Player Matchup

Loki
Loki
 
Loki
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BackdoorBacchus
Bacchus
Level 27
God Stats
4W - 8L
1,388 SR
Queue Stats
33W - 33L
1,460 Elo+
Party 1
Neith
Neith
Fish1n
Neith
Level 148
God Stats
0W - 1L
1,380 SR
Queue Stats
63W - 67L
1,520 Elo+
Party 1
Anhur
Anhur
TheFlash1892
Anhur
Level 142
God Stats
4W - 5L
1,638 SR
Queue Stats
171W - 206L
1,507 Elo+
Party 1
Anubis
Anubis
Thrøngler
Anubis
Level 133
God Stats
40W - 34L
1,588 SR
Queue Stats
500W - 474L
1,558 Elo+
Solo
Team Averages
Level 120
1,499 SR
1,509 Elo+

VS

Team Averages
Level 140
1,770 SR
1,583 Elo+
Geb
Geb
Hickleberry man
Geb
Level 159
God Stats
1W - 0L
1,899 SR
Queue Stats
114W - 96L
1,573 Elo+
Party 2
Hera
Hera
Taboo Turkey
Hera
Level 168
God Stats
2W - 0L
1,648 SR
Queue Stats
163W - 147L
1,576 Elo+
Party 2
Awilix
Awilix
TheBluShark
Awilix
Level 168
God Stats
1W - 0L
1,759 SR
Queue Stats
133W - 128L
1,607 Elo+
Party 2
Cernunnos
Cernunnos
okRicky
Cernunnos
Level 118
God Stats
11W - 1L
1,971 SR
Queue Stats
299W - 253L
1,547 Elo+
Solo
Surtr
Surtr
pavonplumer
Surtr
Level 88
God Stats
121W - 95L
1,571 SR
Queue Stats
400W - 343L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
2 / 0 / 1
3,819
764
1,917
3,465
808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 2
3,388
678
1,557
5,060
3,023
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Fish1n
Neith
7
0 / 1 / 1
3,835
767
2,090
2,188
469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
1 / 1 / 1
3,488
698
3,625
3,365
854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Thrøngler
Anubis
5
1 / 4 / 0
3,429
686
1,946
4,147
1,324
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 3
3,956
791
1,833
4,770
1,644
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 2 / 0
4,132
826
1,552
3,212
763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
8
4 / 1 / 0
4,900
980
3,357
3,943
1,428
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
okRicky
Cernunnos
6
1 / 1 / 1
3,735
747
3,242
2,224
427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 0 / 1
4,008
802
2,195
4,670
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
4
Kills
8
8
Deaths
5
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
0
1
2.5
L
0
2
2
0.5
L
Neith
Fish1n
Neith
0
1
1
0.5
W
0
1
3
1.5
W
1
2
0
0.5
W
Awilix
4
1
0
4
L
1
1
1
1.5
L
Anubis
Thrøngler
Anubis
1
4
0
0.25
W
Cernunnos
okRicky
Cernunnos
1
1
1
1.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,135
Damage
12,179
18,225
Taken
18,819
6,478
Mitigated
5,708
6,560
Healing
6,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,917
353
0
1,800
3,465
808
0
327
3,138
0
18,073
L
1,557
236
0
1,268
5,060
3,023
1
729
4,331
7,549
0
L
Neith
Fish1n
Neith
2,090
561
0
583
2,188
469
0
1,319
869
0
25,717
W
1,833
166
0
1,415
4,770
1,644
0
906
3,864
8,691
919
W
1,552
207
0
732
3,212
763
48
0
3,212
22,344
0
W
Awilix
3,357
1,333
0
1,387
3,943
1,428
0
1,946
1,997
0
22,847
L
3,625
2,474
0
1,609
3,365
854
0
903
2,462
0
17,077
L
Anubis
Thrøngler
Anubis
1,946
258
0
1,300
4,147
1,324
0
0
4,147
12,702
0
W
Cernunnos
okRicky
Cernunnos
3,242
1,937
0
873
2,224
427
0
605
1,619
0
23,098
W
2,195
1,050
0
2,463
4,670
1,446
0
46
4,624
409
17,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,959
Gold Earned
20,731
153
Minions Killed
192
0
Camps Cleared
0
581,805
Distance Traveled
585,347
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,819
764
29
6
0
150,515
0
L
Bacchus
3,388
678
11
2
0
133,641
2
L
Neith
3,835
767
56
11
0
119,700
0
W
Geb
3,956
791
11
2
0
114,978
2
W
Hera
4,132
826
49
10
0
102,913
0
W
Awilix
4,900
980
40
8
0
123,440
0
L
Anhur
3,488
698
33
7
0
103,575
0
L
Anubis
3,429
686
24
5
0
74,374
1
W
Cernunnos
3,735
747
47
9
0
106,331
0
W
Surtr
4,008
802
45
9
0
137,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role