Player Matchup

Chaac
Chaac
Kng_Davd23
Chaac
Level 48
God Stats
17W - 19L
1,546 SR
Queue Stats
102W - 137L
1,416 Elo+
Solo
Fenrir
Fenrir
SuaPouD
Fenrir
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Medusa
Medusa
SvManiak
Medusa
Level 84
God Stats
3W - 3L
1,555 SR
Queue Stats
20W - 29L
1,419 Elo+
Party 2
Athena
Athena
The3vilWalrus
Athena
Level 121
God Stats
0W - 3L
1,333 SR
Queue Stats
21W - 35L
1,375 Elo+
Party 2
Janus
Janus
audet
Janus
Level 28
God Stats
0W - 1L
1,420 SR
Queue Stats
9W - 15L
1,388 Elo+
Party 2
Team Averages
Level 62
1,471 SR
1,420 Elo+

VS

Team Averages
Level 112
1,608 SR
1,592 Elo+
Vamana
Vamana
 
Vamana
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Gimtastic
Ares
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 103L
1,537 Elo+
Solo
Anubis
Anubis
LKBeater
Anubis
Level 179
God Stats
18W - 0L
1,998 SR
Queue Stats
1,008W - 156L
1,932 Elo+
Party 1
Danzaburou
Danzaburou
ViolenzBluhdOrgi
Danzaburou
Level 121
God Stats
24W - 20L
1,540 SR
Queue Stats
161W - 177L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
0 / 3 / 1
6,349
1,058
3,931
8,438
3,978
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
SuaPouD
Fenrir
11
0 / 1 / 0
5,780
963
527
1,183
499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Medusa
SvManiak
Medusa
11
1 / 4 / 0
6,463
1,077
2,846
6,829
2,253
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 1 / 1
7,027
1,171
3,220
9,077
8,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
audet
Janus
11
0 / 6 / 1
6,228
1,038
3,573
7,055
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

281

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
3 / 0 / 8
8,591
1,432
7,467
5,885
5,168
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nemesis
 
Nemesis
12
2 / 0 / 6
7,266
1,211
4,592
2,556
1,172
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
12
4 / 0 / 7
8,064
1,344
6,671
5,234
5,132
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
LKBeater
Anubis
14
6 / 1 / 7
8,381
1,397
10,089
3,028
1,507
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
ViolenzBluhdOrgi
Danzaburou
11
0 / 0 / 0
5,826
971
1,295
850
262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
1
Kills
15
15
Deaths
1
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
0
8
7
W
Nemesis
 
Nemesis
2
0
6
5
W
Ares
4
0
7
7.5
L
Chaac
0
3
1
0.17
W
Anubis
LKBeater
Anubis
6
1
7
9.5
L
Fenrir
SuaPouD
Fenrir
0
1
0
0
L
Medusa
SvManiak
Medusa
1
4
0
0.25
L
0
1
1
0.5
W
Danzaburou
ViolenzBluhdOrgi
Danzaburou
0
0
0
0
L
Janus
audet
Janus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,097
Damage
30,114
32,582
Taken
17,553
17,492
Mitigated
13,241
2,413
Healing
2,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
7,467
1,667
0
497
5,885
5,168
0
2,578
3,062
1,957
19,759
W
Nemesis
 
Nemesis
4,592
1,144
0
423
2,556
1,172
0
1,056
1,458
0
13,819
W
Ares
6,671
177
0
708
5,234
5,132
0
983
4,156
14,400
0
L
Chaac
3,931
429
14
1,019
8,438
3,978
0
3,820
4,618
0
20,649
W
Anubis
LKBeater
Anubis
10,089
381
190
737
3,028
1,507
0
1,346
1,680
21,805
0
L
Fenrir
SuaPouD
Fenrir
527
103
0
272
1,183
499
0
313
870
0
2,244
L
Medusa
SvManiak
Medusa
2,846
1,268
0
262
6,829
2,253
0
4,116
2,713
0
13,354
L
3,220
636
0
846
9,077
8,745
0
4,908
4,169
7,784
0
W
Danzaburou
ViolenzBluhdOrgi
Danzaburou
1,295
181
0
60
850
262
0
456
354
0
3,406
L
Janus
audet
Janus
3,573
357
0
0
7,055
2,017
0
4,604
2,451
13,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,847
Gold Earned
38,128
100
Minions Killed
116
3
Camps Cleared
5
484,464
Distance Traveled
561,731
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,591
1,432
36
6
2
131,540
0
W
Nemesis
7,266
1,211
29
5
0
151,664
0
W
Ares
8,064
1,344
19
3
1
132,032
0
L
Chaac
6,349
1,058
30
5
0
110,263
0
W
Anubis
8,381
1,397
27
5
2
116,948
0
L
Fenrir
5,780
963
3
1
1
24,749
0
L
Medusa
6,463
1,077
26
4
1
111,846
0
L
Athena
7,027
1,171
2
0
0
135,055
0
W
Danzaburou
5,826
971
5
1
0
29,547
0
L
Janus
6,228
1,038
39
7
1
102,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role