Player Matchup

Bellona
Bellona
Bleyton
Bellona
Level 157
God Stats
13W - 5L
2,038 SR
Queue Stats
147W - 38L
1,804 Elo+
Solo
Ymir
Ymir
BoorishWig0
Ymir
Level 28
God Stats
54W - 48L
1,602 SR
Queue Stats
67W - 63L
1,538 Elo+
Party 2
Hou Yi
Hou Yi
EleventhFlyer35
Hou Yi
Level 144
God Stats
29W - 36L
1,501 SR
Queue Stats
355W - 353L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
SolanoJordan
Baron Samedi
Level 159
God Stats
0W - 2L
1,405 SR
Queue Stats
75W - 75L
1,567 Elo+
Party 2
Yu Huang
Yu Huang
Vakota
Yu Huang
Level 173
God Stats
14W - 23L
1,438 SR
Queue Stats
337W - 332L
1,520 Elo+
Solo
Team Averages
Level 132
1,597 SR
1,588 Elo+

VS

Team Averages
Level 134
1,451 SR
1,549 Elo+
Zeus
Zeus
DrewJ05
Zeus
Level 136
God Stats
4W - 2L
1,124 SR
Queue Stats
53W - 36L
1,543 Elo+
Party 1
Thor
Thor
Jesparza602
Thor
Level 123
God Stats
8W - 11L
1,449 SR
Queue Stats
198W - 184L
1,620 Elo+
Solo
Freya
Freya
JugularVein
Freya
Level 143
God Stats
2W - 2L
1,243 SR
Queue Stats
43W - 70L
1,429 Elo+
Solo
Shiva
Shiva
acomas
Shiva
Level 126
God Stats
15W - 3L
1,795 SR
Queue Stats
172W - 142L
1,554 Elo+
Party 1
Atlas
Atlas
aidanGUNNER
Atlas
Level 144
God Stats
70W - 43L
1,645 SR
Queue Stats
84W - 56L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bleyton
Bellona
10
1 / 3 / 1
5,732
1,146
6,235
7,555
4,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 4 / 1
5,769
1,154
1,911
8,590
5,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 2 / 1
4,956
991
149
1,858
521
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
SolanoJordan
Baron Samedi
10
1 / 2 / 1
5,777
1,155
3,664
3,883
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Yu Huang
Vakota
Yu Huang
10
1 / 0 / 1
5,765
1,153
4,197
389
163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

327

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DrewJ05
Zeus
11
1 / 1 / 8
5,944
1,189
4,587
2,786
615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 7
6,262
1,252
2,924
3,776
1,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 6
6,554
1,311
2,708
2,091
649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Shiva
acomas
Shiva
11
4 / 1 / 5
7,069
1,414
3,609
4,861
3,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 0 / 8
6,893
1,379
5,672
4,246
3,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
3
Kills
11
11
Deaths
3
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bleyton
Bellona
1
3
1
0.5
L
0
4
1
0.13
W
Zeus
DrewJ05
Zeus
1
1
8
5
L
0
2
1
0.25
W
2
1
7
5.5
W
2
0
6
5
L
Baron Samedi
SolanoJordan
Baron Samedi
1
2
1
0.75
L
Yu Huang
Vakota
Yu Huang
1
0
1
1.5
W
Shiva
acomas
Shiva
4
1
5
6.5
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,156
Damage
19,500
22,275
Taken
17,760
11,880
Mitigated
9,036
2,881
Healing
3,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bleyton
Bellona
6,235
856
0
1,464
7,555
4,304
0
3,683
3,872
0
12,373
L
1,911
105
0
480
8,590
5,507
0
6,050
2,540
12,603
114
W
Zeus
DrewJ05
Zeus
4,587
680
0
0
2,786
615
0
278
2,401
12,147
0
L
149
149
0
0
1,858
521
0
1,017
841
0
377
W
2,924
449
0
775
3,776
1,104
0
2,362
1,348
0
13,660
W
2,708
1,166
0
496
2,091
649
0
719
1,302
15,454
305
L
Baron Samedi
SolanoJordan
Baron Samedi
3,664
271
418
495
3,883
1,385
0
2,061
1,822
14,228
89
L
Yu Huang
Vakota
Yu Huang
4,197
341
0
24
389
163
0
64
325
17,044
343
W
Shiva
acomas
Shiva
3,609
881
203
717
4,861
3,557
0
3,076
1,659
0
7,974
W
5,672
2,111
0
1,026
4,246
3,111
0
3,139
1,067
12,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,999
Gold Earned
32,722
91
Minions Killed
103
3
Camps Cleared
8
379,020
Distance Traveled
495,134
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,732
1,146
22
4
1
99,856
0
L
Ymir
5,769
1,154
20
4
2
82,338
0
W
Zeus
5,944
1,189
30
6
1
96,360
0
L
Hou Yi
4,956
991
0
0
0
17,622
0
W
Thor
6,262
1,252
24
5
3
97,866
0
W
Freya
6,554
1,311
31
6
3
96,908
0
L
Baron Samedi
5,777
1,155
21
4
0
89,159
0
L
Yu Huang
5,765
1,153
28
6
0
90,045
0
W
Shiva
7,069
1,414
9
2
0
104,726
0
W
Atlas
6,893
1,379
9
2
1
99,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role