Player Matchup

Jormungandr
Jormungandr
Gold V
 
Jormungandr
Gold V
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver I
 
Cupid
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver I
Clipsahoii
Yemoja
Silver I
Level 148
God Stats
3W - 5L
1,407 SR
Queue Stats
277W - 302L
1,290 MMR
Solo
Nemesis
Nemesis
Gold V
Kamikakushi11
Nemesis
Gold V
Level 107
God Stats
7W - 14L
1,424 SR
Queue Stats
185W - 185L
1,332 MMR
Solo
Hel
Hel
Gold V
zKruzo
Hel
Gold V
Level 147
God Stats
2W - 6L
1,369 SR
Queue Stats
68W - 74L
1,333 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,440 SR
1,391 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,492 SR
1,300 MMR
Sol
Sol
Silver I
ITZsaxageIG
Sol
Silver I
Level 143
God Stats
2W - 0L
1,637 SR
Queue Stats
60W - 70L
1,192 MMR
Solo
Hun Batz
Hun Batz
Silver II
ItzzTRIPPE
Hun Batz
Silver II
Level 104
God Stats
3W - 0L
1,547 SR
Queue Stats
37W - 36L
1,361 MMR
Party 1
Agni
Agni
Gold V
Joshuapb
Agni
Gold V
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 47L
1,308 MMR
Solo
Ymir
Ymir
Bronze I
Louisthagr8
Ymir
Bronze I
Level 67
God Stats
8W - 7L
1,248 SR
Queue Stats
54W - 54L
1,321 MMR
Party 1
King Arthur
King Arthur
Gold V
Stydur
King Arthur
Gold V
Level 159
God Stats
53W - 54L
1,527 SR
Queue Stats
239W - 251L
1,316 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
0 / 4 / 0
8,531
569
8,425
13,900
10,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
 
Cupid
12
0 / 3 / 1
7,021
468
2,766
6,722
2,004
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Yemoja
Clipsahoii
Yemoja
10
0 / 3 / 1
6,268
418
2,276
9,393
5,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
13
3 / 4 / 0
7,410
494
6,898
13,951
4,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
zKruzo
Hel
11
1 / 1 / 0
7,160
477
2,610
5,327
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ArtioCharybdisNu WaCthulhu

VS

Bans
AthenaThanatosThorAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 4
8,615
574
6,638
7,887
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
ItzzTRIPPE
Hun Batz
13
3 / 1 / 2
7,523
502
5,648
11,216
3,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Agni
14
5 / 2 / 4
8,621
575
7,638
5,512
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

13
3 / 0 / 6
8,066
538
5,529
8,860
4,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
Stydur
King Arthur
15
1 / 1 / 3
9,191
613
10,249
13,596
10,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
15
15
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
4
0
0
L
Cupid
 
Cupid
0
3
1
0.17
L
Yemoja
Clipsahoii
Yemoja
0
3
1
0.17
W
3
0
4
5
W
Hun Batz
ItzzTRIPPE
Hun Batz
3
1
2
4
W
Agni
5
2
4
3.5
L
Nemesis
3
4
0
0.75
W
3
0
6
6
W
King Arthur
Stydur
King Arthur
1
1
3
2.5
L
Hel
zKruzo
Hel
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,975
Damage
35,702
49,293
Taken
47,071
24,565
Mitigated
22,475
13,112
Healing
18,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
8,425
1,322
0
750
13,900
10,784
0
961
12,939
57,877
1,310
L
Cupid
 
Cupid
2,766
1,166
681
1,295
6,722
2,004
520
4,801
1,921
0
41,455
L
Yemoja
Clipsahoii
Yemoja
2,276
424
1,649
1,491
9,393
5,326
0
5,607
3,786
15,196
1,239
W
6,638
2,323
0
5,440
7,887
2,160
5,220
845
7,042
66,727
1,004
W
Hun Batz
ItzzTRIPPE
Hun Batz
5,648
894
0
5,166
11,216
3,606
0
1,802
9,400
0
43,276
W
Agni
7,638
494
0
625
5,512
1,559
186
1,163
4,349
45,756
1,848
L
Nemesis
6,898
1,692
0
5,284
13,951
4,740
0
6,029
7,922
0
52,487
W
5,529
967
0
3,185
8,860
4,807
853
1,496
7,364
36,269
1,213
W
King Arthur
Stydur
King Arthur
10,249
868
0
4,407
13,596
10,343
0
6,751
5,843
0
68,938
L
Hel
zKruzo
Hel
2,610
0
123
1,839
5,327
1,711
44
1,901
3,426
39,863
1,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,390
Gold Earned
42,016
405
Minions Killed
434
0
Camps Cleared
0
1,313,246
Distance Traveled
1,478,432
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,531
569
137
9
0
280,535
2
L
Cupid
7,021
468
88
6
0
239,685
0
L
Yemoja
6,268
418
24
2
0
271,686
0
W
Sol
8,615
574
109
7
0
254,772
4
W
Hun Batz
7,523
502
63
4
0
331,181
0
W
Agni
8,621
575
86
6
0
296,064
6
L
Nemesis
7,410
494
82
5
0
313,108
4
W
Ymir
8,066
538
61
4
0
292,912
0
W
King Arthur
9,191
613
115
8
0
303,503
3
L
Hel
7,160
477
74
5
0
208,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role