Player Matchup

Baron Samedi
Baron Samedi
BringleBram
Baron Samedi
Level 148
God Stats
12W - 13L
1,590 SR
Queue Stats
173W - 227L
1,437 Elo+
Party 1
Bellona
Bellona
PIutark
Bellona
Level 132
God Stats
6W - 2L
1,728 SR
Queue Stats
100W - 117L
1,521 Elo+
Solo
Atlas
Atlas
Troglodyteavi
Atlas
Level 158
God Stats
3W - 3L
1,492 SR
Queue Stats
300W - 376L
1,487 Elo+
Party 1
Odin
Odin
ZurgGryphon
Odin
Level 147
God Stats
1W - 3L
1,520 SR
Queue Stats
276W - 320L
1,531 Elo+
Party 1
Medusa
Medusa
liiiilboat
Medusa
Level 88
God Stats
9W - 12L
1,493 SR
Queue Stats
307W - 375L
1,523 Elo+
Party 1
Team Averages
Level 135
1,565 SR
1,500 Elo+

VS

Team Averages
Level 148
1,573 SR
1,523 Elo+
Rama
Rama
 
Rama
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
EditPanda
Sylvanus
Level 173
God Stats
10W - 9L
1,646 SR
Queue Stats
271W - 277L
1,523 Elo+
Party 2
Serqet
Serqet
Gεrms
Serqet
Level 159
God Stats
9W - 13L
1,508 SR
Queue Stats
192W - 236L
1,517 Elo+
Party 2
Tyr
Tyr
Soggggy
Tyr
Level 59
God Stats
10W - 5L
1,711 SR
Queue Stats
221W - 169L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BringleBram
Baron Samedi
7
0 / 2 / 0
3,610
516
2,353
5,243
2,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
PIutark
Bellona
4
0 / 4 / 0
3,263
466
1,536
4,138
2,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 1 / 0
4,136
591
3,921
4,856
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 0
3,952
565
1,074
4,376
1,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
liiiilboat
Medusa
7
0 / 2 / 0
3,990
570
3,823
3,724
858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
1 / 0 / 2
4,821
689
1,247
3,576
977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
 
Nu Wa
8
2 / 1 / 1
4,702
672
4,387
3,071
725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
EditPanda
Sylvanus
8
2 / 0 / 2
4,833
690
2,558
5,962
3,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
Gεrms
Serqet
8
1 / 0 / 3
4,364
623
2,867
5,031
1,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
9
4 / 0 / 2
5,522
789
3,874
4,597
2,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
10
10
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
0
2
2
W
Nu Wa
 
Nu Wa
2
1
1
2.5
L
Baron Samedi
BringleBram
Baron Samedi
0
2
0
0
W
Sylvanus
EditPanda
Sylvanus
2
0
2
3
W
Serqet
Gεrms
Serqet
1
0
3
2.5
L
Bellona
PIutark
Bellona
0
4
0
0
W
Tyr
4
0
2
5
L
1
1
0
1
L
0
1
0
0
L
Medusa
liiiilboat
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,707
Damage
14,933
22,337
Taken
22,237
8,320
Mitigated
9,091
5,785
Healing
10,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
1,247
1,019
0
1,101
3,576
977
0
636
2,940
0
27,753
W
Nu Wa
 
Nu Wa
4,387
1,448
0
500
3,071
725
0
1,733
1,034
24,783
583
L
Baron Samedi
BringleBram
Baron Samedi
2,353
318
222
1,558
5,243
2,389
0
1,782
3,318
14,646
831
W
Sylvanus
EditPanda
Sylvanus
2,558
829
1,371
2,551
5,962
3,066
0
1,903
3,989
16,423
0
W
Serqet
Gεrms
Serqet
2,867
729
0
2,522
5,031
1,363
0
1,277
3,622
0
18,716
L
Bellona
PIutark
Bellona
1,536
640
0
524
4,138
2,717
0
195
3,907
0
7,420
W
Tyr
3,874
1,031
0
2,647
4,597
2,960
0
33
4,389
448
30,049
L
3,921
1,057
0
1,292
4,856
1,267
0
2,482
1,801
21,011
1,438
L
1,074
341
0
1,882
4,376
1,089
0
743
3,561
0
22,120
L
Medusa
liiiilboat
Medusa
3,823
1,169
0
307
3,724
858
0
1,135
2,573
0
23,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,951
Gold Earned
24,242
185
Minions Killed
229
0
Camps Cleared
0
698,584
Distance Traveled
746,622
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
4,821
689
56
8
0
131,786
0
W
Nu Wa
4,702
672
54
8
0
142,852
0
L
Baron Samedi
3,610
516
26
4
0
145,525
0
W
Sylvanus
4,833
690
20
3
0
147,514
2
W
Serqet
4,364
623
42
6
0
172,435
0
L
Bellona
3,263
466
16
2
0
98,618
0
W
Tyr
5,522
789
57
8
0
152,035
0
L
Atlas
4,136
591
50
7
0
141,825
0
L
Odin
3,952
565
47
7
0
159,277
0
L
Medusa
3,990
570
46
7
0
153,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role