Player Matchup

Anubis
Anubis
 
Anubis
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Azrael5026
Odin
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 63L
1,485 Elo+
Party 1
Ares
Ares
LEMONSxWORTH
Ares
Level 153
God Stats
5W - 2L
1,692 SR
Queue Stats
467W - 389L
1,517 Elo+
Party 1
Ra
Ra
TacoTony
Ra
Level 150
God Stats
19W - 9L
1,625 SR
Queue Stats
398W - 369L
1,484 Elo+
Solo
Loki
Loki
Wint3rzsz
Loki
Level 67
God Stats
10W - 7L
1,641 SR
Queue Stats
77W - 68L
1,523 Elo+
Party 1
Team Averages
Level 123
1,592 SR
1,502 Elo+

VS

Team Averages
Level 119
1,520 SR
1,522 Elo+
Jormungandr
Jormungandr
DangerBallon46
Jormungandr
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 97L
1,463 Elo+
Solo
Chaac
Chaac
FallQuill189067
Chaac
Level 121
God Stats
8W - 8L
1,509 SR
Queue Stats
60W - 65L
1,523 Elo+
Party 2
Anubis
Anubis
Hunkerton
Anubis
Level 69
God Stats
71W - 62L
1,647 SR
Queue Stats
197W - 202L
1,558 Elo+
Solo
Thor
Thor
PackedCarnival5
Thor
Level 153
God Stats
3W - 3L
1,363 SR
Queue Stats
68W - 68L
1,534 Elo+
Party 2
Nut
Nut
carlos10x
Nut
Level 107
God Stats
32W - 28L
1,582 SR
Queue Stats
214W - 186L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 4 / 4
7,047
641
7,059
8,924
3,928
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
1 / 1 / 1
5,764
524
3,209
6,811
5,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 0 / 2
7,211
656
6,616
8,335
5,833
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 1 / 3
7,344
668
5,539
3,643
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
13
3 / 1 / 3
6,899
627
3,321
8,514
2,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DangerBallon46
Jormungandr
7
0 / 2 / 2
4,459
405
2,259
6,334
1,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 0
6,401
582
3,954
7,637
3,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Hunkerton
Anubis
12
1 / 4 / 1
6,201
564
2,186
8,435
3,597
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
3 / 3 / 2
6,012
547
3,954
8,368
2,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 4 / 1
6,349
577
7,185
9,235
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
13
Kills
7
7
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
4
4
1.25
W
1
1
1
1.5
L
Jormungandr
DangerBallon46
Jormungandr
0
2
2
0.5
L
1
1
0
1
L
Anubis
Hunkerton
Anubis
1
4
1
0.38
W
4
0
2
5
L
3
3
2
1.33
W
2
1
3
3.5
W
Loki
3
1
3
4.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,744
Damage
19,538
36,227
Taken
40,009
18,688
Mitigated
14,214
11,194
Healing
9,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,059
706
0
3,734
8,924
3,928
654
565
8,359
44,458
1,033
W
3,209
768
0
0
6,811
5,619
0
321
6,490
481
22,866
L
Jormungandr
DangerBallon46
Jormungandr
2,259
1,229
0
540
6,334
1,802
0
4,435
1,899
9,460
0
L
3,954
832
0
2,169
7,637
3,961
0
1,518
6,119
0
36,639
L
Anubis
Hunkerton
Anubis
2,186
136
0
2,854
8,435
3,597
0
3,698
4,628
49,415
0
W
6,616
625
0
1,591
8,335
5,833
0
1,879
6,456
29,023
0
L
3,954
1,035
0
602
8,368
2,833
0
2,904
5,397
0
32,322
W
5,539
216
481
1,608
3,643
1,049
695
560
3,083
52,852
1,019
W
Loki
3,321
665
0
3,780
8,514
2,259
0
1,120
7,394
0
50,555
L
7,185
4,189
0
3,729
9,235
2,021
0
6,145
3,090
0
46,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,265
Gold Earned
29,422
343
Minions Killed
315
0
Camps Cleared
0
1,118,261
Distance Traveled
1,004,347
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,047
641
84
8
0
181,169
0
W
Odin
5,764
524
45
4
0
202,027
0
L
Jormungandr
4,459
405
11
1
0
182,133
0
L
Chaac
6,401
582
71
6
0
188,024
2
L
Anubis
6,201
564
99
9
0
201,272
0
W
Ares
7,211
656
34
3
0
243,081
8
L
Thor
6,012
547
56
5
0
243,842
3
W
Ra
7,344
668
97
9
0
233,092
4
W
Loki
6,899
627
83
8
0
258,892
0
L
Nut
6,349
577
78
7
0
189,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role