Player Matchup

Bakasura
Bakasura
FearSomeJack505
Bakasura
Level 96
God Stats
30W - 28L
1,520 SR
Queue Stats
578W - 618L
1,506 Elo+
Party 2
Kumbhakarna
Kumbhakarna
GLOKILLUA
Kumbhakarna
Level 46
God Stats
19W - 14L
1,575 SR
Queue Stats
84W - 95L
1,494 Elo+
Solo
Anubis
Anubis
Posiden3038401
Anubis
Level 48
God Stats
20W - 9L
1,630 SR
Queue Stats
180W - 193L
1,498 Elo+
Party 2
Mulan
Mulan
ShapelessSkate4
Mulan
Level 49
God Stats
30W - 25L
1,594 SR
Queue Stats
130W - 170L
1,474 Elo+
Party 2
Danzaburou
Danzaburou
tendedtrack62
Danzaburou
Level 146
God Stats
13W - 10L
1,601 SR
Queue Stats
157W - 156L
1,483 Elo+
Solo
Team Averages
Level 77
1,584 SR
1,491 Elo+

VS

Team Averages
Level 142
1,636 SR
1,510 Elo+
Cernunnos
Cernunnos
DonxNikex
Cernunnos
Level 138
God Stats
4W - 0L
1,883 SR
Queue Stats
253W - 238L
1,489 Elo+
Party 3
Fenrir
Fenrir
Kyddnyght
Fenrir
Level 159
God Stats
22W - 14L
1,605 SR
Queue Stats
322W - 317L
1,535 Elo+
Party 1
Cerberus
Cerberus
OvErLoRd32
Cerberus
Level 148
God Stats
12W - 6L
1,492 SR
Queue Stats
281W - 270L
1,490 Elo+
Solo
Athena
Athena
PrimeTimeTNK
Athena
Level 143
God Stats
9W - 3L
1,661 SR
Queue Stats
125W - 99L
1,547 Elo+
Party 1
Ix Chel
Ix Chel
queenxdimplesx
Ix Chel
Level 120
God Stats
7W - 6L
1,538 SR
Queue Stats
229W - 222L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
8
1 / 0 / 1
3,916
783
402
3,511
1,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
GLOKILLUA
Kumbhakarna
6
2 / 1 / 1
3,884
777
2,314
5,492
2,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
4 / 2 / 0
4,530
906
3,172
3,438
1,309
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

1
0 / 0 / 0
2,652
530
0
231
43
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
tendedtrack62
Danzaburou
6
1 / 3 / 2
3,797
759
2,489
4,200
1,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DonxNikex
Cernunnos
7
3 / 1 / 1
4,073
815
4,288
3,629
985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Kyddnyght
Fenrir
5
2 / 2 / 0
3,702
740
764
3,788
890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
OvErLoRd32
Cerberus
7
0 / 0 / 0
3,983
797
0
2,064
885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Athena
6
1 / 2 / 2
3,616
723
1,581
3,938
2,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 3 / 3
3,803
761
2,053
3,350
263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
8
Kills
6
6
Deaths
8
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DonxNikex
Cernunnos
3
1
1
3.5
L
Bakasura
1
0
1
1.5
L
Kumbhakarna
GLOKILLUA
Kumbhakarna
2
1
1
2.5
W
Fenrir
Kyddnyght
Fenrir
2
2
0
1
W
Cerberus
OvErLoRd32
Cerberus
0
0
0
0
L
4
2
0
2
W
Athena
1
2
2
1
L
0
0
0
0
W
0
3
3
0.5
L
Danzaburou
tendedtrack62
Danzaburou
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,377
Damage
8,686
16,872
Taken
16,769
6,123
Mitigated
5,422
5,051
Healing
4,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DonxNikex
Cernunnos
4,288
2,404
0
1,361
3,629
985
0
1,080
2,549
0
16,925
L
Bakasura
402
322
0
2,067
3,511
1,021
0
0
3,511
0
17,360
L
Kumbhakarna
GLOKILLUA
Kumbhakarna
2,314
455
713
1,122
5,492
2,635
0
420
4,960
8,282
0
W
Fenrir
Kyddnyght
Fenrir
764
123
0
577
3,788
890
0
847
2,941
0
10,392
W
Cerberus
OvErLoRd32
Cerberus
0
0
0
930
2,064
885
0
0
2,064
20,578
0
L
3,172
0
0
417
3,438
1,309
0
1,857
1,385
21,588
1,387
W
Athena
1,581
341
46
1,111
3,938
2,399
0
1,157
2,781
11,090
311
L
0
0
0
0
231
43
0
0
231
0
1,512
W
2,053
152
50
321
3,350
263
0
2,305
965
11,632
0
L
Danzaburou
tendedtrack62
Danzaburou
2,489
650
0
732
4,200
1,115
0
855
3,196
0
16,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,779
Gold Earned
19,177
149
Minions Killed
142
0
Camps Cleared
0
511,414
Distance Traveled
545,057
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
4,073
815
32
6
0
106,285
0
L
Bakasura
3,916
783
51
10
0
142,600
0
L
Kumbhakarna
3,884
777
8
2
0
120,097
0
W
Fenrir
3,702
740
14
3
0
130,257
0
W
Cerberus
3,983
797
42
8
0
81,197
1
L
Anubis
4,530
906
55
11
0
112,654
0
W
Athena
3,616
723
19
4
0
120,409
0
L
Mulan
2,652
530
4
1
0
35,372
0
W
Ix Chel
3,803
761
35
7
0
106,909
2
L
Danzaburou
3,797
759
31
6
0
100,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role