Player Matchup

Tyr
Tyr
DLB850
Tyr
Level 109
God Stats
3W - 8L
1,295 SR
Queue Stats
426W - 465L
1,461 Elo+
Party 1
Sol
Sol
Jpatt
Sol
Level 149
God Stats
34W - 36L
1,549 SR
Queue Stats
371W - 416L
1,461 Elo+
Party 1
Nut
Nut
Morbidink
Nut
Level 109
God Stats
4W - 3L
1,456 SR
Queue Stats
7W - 5L
1,451 Elo+
Solo
Hera
Hera
Rarium
Hera
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
423W - 462L
1,461 Elo+
Party 1
Sylvanus
Sylvanus
lilmoodytop
Sylvanus
Level 86
God Stats
2W - 2L
1,608 SR
Queue Stats
331W - 352L
1,451 Elo+
Solo
Team Averages
Level 112
1,481 SR
1,457 Elo+

VS

Team Averages
Level 118
1,421 SR
1,533 Elo+
Nike
Nike
 
Nike
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Illusion 99 12
Eset
Level 104
God Stats
7W - 6L
1,469 SR
Queue Stats
337W - 323L
1,557 Elo+
Solo
Poseidon
Poseidon
Nelllll
Poseidon
Level 106
God Stats
1W - 0L
1,627 SR
Queue Stats
38W - 35L
1,485 Elo+
Solo
Raijin
Raijin
Vuhlositee
Raijin
Level 121
God Stats
1W - 1L
1,298 SR
Queue Stats
51W - 32L
1,599 Elo+
Solo
Xbalanque
Xbalanque
Yaklerh
Xbalanque
Level 123
God Stats
1W - 3L
1,209 SR
Queue Stats
198W - 212L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
DLB850
Tyr
13
5 / 3 / 3
8,757
1,460
8,145
11,509
8,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
Jpatt
Sol
12
0 / 2 / 4
7,301
1,217
3,823
7,284
2,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
1 / 0 / 0
6,671
1,112
1,118
2,240
660
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hera
Rarium
Hera
12
2 / 3 / 4
7,452
1,242
10,412
8,737
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
lilmoodytop
Sylvanus
13
0 / 4 / 2
7,464
1,244
2,143
10,868
6,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

286

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
0 / 3 / 8
6,889
1,148
6,989
9,230
8,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 0 / 8
7,656
1,276
6,749
4,055
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
Nelllll
Poseidon
14
2 / 2 / 10
8,132
1,355
5,885
3,894
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Vuhlositee
Raijin
13
7 / 1 / 4
8,798
1,466
10,449
4,561
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
Yaklerh
Xbalanque
13
2 / 2 / 7
7,361
1,227
7,474
6,417
2,006
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
8
Kills
12
12
Deaths
8
13
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
3
8
1.33
L
Tyr
DLB850
Tyr
5
3
3
2.17
W
1
0
8
5
L
Sol
Jpatt
Sol
0
2
4
1
L
1
0
0
1
W
Poseidon
Nelllll
Poseidon
2
2
10
3.5
L
Hera
Rarium
Hera
2
3
4
1.33
W
Raijin
Vuhlositee
Raijin
7
1
4
9
W
Xbalanque
Yaklerh
Xbalanque
2
2
7
2.75
L
Sylvanus
lilmoodytop
Sylvanus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,641
Damage
37,546
40,638
Taken
28,157
20,119
Mitigated
15,322
6,761
Healing
1,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,989
1,035
0
454
9,230
8,283
0
6,142
3,088
726
14,279
L
Tyr
DLB850
Tyr
8,145
224
0
1,078
11,509
8,451
0
7,157
3,840
0
17,217
W
6,749
595
54
255
4,055
1,949
0
2,027
2,028
15,512
704
L
Sol
Jpatt
Sol
3,823
747
0
458
7,284
2,178
0
2,541
4,576
20,516
3,583
L
1,118
736
0
92
2,240
660
0
1,599
551
0
4,699
W
Poseidon
Nelllll
Poseidon
5,885
467
0
0
3,894
1,280
0
2,722
1,172
26,528
419
L
Hera
Rarium
Hera
10,412
1,299
0
130
8,737
2,825
0
4,165
4,329
19,830
0
W
Raijin
Vuhlositee
Raijin
10,449
494
0
195
4,561
1,804
0
1,689
2,872
21,146
0
W
Xbalanque
Yaklerh
Xbalanque
7,474
3,434
0
532
6,417
2,006
0
3,644
2,773
0
14,707
L
Sylvanus
lilmoodytop
Sylvanus
2,143
589
2,491
2,512
10,868
6,005
0
6,593
3,846
9,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,645
Gold Earned
38,836
121
Minions Killed
156
4
Camps Cleared
8
577,957
Distance Traveled
635,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,889
1,148
14
2
0
132,908
0
L
Tyr
8,757
1,460
16
3
0
152,605
0
W
Eset
7,656
1,276
25
4
3
132,031
0
L
Sol
7,301
1,217
53
9
4
135,211
0
L
Nut
6,671
1,112
7
1
0
58,800
0
W
Poseidon
8,132
1,355
46
8
2
129,224
0
L
Hera
7,452
1,242
30
5
0
137,754
0
W
Raijin
8,798
1,466
43
7
1
130,571
0
W
Xbalanque
7,361
1,227
28
5
2
110,327
0
L
Sylvanus
7,464
1,244
15
3
0
93,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role