Player Matchup

Thor
Thor
 
Thor
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
KillerKilo3rd
Thoth
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 147L
1,537 Elo+
Solo
Neith
Neith
OctopusEater
Neith
Level 86
God Stats
1W - 2L
1,261 SR
Queue Stats
24W - 20L
1,587 Elo+
Party 1
Geb
Geb
dsqtourny
Geb
Level 128
God Stats
8W - 5L
1,524 SR
Queue Stats
197W - 178L
1,515 Elo+
Party 1
Khepri
Khepri
whotfreports
Khepri
Level 49
God Stats
4W - 5L
1,413 SR
Queue Stats
75W - 75L
1,530 Elo+
Solo
Team Averages
Level 108
1,440 SR
1,534 Elo+

VS

Team Averages
Level 165
1,572 SR
1,514 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DennyBobby
Bastet
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 157L
1,582 Elo+
Party 3
Bellona
Bellona
NAJIRAMBA
Bellona
Level 214
God Stats
11W - 17L
1,476 SR
Queue Stats
284W - 280L
1,515 Elo+
Party 3
Sylvanus
Sylvanus
XxEl_GABOxX
Sylvanus
Level 137
God Stats
1W - 2L
1,800 SR
Queue Stats
119W - 151L
1,453 Elo+
Party 2
Sol
Sol
juliomieles2
Sol
Level 129
God Stats
9W - 11L
1,582 SR
Queue Stats
243W - 284L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
5 / 0 / 1
6,373
579
5,234
6,276
2,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 3
5,953
541
3,468
3,504
876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 2
5,244
477
4,549
6,010
1,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
0 / 0 / 2
5,651
514
3,386
7,848
5,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Khepri
9
0 / 2 / 3
5,284
480
2,609
10,221
5,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
6
0 / 1 / 0
4,441
404
633
4,038
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bastet
DennyBobby
Bastet
9
1 / 1 / 1
5,206
473
5,349
7,954
2,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
NAJIRAMBA
Bellona
12
1 / 0 / 0
6,856
623
3,070
5,898
3,503
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
XxEl_GABOxX
Sylvanus
9
1 / 2 / 5
5,609
510
4,284
9,975
5,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 2 / 3
6,440
585
8,583
7,788
2,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
6
Kills
6
6
Deaths
6
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
0
1
5.5
L
Maman Brigitte
 
Maman Brigitte
0
1
0
0
L
Bastet
DennyBobby
Bastet
1
1
1
1.5
W
0
1
3
1.5
L
Bellona
NAJIRAMBA
Bellona
1
0
0
1
W
1
3
2
0.67
L
Sylvanus
XxEl_GABOxX
Sylvanus
1
2
5
1.75
W
0
0
2
1
L
3
2
3
2.25
W
Khepri
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,246
Damage
21,919
33,859
Taken
35,653
16,707
Mitigated
14,615
9,406
Healing
13,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,234
667
0
854
6,276
2,392
0
1,847
4,429
0
38,928
L
Maman Brigitte
 
Maman Brigitte
633
0
0
1,047
4,038
907
0
693
3,206
11,534
0
L
Bastet
DennyBobby
Bastet
5,349
965
0
2,149
7,954
2,099
0
2,061
5,613
0
29,484
W
3,468
176
0
969
3,504
876
329
183
3,321
34,291
694
L
Bellona
NAJIRAMBA
Bellona
3,070
438
0
3,371
5,898
3,503
0
1,052
4,642
0
47,158
W
4,549
1,657
0
962
6,010
1,884
0
4,453
1,557
0
26,290
L
Sylvanus
XxEl_GABOxX
Sylvanus
4,284
1,376
1,054
2,586
9,975
5,783
150
2,377
7,374
15,965
6,841
W
3,386
360
0
1,302
7,848
5,945
0
1,343
6,505
34,892
161
L
8,583
4,029
0
3,220
7,788
2,323
457
2,143
5,603
43,194
3,272
W
Khepri
2,609
164
1,409
3,910
10,221
5,610
77
5,057
5,164
17,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,505
Gold Earned
28,552
284
Minions Killed
275
0
Camps Cleared
0
1,120,048
Distance Traveled
1,044,182
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,373
579
58
5
0
260,588
0
L
Maman Brigitte
4,441
404
28
3
0
153,179
0
L
Bastet
5,206
473
47
4
0
259,912
1
W
Thoth
5,953
541
85
8
0
227,107
0
L
Bellona
6,856
623
96
9
0
226,797
3
W
Neith
5,244
477
62
6
0
203,323
3
L
Sylvanus
5,609
510
33
3
0
197,934
0
W
Geb
5,651
514
63
6
0
198,848
6
L
Sol
6,440
585
71
6
0
206,360
0
W
Khepri
5,284
480
16
1
0
230,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role