Player Matchup

Anubis
Anubis
DataRiku234
Anubis
Level 87
God Stats
67W - 49L
1,590 SR
Queue Stats
226W - 220L
1,489 Elo+
Solo
Rama
Rama
JShredz
Rama
Level 172
God Stats
1W - 1L
1,752 SR
Queue Stats
25W - 16L
1,612 Elo+
Party 1
Sun Wukong
Sun Wukong
Kairos1234
Sun Wukong
Level 127
God Stats
4W - 2L
1,697 SR
Queue Stats
82W - 75L
1,552 Elo+
Party 1
Bastet
Bastet
Meyrre
Bastet
Level 155
God Stats
21W - 17L
1,641 SR
Queue Stats
115W - 116L
1,525 Elo+
Party 1
Geb
Geb
Racotaco0807
Geb
Level 130
God Stats
0W - 1L
1,899 SR
Queue Stats
5W - 6L
1,522 Elo+
Party 1
Team Averages
Level 134
1,716 SR
1,540 Elo+

VS

Team Averages
Level 113
1,585 SR
1,480 Elo+
Thor
Thor
CompaMaRiiO
Thor
Level 79
God Stats
52W - 45L
1,567 SR
Queue Stats
186W - 185L
1,478 Elo+
Solo
Geb
Geb
HardBlack1
Geb
Level 158
God Stats
3W - 0L
1,702 SR
Queue Stats
26W - 37L
1,431 Elo+
Solo
Ra
Ra
Psyger7
Ra
Level 144
God Stats
41W - 31L
1,560 SR
Queue Stats
411W - 409L
1,492 Elo+
Party 2
Kumbhakarna
Kumbhakarna
XxBrokenMoon12xX
Kumbhakarna
Level 129
God Stats
22W - 27L
1,493 SR
Queue Stats
191W - 211L
1,513 Elo+
Party 2
Izanami
Izanami
Yiaze
Izanami
Level 56
God Stats
29W - 19L
1,604 SR
Queue Stats
246W - 242L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
1 / 9 / 1
7,611
476
3,715
12,251
5,178
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
JShredz
Rama
13
2 / 6 / 2
8,411
526
14,575
13,827
4,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Kairos1234
Sun Wukong
12
0 / 5 / 1
6,891
431
5,194
15,223
10,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
Meyrre
Bastet
14
2 / 6 / 2
8,348
522
5,572
15,199
4,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 4 / 4
7,666
479
4,641
14,172
11,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 5
9,515
595
11,244
13,098
9,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 1 / 7
8,307
519
5,477
11,961
10,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

17
7 / 0 / 5
10,519
657
8,731
5,251
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
XxBrokenMoon12xX
Kumbhakarna
15
11 / 0 / 4
9,127
570
11,938
11,807
5,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Yiaze
Izanami
17
9 / 4 / 3
10,566
660
12,824
12,461
4,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
6
Kills
30
30
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
Anubis
1
9
1
0.17
W
2
1
7
5.5
L
Rama
JShredz
Rama
2
6
2
0.5
L
Sun Wukong
Kairos1234
Sun Wukong
0
5
1
0.1
L
Bastet
Meyrre
Bastet
2
6
2
0.5
W
7
0
5
9.5
L
1
4
4
0.75
W
Kumbhakarna
XxBrokenMoon12xX
Kumbhakarna
11
0
4
13
W
Izanami
Yiaze
Izanami
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,697
Damage
50,214
70,672
Taken
54,578
35,265
Mitigated
32,321
18,523
Healing
18,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,244
2,357
0
3,658
13,098
9,484
0
1,090
11,322
549
70,267
L
Anubis
3,715
91
0
2,289
12,251
5,178
0
6,899
5,352
46,916
680
W
5,477
441
180
1,890
11,961
10,977
0
3,160
8,801
24,482
351
L
Rama
JShredz
Rama
14,575
12,207
0
4,243
13,827
4,189
1,188
3,860
9,967
0
70,820
L
Sun Wukong
Kairos1234
Sun Wukong
5,194
1,016
0
5,270
15,223
10,137
0
3,160
12,063
0
36,978
L
Bastet
Meyrre
Bastet
5,572
1,513
0
2,622
15,199
4,542
0
7,134
8,065
0
45,215
W
8,731
513
1,401
3,529
5,251
2,589
0
1,274
3,977
94,027
3,898
L
4,641
689
0
4,099
14,172
11,219
0
4,910
9,176
15,056
2,616
W
Kumbhakarna
XxBrokenMoon12xX
Kumbhakarna
11,938
2,402
0
5,772
11,807
5,235
0
1,107
10,700
53,643
1,238
W
Izanami
Yiaze
Izanami
12,824
9,501
0
2,240
12,461
4,036
2,629
1,564
10,897
0
85,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,927
Gold Earned
48,034
364
Minions Killed
569
0
Camps Cleared
0
1,485,396
Distance Traveled
1,658,754
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,515
595
126
8
0
283,676
0
L
Anubis
7,611
476
100
6
0
265,592
3
W
Geb
8,307
519
17
1
0
347,163
0
L
Rama
8,411
526
113
7
0
260,865
0
L
Sun Wukong
6,891
431
68
4
0
279,738
0
L
Bastet
8,348
522
73
5
0
349,055
0
W
Ra
10,519
657
178
11
0
351,339
1
L
Geb
7,666
479
10
1
0
330,146
0
W
Kumbhakarna
9,127
570
81
5
0
379,020
0
W
Izanami
10,566
660
167
10
0
297,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role