13
Kills
10
10
Deaths
13
32
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Deneb05
Amaterasu
3
1
7
6.5
W
Neith
GucciMinh
Neith
1
3
4
1
L
2
4
4
1
L
0
3
5
0.83
W
Danzaburou
MultipleBloom7A
Danzaburou
4
1
6
7
L
Hachiman
Shikhye
Hachiman
6
1
4
8
W
Zeus
TMGHULK
Zeus
0
3
9
1.5
L
Athena
0
5
6
0.6
W
Ares
5
2
6
4
L
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,243
Damage
37,156
43,413
Taken
39,949
30,787
Mitigated
31,894
18,583
Healing
10,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Deneb05
Amaterasu
5,038
838
1,507
2,138
7,825
6,434
0
3,973
3,743
0
8,301
W
Neith
GucciMinh
Neith
4,828
2,073
1,597
1,521
7,224
3,232
0
3,779
3,321
0
16,960
L
5,920
434
2,222
2,983
11,291
10,270
0
4,262
6,608
0
7,241
L
10,759
143
261
176
5,345
2,132
0
2,965
2,270
17,846
0
W
Danzaburou
MultipleBloom7A
Danzaburou
8,590
2,538
2,547
3,377
8,060
4,403
805
4,451
3,573
0
24,637
L
Hachiman
Shikhye
Hachiman
11,237
5,183
1,597
1,690
6,193
2,684
0
2,828
3,250
0
24,922
W
Zeus
TMGHULK
Zeus
13,332
1,467
180
923
6,584
2,705
638
3,213
3,305
32,886
0
L
Athena
4,756
609
0
1,174
14,838
15,919
0
6,771
7,527
5,268
496
W
Ares
5,455
358
2,539
2,254
13,720
14,013
0
4,277
8,982
6,205
157
L
4,484
39
223
250
2,282
889
0
1,090
1,116
33,070
383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,970
Gold Earned
40,397
125
Minions Killed
139
0
Camps Cleared
0
1,027,533
Distance Traveled
1,111,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,344
759
6
1
0
206,992
0
W
Neith
7,778
707
33
3
0
192,197
0
L
Shiva
7,605
691
8
1
0
234,387
0
L
Zeus
7,128
648
15
1
0
212,154
0
W
Danzaburou
9,331
848
35
3
0
209,153
0
L
Hachiman
8,986
817
26
2
0
218,131
0
W
Zeus
8,537
776
49
4
0
193,236
0
L
Athena
7,768
706
2
0
0
201,157
0
W
Ares
8,980
816
2
0
0
225,955
0
L
Janus
8,910
810
88
8
0
245,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role