Player Matchup

Raijin
Raijin
Dalt0n12
Raijin
Level 147
God Stats
1W - 3L
1,473 SR
Queue Stats
228W - 205L
1,502 Elo+
Party 2
Hachiman
Hachiman
OnlyTopNotchPrz
Hachiman
Level 123
God Stats
14W - 11L
1,121 SR
Queue Stats
118W - 121L
1,434 Elo+
Solo
Yemoja
Yemoja
Poog7692
Yemoja
Level 112
God Stats
0W - 6L
1,178 SR
Queue Stats
86W - 75L
1,556 Elo+
Party 2
Team Averages
Level 127
1,257 SR
1,497 Elo+

VS

Team Averages
Level 106
1,574 SR
1,459 Elo+
Discordia
Discordia
Banreah
Discordia
Level 136
God Stats
10W - 1L
1,844 SR
Queue Stats
87W - 81L
1,532 Elo+
Party 1
Hun Batz
Hun Batz
NBDxGOHAN
Hun Batz
Level 169
God Stats
30W - 19L
1,574 SR
Queue Stats
287W - 296L
1,467 Elo+
Solo
Medusa
Medusa
Nezzami
Medusa
Level 14
God Stats
1W - 0L
1,304 SR
Queue Stats
2W - 4L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dalt0n12
Raijin
14
0 / 4 / 1
8,156
741
5,052
10,529
3,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
13
0 / 4 / 1
7,758
705
3,797
8,972
2,967
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yemoja
Poog7692
Yemoja
14
1 / 2 / 0
8,121
738
3,860
7,160
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Banreah
Discordia
17
4 / 0 / 2
9,937
903
8,809
5,032
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
NBDxGOHAN
Hun Batz
15
2 / 1 / 5
9,144
831
6,191
8,750
8,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
Nezzami
Medusa
17
4 / 0 / 4
10,106
919
9,450
7,900
3,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
10
10
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
Banreah
Discordia
4
0
2
5
L
Raijin
Dalt0n12
Raijin
0
4
1
0.13
W
Hun Batz
NBDxGOHAN
Hun Batz
2
1
5
4.5
W
Medusa
Nezzami
Medusa
4
0
4
6
L
Hachiman
0
4
1
0.13
L
Yemoja
Poog7692
Yemoja
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,709
Damage
24,450
26,661
Taken
21,682
10,860
Mitigated
13,422
4,853
Healing
2,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Banreah
Discordia
8,809
51
0
500
5,032
1,778
180
1,862
3,170
55,530
0
L
Raijin
Dalt0n12
Raijin
5,052
1,109
0
476
10,529
3,809
295
3,150
7,024
26,163
1,419
W
Hun Batz
NBDxGOHAN
Hun Batz
6,191
389
107
713
8,750
8,251
105
2,196
6,554
1,142
23,000
W
Medusa
Nezzami
Medusa
9,450
2,587
0
941
7,900
3,393
647
4,557
3,343
0
34,361
L
Hachiman
3,797
1,894
0
551
8,972
2,967
123
4,379
4,341
0
21,305
L
Yemoja
Poog7692
Yemoja
3,860
147
3,486
340
7,160
4,084
0
1,750
5,181
13,509
402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,035
Gold Earned
29,187
117
Minions Killed
185
0
Camps Cleared
0
527,740
Distance Traveled
655,089
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,937
903
76
7
0
218,806
3
L
Raijin
8,156
741
66
6
0
155,601
3
W
Hun Batz
9,144
831
45
4
0
224,888
0
W
Medusa
10,106
919
64
6
0
211,395
0
L
Hachiman
7,758
705
28
3
0
198,303
4
L
Yemoja
8,121
738
23
2
0
173,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role