Player Matchup

Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Elvictorloco_123
Nox
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 135L
1,421 Elo+
Solo
Cerberus
Cerberus
FadedPEREZ420
Cerberus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
Spadeonation
Vulcan
Level 123
God Stats
61W - 58L
1,474 SR
Queue Stats
448W - 487L
1,445 Elo+
Party 1
Nemesis
Nemesis
ZeRo_GRaViTy-272
Nemesis
Level 143
God Stats
19W - 10L
1,705 SR
Queue Stats
492W - 548L
1,453 Elo+
Party 1
Team Averages
Level 102
1,536 SR
1,464 Elo+

VS

Team Averages
Level 133
1,532 SR
1,323 Elo+
Aphrodite
Aphrodite
DxrkCxrpse
Aphrodite
Level 75
God Stats
2W - 0L
1,541 SR
Queue Stats
10W - 20L
1,304 Elo+
Party 2
Neith
Neith
Happy_Thxghts
Neith
Level 126
God Stats
3W - 0L
1,448 SR
Queue Stats
5W - 19L
1,098 Elo+
Party 2
Bastet
Bastet
HomemadeAnimal4
Bastet
Level 152
God Stats
35W - 34L
1,529 SR
Queue Stats
474W - 464L
1,431 Elo+
Solo
Atlas
Atlas
OfficerKrupke00
Atlas
Level 157
God Stats
2W - 0L
1,636 SR
Queue Stats
4W - 6L
1,275 Elo+
Party 2
Sol
Sol
SirenBorn
Sol
Level 157
God Stats
5W - 6L
1,507 SR
Queue Stats
106W - 72L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 2 / 0
5,418
1,084
1,049
2,905
824
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
0 / 2 / 0
5,518
1,104
2,694
5,483
1,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
FadedPEREZ420
Cerberus
9
0 / 1 / 0
5,141
1,028
229
1,155
435
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
10
0 / 2 / 0
5,441
1,088
5,288
4,973
1,511
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 0
5,240
1,048
3,554
5,453
2,026
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Team 1 Tickets

326

VS

Team 2 Tickets

434

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DxrkCxrpse
Aphrodite
11
1 / 0 / 5
6,155
1,231
2,632
1,425
615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
1 / 0 / 3
6,136
1,227
3,109
1,705
500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

11
0 / 0 / 4
5,625
1,125
3,483
4,151
1,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
1 / 0 / 7
6,602
1,320
3,942
6,820
5,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
5 / 0 / 3
7,029
1,406
4,601
2,039
622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
8
8
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
0
0
W
Aphrodite
DxrkCxrpse
Aphrodite
1
0
5
3.5
L
0
2
0
0
L
Cerberus
FadedPEREZ420
Cerberus
0
1
0
0
W
1
0
3
2.5
W
0
0
4
2
W
1
0
7
4.5
W
5
0
3
6.5
L
Vulcan
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,814
Damage
17,767
19,969
Taken
16,140
6,568
Mitigated
8,806
518
Healing
6,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,049
655
0
0
2,905
824
0
1,519
1,386
0
6,526
W
Aphrodite
DxrkCxrpse
Aphrodite
2,632
162
3,306
1,155
1,425
615
0
813
612
12,491
0
L
2,694
830
0
0
5,483
1,772
0
3,875
1,608
8,628
0
L
Cerberus
FadedPEREZ420
Cerberus
229
31
0
170
1,155
435
0
445
710
1,227
0
W
3,109
752
0
270
1,705
500
0
1,158
547
0
16,134
W
3,483
759
0
588
4,151
1,155
0
1,273
2,878
0
7,814
W
3,942
1,479
0
669
6,820
5,914
0
3,323
3,497
8,632
1,608
W
4,601
1,916
0
138
2,039
622
0
1,644
395
9,772
986
L
Vulcan
5,288
84
0
0
4,973
1,511
0
2,173
2,800
15,901
0
L
3,554
1,201
0
348
5,453
2,026
0
2,233
3,220
0
8,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,758
Gold Earned
31,547
65
Minions Killed
112
3
Camps Cleared
3
324,788
Distance Traveled
527,570
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,418
1,084
8
2
1
47,066
0
W
Aphrodite
6,155
1,231
39
8
0
100,906
0
L
Nox
5,518
1,104
20
4
1
75,935
0
L
Cerberus
5,141
1,028
5
1
0
12,235
1
W
Neith
6,136
1,227
33
7
1
96,442
0
W
Bastet
5,625
1,125
5
1
1
134,880
0
W
Atlas
6,602
1,320
14
3
1
105,619
0
W
Sol
7,029
1,406
21
4
0
89,723
0
L
Vulcan
5,441
1,088
22
4
1
89,364
0
L
Nemesis
5,240
1,048
10
2
0
100,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role