Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
MercysFaith
Osiris
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,444 Elo+
Party 3
Nemesis
Nemesis
Stabykin
Nemesis
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,455 Elo+
Party 3
Sol
Sol
hdogvicious
Sol
Level 127
God Stats
6W - 3L
1,417 SR
Queue Stats
397W - 401L
1,499 Elo+
Party 2
Yemoja
Yemoja
xEradicate
Yemoja
Level 28
God Stats
5W - 4L
1,502 SR
Queue Stats
166W - 143L
1,516 Elo+
Party 2
Team Averages
Level 128
1,484 SR
1,483 Elo+

VS

Team Averages
Level 151
1,426 SR
1,556 Elo+
Ne Zha
Ne Zha
Jacrat
Ne Zha
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 32L
1,662 Elo+
Party 1
Thanatos
Thanatos
KeitaroTy
Thanatos
Level 127
God Stats
2W - 1L
1,537 SR
Queue Stats
53W - 40L
1,537 Elo+
Party 1
Yemoja
Yemoja
SiG3R
Yemoja
Level 184
God Stats
0W - 1L
1,500 SR
Queue Stats
290W - 277L
1,575 Elo+
Solo
Neith
Neith
meatpopsicle00
Neith
Level 147
God Stats
1W - 4L
1,329 SR
Queue Stats
298W - 287L
1,503 Elo+
Solo
Loki
Loki
tyspeed360
Loki
Level 155
God Stats
5W - 7L
1,264 SR
Queue Stats
493W - 508L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
5 / 1 / 7
9,639
964
18,744
12,094
5,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Osiris
14
1 / 2 / 6
7,840
784
6,147
13,853
15,886
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Stabykin
Nemesis
14
1 / 1 / 8
8,150
815
4,442
6,704
3,376
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 0 / 5
9,084
908
14,253
7,469
3,216
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
xEradicate
Yemoja
14
0 / 0 / 6
8,427
843
1,155
7,333
4,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Jacrat
Ne Zha
13
0 / 2 / 3
6,487
649
10,688
11,898
8,074
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Thanatos
KeitaroTy
Thanatos
11
2 / 4 / 1
6,761
676
8,392
8,578
2,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
SiG3R
Yemoja
14
0 / 1 / 1
6,665
667
2,934
9,302
4,723
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 2 / 2
7,172
717
13,982
11,540
4,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
0 / 4 / 1
6,620
662
4,887
6,666
2,520
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
13
Kills
4
4
Deaths
13
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
5
1
7
8.5
L
Ne Zha
Jacrat
Ne Zha
0
2
3
0.75
L
Thanatos
KeitaroTy
Thanatos
2
4
1
0.63
W
Osiris
1
2
6
2
L
Yemoja
SiG3R
Yemoja
0
1
1
0.5
W
Nemesis
Stabykin
Nemesis
1
1
8
5
W
6
0
5
8.5
L
2
2
2
1.5
L
0
4
1
0.13
W
Yemoja
xEradicate
Yemoja
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,741
Damage
40,883
47,453
Taken
47,984
32,090
Mitigated
22,852
27,885
Healing
24,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
18,744
11,703
18
1,457
12,094
5,515
1,056
464
11,630
0
38,184
L
Ne Zha
Jacrat
Ne Zha
10,688
750
0
932
11,898
8,074
0
3,493
8,405
508
17,866
L
Thanatos
KeitaroTy
Thanatos
8,392
82
1,057
3,333
8,578
2,880
0
2,329
6,249
19
9,920
W
Osiris
6,147
1,118
1,151
2,292
13,853
15,886
187
1,459
12,394
0
14,837
L
Yemoja
SiG3R
Yemoja
2,934
453
10,564
4,873
9,302
4,723
0
3,691
5,611
8,883
0
W
Nemesis
Stabykin
Nemesis
4,442
1,059
0
165
6,704
3,376
0
311
6,393
0
10,108
W
14,253
3,915
519
654
7,469
3,216
2,162
717
6,752
30,177
1,429
L
13,982
3,536
729
2,303
11,540
4,655
0
3,410
8,130
0
23,773
L
4,887
420
224
198
6,666
2,520
0
2,261
4,405
0
18,462
W
Yemoja
xEradicate
Yemoja
1,155
674
17,636
3,993
7,333
4,097
459
510
6,823
1,879
167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,140
Gold Earned
33,705
124
Minions Killed
89
0
Camps Cleared
0
886,690
Distance Traveled
839,490
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,639
964
52
5
0
170,668
0
L
Ne Zha
6,487
649
14
1
0
194,142
0
L
Thanatos
6,761
676
6
1
0
155,297
0
W
Osiris
7,840
784
13
1
0
178,890
0
L
Yemoja
6,665
667
15
2
0
177,687
0
W
Nemesis
8,150
815
19
2
0
181,990
0
W
Sol
9,084
908
35
4
0
198,038
0
L
Neith
7,172
717
25
3
0
177,834
0
L
Loki
6,620
662
29
3
0
134,530
0
W
Yemoja
8,427
843
5
1
0
157,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role