Player Matchup

Janus
Janus
BLACKSHIRTStb
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,461 Elo+
Solo
Cthulhu
Cthulhu
MercysFaith
Cthulhu
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,486 Elo+
Party 2
Chernobog
Chernobog
NobleVenom91
Chernobog
Level 76
God Stats
3W - 2L
1,672 SR
Queue Stats
100W - 100L
1,401 Elo+
Solo
Apollo
Apollo
Stabykin
Apollo
Level 137
God Stats
1W - 1L
1,850 SR
Queue Stats
4W - 6L
1,538 Elo+
Party 2
Loki
Loki
sirturdferguson
Loki
Level 121
God Stats
1W - 6L
1,235 SR
Queue Stats
133W - 125L
1,567 Elo+
Solo
Team Averages
Level 103
1,551 SR
1,491 Elo+

VS

Team Averages
Level 134
1,508 SR
1,527 Elo+
Jing Wei
Jing Wei
Arurutie
Jing Wei
Level 158
God Stats
1W - 2L
1,441 SR
Queue Stats
36W - 43L
1,627 Elo+
Solo
Nox
Nox
Gmo Skeev
Nox
Level 129
God Stats
5W - 2L
1,637 SR
Queue Stats
768W - 778L
1,577 Elo+
Solo
Rama
Rama
NoImNotGod
Rama
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 102L
1,494 Elo+
Party 1
Shiva
Shiva
killar696
Shiva
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 162L
1,436 Elo+
Party 1
Ganesha
Ganesha
zeus_vibrant
Ganesha
Level 159
God Stats
1W - 0L
1,462 SR
Queue Stats
532W - 583L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 11
8,386
762
8,823
8,475
3,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
MercysFaith
Cthulhu
15
4 / 4 / 11
9,328
848
12,419
16,984
16,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Chernobog
NobleVenom91
Chernobog
10
0 / 2 / 5
6,777
616
4,893
4,767
1,744
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Apollo
Stabykin
Apollo
16
6 / 5 / 6
8,796
800
10,942
9,932
5,012
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
7 / 4 / 4
9,405
855
7,695
8,822
3,243
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Arurutie
Jing Wei
16
11 / 8 / 3
10,541
958
14,491
13,091
4,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 1 / 12
9,401
855
9,707
6,387
2,623
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 3 / 7
8,346
759
5,364
7,199
2,623
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
killar696
Shiva
16
2 / 5 / 9
9,552
868
6,196
15,317
14,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ganesha
zeus_vibrant
Ganesha
16
0 / 3 / 13
9,501
864
6,066
14,659
11,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
60
20
Kills
16
19
Deaths
20
37
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Arurutie
Jing Wei
11
8
3
1.56
L
3
4
11
2.13
W
2
1
12
8
L
Cthulhu
MercysFaith
Cthulhu
4
4
11
2.38
W
1
3
7
1.5
L
Chernobog
NobleVenom91
Chernobog
0
2
5
1.25
L
Apollo
Stabykin
Apollo
6
5
6
1.8
W
Shiva
killar696
Shiva
2
5
9
1.3
L
7
4
4
2.25
W
Ganesha
zeus_vibrant
Ganesha
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,772
Damage
41,824
48,980
Taken
56,653
30,220
Mitigated
35,934
13,762
Healing
17,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Arurutie
Jing Wei
14,491
12,077
769
425
13,091
4,836
31
5,087
7,742
0
23,170
L
8,823
765
451
1,214
8,475
3,787
198
2,303
6,172
17,238
132
W
9,707
491
636
858
6,387
2,623
2,564
1,451
4,896
19,793
794
L
Cthulhu
MercysFaith
Cthulhu
12,419
398
1,506
4,564
16,984
16,434
31
4,293
12,258
26,104
0
W
5,364
4,158
1,093
443
7,199
2,623
2,354
3,093
3,946
0
11,262
L
Chernobog
NobleVenom91
Chernobog
4,893
1,940
150
1,465
4,767
1,744
0
1,616
3,151
0
9,830
L
Apollo
Stabykin
Apollo
10,942
4,535
1,126
1,101
9,932
5,012
827
3,058
6,829
0
15,957
W
Shiva
killar696
Shiva
6,196
1,102
2,856
2,662
15,317
14,696
1,077
5,872
9,088
0
19,708
L
7,695
698
513
1,672
8,822
3,243
88
3,176
5,602
0
17,764
W
Ganesha
zeus_vibrant
Ganesha
6,066
426
3,466
4,660
14,659
11,156
498
4,565
9,750
16,187
4,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,692
Gold Earned
47,341
96
Minions Killed
122
0
Camps Cleared
0
905,109
Distance Traveled
1,014,808
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,541
958
31
3
0
190,167
0
L
Janus
8,386
762
21
2
0
189,188
0
W
Nox
9,401
855
24
2
0
213,690
0
L
Cthulhu
9,328
848
31
3
0
200,859
1
W
Rama
8,346
759
24
2
0
190,186
0
L
Chernobog
6,777
616
7
1
0
101,810
0
L
Apollo
8,796
800
13
1
0
196,014
0
W
Shiva
9,552
868
39
4
0
199,963
0
L
Loki
9,405
855
24
2
0
217,238
0
W
Ganesha
9,501
864
4
0
0
220,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role