Player Matchup

Hel
Hel
Colebalt_
Hel
Level 99
God Stats
3W - 2L
1,420 SR
Queue Stats
226W - 197L
1,446 Elo+
Solo
King Arthur
King Arthur
MDLNSHS---17
King Arthur
Level 142
God Stats
2W - 1L
1,544 SR
Queue Stats
58W - 64L
1,431 Elo+
Party 2
Loki
Loki
gogofofo
Loki
Level 69
God Stats
8W - 8L
1,403 SR
Queue Stats
236W - 259L
1,475 Elo+
Solo
Danzaburou
Danzaburou
matucoxd025
Danzaburou
Level 121
God Stats
2W - 0L
1,732 SR
Queue Stats
38W - 39L
1,395 Elo+
Party 2
Anubis
Anubis
oobirakard
Anubis
Level 125
God Stats
2W - 3L
1,535 SR
Queue Stats
69W - 71L
1,488 Elo+
Solo
Team Averages
Level 111
1,527 SR
1,447 Elo+

VS

Team Averages
Level 110
1,451 SR
1,424 Elo+
Izanami
Izanami
CoooooChay
Izanami
Level 109
God Stats
1W - 2L
1,584 SR
Queue Stats
58W - 48L
1,546 Elo+
Solo
Ganesha
Ganesha
Renzo_Masson
Ganesha
Level 88
God Stats
4W - 9L
1,318 SR
Queue Stats
29W - 50L
1,337 Elo+
Party 1
Hel
Hel
crazyofplay3
Hel
Level 89
God Stats
0W - 1L
1,109 SR
Queue Stats
4W - 4L
1,321 Elo+
Party 1
Tsukuyomi
Tsukuyomi
hsparanhos
Tsukuyomi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 127L
1,431 Elo+
Party 1
Maui
Maui
hydekel
Maui
Level 141
God Stats
1W - 2L
1,742 SR
Queue Stats
341W - 350L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
7,117
593
4,977
7,875
5,693
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

King Arthur
MDLNSHS---17
King Arthur
13
4 / 0 / 3
7,890
658
6,859
7,878
5,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Loki
12
0 / 1 / 2
6,722
560
1,579
8,094
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
matucoxd025
Danzaburou
11
4 / 0 / 4
7,122
594
6,171
6,241
1,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
oobirakard
Anubis
11
6 / 1 / 3
7,395
616
11,537
7,146
3,416
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CoooooChay
Izanami
10
2 / 3 / 1
6,054
505
5,312
7,374
1,705
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
Renzo_Masson
Ganesha
9
0 / 1 / 2
5,856
488
4,186
10,947
7,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 5 / 2
5,300
442
3,000
7,892
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
hsparanhos
Tsukuyomi
11
1 / 3 / 1
6,066
506
2,707
9,291
3,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
hydekel
Maui
9
0 / 5 / 0
5,385
449
2,714
10,814
3,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
17
Kills
3
3
Deaths
17
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
Izanami
CoooooChay
Izanami
2
3
1
0.83
W
King Arthur
MDLNSHS---17
King Arthur
4
0
3
5.5
L
Ganesha
Renzo_Masson
Ganesha
0
1
2
1
L
0
5
2
0.2
W
Loki
0
1
2
1
L
Tsukuyomi
hsparanhos
Tsukuyomi
1
3
1
0.5
L
Maui
hydekel
Maui
0
5
0
0
W
Danzaburou
matucoxd025
Danzaburou
4
0
4
6
W
Anubis
oobirakard
Anubis
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,123
Damage
17,919
37,234
Taken
46,318
19,087
Mitigated
18,285
21,013
Healing
14,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,977
595
4,440
5,021
7,875
5,693
0
2,320
5,518
22,299
0
L
Izanami
CoooooChay
Izanami
5,312
3,804
0
1,950
7,374
1,705
941
3,594
3,780
0
40,599
W
King Arthur
MDLNSHS---17
King Arthur
6,859
581
0
785
7,878
5,272
104
2,497
5,197
0
56,277
L
Ganesha
Renzo_Masson
Ganesha
4,186
483
0
1,967
10,947
7,644
0
3,840
7,107
20,760
0
L
3,000
0
2,404
3,208
7,892
1,916
0
4,836
3,056
24,155
0
W
Loki
1,579
315
0
4,741
8,094
2,877
65
824
7,270
0
51,843
L
Tsukuyomi
hsparanhos
Tsukuyomi
2,707
424
0
3,926
9,291
3,028
0
1,553
7,738
0
30,665
L
Maui
hydekel
Maui
2,714
515
0
1,161
10,814
3,992
0
2,618
8,196
25,235
0
W
Danzaburou
matucoxd025
Danzaburou
6,171
2,323
0
2,328
6,241
1,829
623
1,593
4,608
0
42,591
W
Anubis
oobirakard
Anubis
11,537
408
0
3,698
7,146
3,416
337
2,329
4,741
53,596
972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,246
Gold Earned
28,661
381
Minions Killed
268
0
Camps Cleared
0
1,229,981
Distance Traveled
1,169,921
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,117
593
23
2
0
231,296
0
L
Izanami
6,054
505
97
8
0
227,302
2
W
King Arthur
7,890
658
95
8
0
247,866
4
L
Ganesha
5,856
488
7
1
0
235,583
0
L
Hel
5,300
442
44
4
0
241,044
0
W
Loki
6,722
560
91
8
0
288,135
0
L
Tsukuyomi
6,066
506
71
6
0
264,175
5
L
Maui
5,385
449
49
4
0
201,817
0
W
Danzaburou
7,122
594
91
8
0
233,029
0
W
Anubis
7,395
616
81
7
0
229,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role