Player Matchup

Medusa
Medusa
DCM9612
Medusa
Level 145
God Stats
60W - 41L
1,623 SR
Queue Stats
235W - 233L
1,535 Elo+
Party 1
Kali
Kali
Haux_023
Kali
Level 156
God Stats
0W - 5L
1,647 SR
Queue Stats
120W - 138L
1,512 Elo+
Party 3
Ra
Ra
PsychRN5976
Ra
Level 127
God Stats
78W - 51L
1,560 SR
Queue Stats
488W - 485L
1,428 Elo+
Solo
Agni
Agni
TheInsomniac250
Agni
Level 105
God Stats
0W - 2L
1,118 SR
Queue Stats
46W - 44L
1,539 Elo+
Party 3
Chang'e
Chang'e
jerboul22
Chang'e
Level 152
God Stats
7W - 3L
1,679 SR
Queue Stats
218W - 207L
1,523 Elo+
Party 1
Team Averages
Level 137
1,526 SR
1,507 Elo+

VS

Team Averages
Level 97
1,482 SR
1,404 Elo+
Agni
Agni
BloodyThebes
Agni
Level 142
God Stats
57W - 48L
1,534 SR
Queue Stats
443W - 419L
1,521 Elo+
Solo
Charon
Charon
CommanBroWolf
Charon
Level 32
God Stats
10W - 6L
1,606 SR
Queue Stats
169W - 163L
1,446 Elo+
Solo
Fenrir
Fenrir
YoungWald13
Fenrir
Level 28
God Stats
9W - 11L
1,371 SR
Queue Stats
80W - 94L
1,183 Elo+
Party 2
Nut
Nut
dannyh3x
Nut
Level 156
God Stats
22W - 9L
1,659 SR
Queue Stats
89W - 82L
1,488 Elo+
Solo
Ah Puch
Ah Puch
xQuillyy
Ah Puch
Level 127
God Stats
1W - 2L
1,241 SR
Queue Stats
64W - 71L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DCM9612
Medusa
6
0 / 1 / 0
4,993
333
1,951
3,710
947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
14
8 / 2 / 2
8,724
582
10,835
14,875
5,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 3 / 2
7,929
529
1,961
8,573
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 5
7,375
492
9,733
8,981
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
jerboul22
Chang'e
9
0 / 2 / 1
5,966
398
3,448
5,989
2,016
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 0
9,337
622
5,770
5,318
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 1 / 6
8,644
576
6,861
16,143
11,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
15
4 / 6 / 0
8,584
572
5,167
14,265
5,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 2 / 4
7,725
515
6,480
7,323
2,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
xQuillyy
Ah Puch
13
1 / 2 / 6
7,816
521
7,127
8,857
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
12
Kills
11
11
Deaths
12
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
W
1
1
6
4
L
Medusa
DCM9612
Medusa
0
1
0
0
L
Kali
8
2
2
4.5
L
2
3
2
1
L
2
3
5
1.5
W
Fenrir
4
6
0
0.67
W
2
2
4
2
L
Chang'e
jerboul22
Chang'e
0
2
1
0.25
W
Ah Puch
xQuillyy
Ah Puch
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,928
Damage
31,405
42,128
Taken
51,906
13,856
Mitigated
23,850
10,532
Healing
15,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,770
0
0
1,445
5,318
1,482
671
967
4,351
66,194
913
W
6,861
1,208
2,670
5,935
16,143
11,017
376
4,850
11,293
36,182
0
L
Medusa
DCM9612
Medusa
1,951
796
0
345
3,710
947
0
1,516
2,194
0
15,875
L
Kali
10,835
4,261
0
3,717
14,875
5,949
0
4,853
10,022
0
56,292
L
1,961
92
356
2,769
8,573
2,376
0
6,247
2,326
55,283
1,067
L
9,733
515
0
1,022
8,981
2,568
0
5,732
3,249
34,099
0
W
Fenrir
5,167
1,184
0
1,509
14,265
5,910
0
3,092
11,173
0
61,887
W
6,480
3,557
0
2,096
7,323
2,538
3,579
1,991
5,332
0
55,398
L
Chang'e
jerboul22
Chang'e
3,448
347
559
1,764
5,989
2,016
0
1,347
4,642
21,064
1,335
W
Ah Puch
xQuillyy
Ah Puch
7,127
123
0
1,453
8,857
2,903
187
4,153
4,704
39,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,987
Gold Earned
42,106
355
Minions Killed
411
0
Camps Cleared
0
1,162,944
Distance Traveled
1,476,895
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,337
622
117
8
0
299,139
0
W
Charon
8,644
576
45
3
0
269,861
4
L
Medusa
4,993
333
25
2
0
105,910
1
L
Kali
8,724
582
99
7
0
324,055
0
L
Ra
7,929
529
119
8
0
266,656
0
L
Agni
7,375
492
73
5
0
297,190
2
W
Fenrir
8,584
572
99
7
0
340,494
0
W
Nut
7,725
515
90
6
0
267,419
0
L
Chang'e
5,966
398
39
3
0
169,133
2
W
Ah Puch
7,816
521
60
4
0
299,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role