Player Matchup

Thor
Thor
Gold III
HornyNugget
Thor
Gold III
Level 123
God Stats
8W - 3L
1,641 SR
Queue Stats
217W - 211L
1,486 MMR
Party 1
Izanami
Izanami
Gold V
NEOPROPHET
Izanami
Gold V
Level 167
God Stats
2W - 0L
1,789 SR
Queue Stats
279W - 292L
1,247 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
RedDeadTyler
Zhong Kui
Silver I
Level 157
God Stats
129W - 89L
1,592 SR
Queue Stats
420W - 443L
1,203 MMR
Solo
Aphrodite
Aphrodite
Silver II
VeryVoluptuous
Aphrodite
Silver II
Level 127
God Stats
10W - 5L
1,649 SR
Queue Stats
141W - 158L
1,029 MMR
Party 1
Raijin
Raijin
Silver II
droga420
Raijin
Silver II
Level 67
God Stats
20W - 24L
1,413 SR
Queue Stats
231W - 262L
1,169 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,617 SR
1,227 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,659 SR
1,282 MMR
Nox
Nox
Gold V
 
Nox
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold V
Kellyelli
Ymir
Gold V
Level 67
God Stats
6W - 5L
1,665 SR
Queue Stats
166W - 174L
1,288 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
Lennith3259
Cu Chulainn
Silver II
Level 38
God Stats
11W - 19L
1,422 SR
Queue Stats
34W - 47L
1,272 MMR
Solo
Danzaburou
Danzaburou
Gold V
Thepurpleenzyme
Danzaburou
Gold V
Level 148
God Stats
15W - 7L
1,697 SR
Queue Stats
344W - 379L
1,249 MMR
Solo
Skadi
Skadi
Silver IV
WhappyStick
Skadi
Silver IV
Level 110
God Stats
0W - 1L
2,010 SR
Queue Stats
14W - 24L
1,100 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 4
8,887
555
8,199
12,179
4,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Izanami
NEOPROPHET
Izanami
18
4 / 2 / 3
10,193
637
9,637
11,892
4,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Zhong Kui
RedDeadTyler
Zhong Kui
16
3 / 3 / 3
10,581
661
15,993
14,364
10,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Aphrodite
VeryVoluptuous
Aphrodite
14
2 / 2 / 7
9,047
565
4,847
13,656
6,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
droga420
Raijin
16
1 / 4 / 5
9,570
598
5,177
13,294
3,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
Nu WaAchillesThanatosErlang Shen

VS

Bans
Ao KuangArachneNemesisAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
5 / 4 / 0
9,487
593
10,379
8,458
3,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
12
0 / 1 / 5
7,570
473
3,128
14,807
12,732
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cu Chulainn
Lennith3259
Cu Chulainn
13
3 / 6 / 6
8,371
523
11,019
22,118
19,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Danzaburou
Thepurpleenzyme
Danzaburou
15
3 / 3 / 2
8,348
522
5,743
12,189
3,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

6
1 / 0 / 0
5,567
348
2,556
1,494
308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
14
Kills
12
13
Deaths
14
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
5
4
0
1.25
W
4
2
4
3
L
Ymir
0
1
5
2.5
L
Cu Chulainn
Lennith3259
Cu Chulainn
3
6
6
1
W
Izanami
NEOPROPHET
Izanami
4
2
3
2.75
W
Zhong Kui
RedDeadTyler
Zhong Kui
3
3
3
1.5
L
Danzaburou
Thepurpleenzyme
Danzaburou
3
3
2
1.33
W
Aphrodite
VeryVoluptuous
Aphrodite
2
2
7
2.75
L
1
0
0
1
W
Raijin
droga420
Raijin
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,853
Damage
32,825
65,385
Taken
59,066
29,251
Mitigated
39,324
28,088
Healing
10,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
10,379
1,226
0
379
8,458
3,210
0
3,457
4,660
66,713
1,418
W
8,199
948
0
615
12,179
4,614
89
1,075
11,104
0
65,305
L
Ymir
3,128
464
0
2,924
14,807
12,732
0
4,881
9,903
21,257
2,870
L
Cu Chulainn
Lennith3259
Cu Chulainn
11,019
1,752
0
2,837
22,118
19,121
0
11,532
10,516
0
50,834
W
Izanami
NEOPROPHET
Izanami
9,637
6,963
0
4,285
11,892
4,309
2,001
2,651
9,241
0
97,355
W
Zhong Kui
RedDeadTyler
Zhong Kui
15,993
3,472
0
6,721
14,364
10,143
607
703
13,661
69,141
12,425
L
Danzaburou
Thepurpleenzyme
Danzaburou
5,743
449
0
3,856
12,189
3,953
0
2,918
9,172
0
58,578
W
Aphrodite
VeryVoluptuous
Aphrodite
4,847
893
5,115
7,488
13,656
6,187
124
1,921
11,735
25,682
0
L
2,556
1,168
0
682
1,494
308
0
376
1,118
0
23,899
W
Raijin
droga420
Raijin
5,177
250
0
3,864
13,294
3,998
742
7,799
5,495
66,205
606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,278
Gold Earned
39,343
574
Minions Killed
387
0
Camps Cleared
0
1,524,893
Distance Traveled
1,346,954
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,487
593
135
8
0
306,327
0
W
Thor
8,887
555
89
6
0
375,730
2
L
Ymir
7,570
473
35
2
0
335,347
9
L
Cu Chulainn
8,371
523
82
5
0
272,549
1
W
Izanami
10,193
637
172
11
0
272,366
2
W
Zhong Kui
10,581
661
142
9
0
261,542
0
L
Danzaburou
8,348
522
96
6
0
328,556
3
W
Aphrodite
9,047
565
34
2
0
316,939
6
L
Skadi
5,567
348
39
2
0
104,175
0
W
Raijin
9,570
598
137
9
0
298,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role